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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Network/Unix/SocketImpl.hpp>
#include <errno.h>
#include <fcntl.h>
#include <cstring>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
sockaddr_in SocketImpl::createAddress(Uint32 address, unsigned short port)
{
sockaddr_in addr;
std::memset(&addr, 0, sizeof(addr));
addr.sin_addr.s_addr = htonl(address);
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
#if defined(SFML_SYSTEM_MACOS)
addr.sin_len = sizeof(addr);
#endif
return addr;
}
////////////////////////////////////////////////////////////
SocketHandle SocketImpl::invalidSocket()
{
return -1;
}
////////////////////////////////////////////////////////////
void SocketImpl::close(SocketHandle sock)
{
::close(sock);
}
////////////////////////////////////////////////////////////
void SocketImpl::setBlocking(SocketHandle sock, bool block)
{
int status = fcntl(sock, F_GETFL);
if (block)
fcntl(sock, F_SETFL, status & ~O_NONBLOCK);
else
fcntl(sock, F_SETFL, status | O_NONBLOCK);
}
////////////////////////////////////////////////////////////
Socket::Status SocketImpl::getErrorStatus()
{
// The followings are sometimes equal to EWOULDBLOCK,
// so we have to make a special case for them in order
// to avoid having double values in the switch case
if ((errno == EAGAIN) || (errno == EINPROGRESS))
return Socket::NotReady;
switch (errno)
{
case EWOULDBLOCK: return Socket::NotReady;
case ECONNABORTED: return Socket::Disconnected;
case ECONNRESET: return Socket::Disconnected;
case ETIMEDOUT: return Socket::Disconnected;
case ENETRESET: return Socket::Disconnected;
case ENOTCONN: return Socket::Disconnected;
case EPIPE: return Socket::Disconnected;
default: return Socket::Error;
}
}
} // namespace priv
} // namespace sf
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