//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include namespace sf { namespace priv { //////////////////////////////////////////////////////////// void JoystickImpl::initialize() { // Not implemented } //////////////////////////////////////////////////////////// void JoystickImpl::cleanup() { // Not implemented } //////////////////////////////////////////////////////////// bool JoystickImpl::isConnected(unsigned int index) { // Not implemented return false; } //////////////////////////////////////////////////////////// bool JoystickImpl::open(unsigned int index) { // Not implemented return false; } //////////////////////////////////////////////////////////// void JoystickImpl::close() { // Not implemented } //////////////////////////////////////////////////////////// JoystickCaps JoystickImpl::getCapabilities() const { // Not implemented return JoystickCaps(); } //////////////////////////////////////////////////////////// Joystick::Identification JoystickImpl::getIdentification() const { // Not implemented return Joystick::Identification(); } //////////////////////////////////////////////////////////// JoystickState JoystickImpl::update() { // Not implemented return JoystickState(); } } // namespace priv } // namespace sf