summaryrefslogtreecommitdiff
path: root/src/SFML/Window/Win32/WglContext.cpp
blob: c4e8b933230f323b4d35a4217014d2674f69a340 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/WindowImpl.hpp> // included first to avoid a warning about macro redefinition
#include <SFML/Window/Win32/WglContext.hpp>
#include <SFML/Window/Win32/WglExtensions.hpp>
#include <SFML/System/Lock.hpp>
#include <SFML/System/Mutex.hpp>
#include <SFML/System/Err.hpp>
#include <sstream>


namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
void ensureExtensionsInit(HDC deviceContext)
{
    static bool initialized = false;
    if (!initialized)
    {
        initialized = true;

        // We don't check the return value since the extension
        // flags are cleared even if loading fails
        sfwgl_LoadFunctions(deviceContext);
    }
}


////////////////////////////////////////////////////////////
String getErrorString(DWORD errorCode)
{
    std::basic_ostringstream<TCHAR, std::char_traits<TCHAR> > ss;
    TCHAR errBuff[256];
    FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, errorCode, 0, errBuff, sizeof(errBuff), NULL);
    ss << errBuff;
    String errMsg(ss.str());

    return errMsg;
}


////////////////////////////////////////////////////////////
WglContext::WglContext(WglContext* shared) :
m_window       (NULL),
m_deviceContext(NULL),
m_context      (NULL),
m_ownsWindow   (true)
{
    // Creating a dummy window is mandatory: we could create a memory DC but then
    // its pixel format wouldn't match the regular contexts' format, and thus
    // wglShareLists would always fail. Too bad...

    // Create a dummy window (disabled and hidden)
    m_window = CreateWindowA("STATIC", "", WS_POPUP | WS_DISABLED, 0, 0, 1, 1, NULL, NULL, GetModuleHandle(NULL), NULL);
    ShowWindow(m_window, SW_HIDE);
    m_deviceContext = GetDC(m_window);

    // Create the context
    if (m_deviceContext)
        createContext(shared, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings());
}


////////////////////////////////////////////////////////////
WglContext::WglContext(WglContext* shared, const ContextSettings& settings, const WindowImpl* owner, unsigned int bitsPerPixel) :
m_window       (NULL),
m_deviceContext(NULL),
m_context      (NULL),
m_ownsWindow   (false)
{
    // Get the owner window and its device context
    m_window = owner->getSystemHandle();
    m_deviceContext = GetDC(m_window);

    // Create the context
    if (m_deviceContext)
        createContext(shared, bitsPerPixel, settings);
}


////////////////////////////////////////////////////////////
WglContext::WglContext(WglContext* shared, const ContextSettings& settings, unsigned int width, unsigned int height) :
m_window       (NULL),
m_deviceContext(NULL),
m_context      (NULL),
m_ownsWindow   (true)
{
    // The target of the context is a hidden window.
    // We can't create a memory DC (the resulting context wouldn't be compatible
    // with other contexts), and we don't add the extra complexity of P-Buffers;
    // we can still support them in the future if this solution is not good enough.

    // Create the hidden window
    m_window = CreateWindowA("STATIC", "", WS_POPUP | WS_DISABLED, 0, 0, width, height, NULL, NULL, GetModuleHandle(NULL), NULL);
    ShowWindow(m_window, SW_HIDE);
    m_deviceContext = GetDC(m_window);

    // Create the context
    if (m_deviceContext)
        createContext(shared, VideoMode::getDesktopMode().bitsPerPixel, settings);
}


////////////////////////////////////////////////////////////
WglContext::~WglContext()
{
    // Destroy the OpenGL context
    if (m_context)
    {
        if (wglGetCurrentContext() == m_context)
            wglMakeCurrent(NULL, NULL);
        wglDeleteContext(m_context);
    }

    // Destroy the device context
    if (m_deviceContext)
        ReleaseDC(m_window, m_deviceContext);

    // Destroy the window if we own it
    if (m_window && m_ownsWindow)
        DestroyWindow(m_window);
}


////////////////////////////////////////////////////////////
GlFunctionPointer WglContext::getFunction(const char* name)
{
    GlFunctionPointer address = reinterpret_cast<GlFunctionPointer>(wglGetProcAddress(reinterpret_cast<LPCSTR>(name)));

    if (address)
    {
        // Test whether the returned value is a valid error code
        ptrdiff_t errorCode = reinterpret_cast<ptrdiff_t>(address);

        if ((errorCode != -1) && (errorCode != 1) && (errorCode != 2) && (errorCode != 3))
            return address;
    }

    static HMODULE module = NULL;

    if (!module)
        module = GetModuleHandleA("OpenGL32.dll");

    if (module)
        return reinterpret_cast<GlFunctionPointer>(GetProcAddress(module, reinterpret_cast<LPCSTR>(name)));

    return 0;
}


////////////////////////////////////////////////////////////
bool WglContext::makeCurrent()
{
    return m_deviceContext && m_context && wglMakeCurrent(m_deviceContext, m_context);
}


////////////////////////////////////////////////////////////
void WglContext::display()
{
    if (m_deviceContext && m_context)
        SwapBuffers(m_deviceContext);
}


////////////////////////////////////////////////////////////
void WglContext::setVerticalSyncEnabled(bool enabled)
{
    // Make sure that extensions are initialized
    ensureExtensionsInit(m_deviceContext);

    if (sfwgl_ext_EXT_swap_control == sfwgl_LOAD_SUCCEEDED)
    {
        if (wglSwapIntervalEXT(enabled ? 1 : 0) == FALSE)
            err() << "Setting vertical sync failed" << std::endl;
    }
    else
    {
        static bool warned = false;

        if (!warned)
        {
            // wglSwapIntervalEXT not supported
            err() << "Setting vertical sync not supported" << std::endl;

            warned = true;
        }
    }
}


////////////////////////////////////////////////////////////
int WglContext::selectBestPixelFormat(HDC deviceContext, unsigned int bitsPerPixel, const ContextSettings& settings)
{
    // Let's find a suitable pixel format -- first try with wglChoosePixelFormatARB
    int bestFormat = 0;
    if (sfwgl_ext_ARB_pixel_format == sfwgl_LOAD_SUCCEEDED)
    {
        // Define the basic attributes we want for our window
        int intAttributes[] =
        {
            WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
            WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
            WGL_DOUBLE_BUFFER_ARB,  GL_TRUE,
            WGL_PIXEL_TYPE_ARB,     WGL_TYPE_RGBA_ARB,
            0,                      0
        };

        // Let's check how many formats are supporting our requirements
        int   formats[512];
        UINT  nbFormats;
        bool  isValid = wglChoosePixelFormatARB(deviceContext, intAttributes, NULL, 512, formats, &nbFormats) != 0;

        // Get the best format among the returned ones
        if (isValid && (nbFormats > 0))
        {
            int bestScore = 0x7FFFFFFF;
            for (UINT i = 0; i < nbFormats; ++i)
            {
                // Extract the components of the current format
                int values[7];
                const int attributes[] =
                {
                    WGL_RED_BITS_ARB,
                    WGL_GREEN_BITS_ARB,
                    WGL_BLUE_BITS_ARB,
                    WGL_ALPHA_BITS_ARB,
                    WGL_DEPTH_BITS_ARB,
                    WGL_STENCIL_BITS_ARB,
                    WGL_ACCELERATION_ARB
                };

                if (!wglGetPixelFormatAttribivARB(deviceContext, formats[i], PFD_MAIN_PLANE, 7, attributes, values))
                {
                    err() << "Failed to retrieve pixel format information: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
                    break;
                }

                int sampleValues[2] = {0, 0};
                if (sfwgl_ext_ARB_multisample == sfwgl_LOAD_SUCCEEDED)
                {
                    const int sampleAttributes[] =
                    {
                        WGL_SAMPLE_BUFFERS_ARB,
                        WGL_SAMPLES_ARB
                    };

                    if (!wglGetPixelFormatAttribivARB(deviceContext, formats[i], PFD_MAIN_PLANE, 2, sampleAttributes, sampleValues))
                    {
                        err() << "Failed to retrieve pixel format multisampling information: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
                        break;
                    }
                }

                // Evaluate the current configuration
                int color = values[0] + values[1] + values[2] + values[3];
                int score = evaluateFormat(bitsPerPixel, settings, color, values[4], values[5], sampleValues[0] ? sampleValues[1] : 0, values[6] == WGL_FULL_ACCELERATION_ARB);

                // Keep it if it's better than the current best
                if (score < bestScore)
                {
                    bestScore  = score;
                    bestFormat = formats[i];
                }
            }
        }
    }

    // Find a pixel format with ChoosePixelFormat, if wglChoosePixelFormatARB is not supported
    if (bestFormat == 0)
    {
        // Setup a pixel format descriptor from the rendering settings
        PIXELFORMATDESCRIPTOR descriptor;
        ZeroMemory(&descriptor, sizeof(descriptor));
        descriptor.nSize        = sizeof(descriptor);
        descriptor.nVersion     = 1;
        descriptor.iLayerType   = PFD_MAIN_PLANE;
        descriptor.dwFlags      = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
        descriptor.iPixelType   = PFD_TYPE_RGBA;
        descriptor.cColorBits   = static_cast<BYTE>(bitsPerPixel);
        descriptor.cDepthBits   = static_cast<BYTE>(settings.depthBits);
        descriptor.cStencilBits = static_cast<BYTE>(settings.stencilBits);
        descriptor.cAlphaBits   = bitsPerPixel == 32 ? 8 : 0;

        // Get the pixel format that best matches our requirements
        bestFormat = ChoosePixelFormat(deviceContext, &descriptor);
    }

    return bestFormat;
}


////////////////////////////////////////////////////////////
void WglContext::createContext(WglContext* shared, unsigned int bitsPerPixel, const ContextSettings& settings)
{
    // Save the creation settings
    m_settings = settings;

    // Make sure that extensions are initialized if this is not the shared context
    // The shared context is the context used to initialize the extensions
    if (shared)
        ensureExtensionsInit(m_deviceContext);

    int bestFormat = selectBestPixelFormat(m_deviceContext, bitsPerPixel, settings);

    if (bestFormat == 0)
    {
        err() << "Failed to find a suitable pixel format for device context: " << getErrorString(GetLastError()).toAnsiString() << std::endl
              << "Cannot create OpenGL context" << std::endl;
        return;
    }

    // Extract the depth and stencil bits from the chosen format
    PIXELFORMATDESCRIPTOR actualFormat;
    actualFormat.nSize    = sizeof(actualFormat);
    actualFormat.nVersion = 1;
    DescribePixelFormat(m_deviceContext, bestFormat, sizeof(actualFormat), &actualFormat);

    if (sfwgl_ext_ARB_pixel_format == sfwgl_LOAD_SUCCEEDED)
    {
        const int attributes[] = {WGL_DEPTH_BITS_ARB, WGL_STENCIL_BITS_ARB};
        int values[2];

        if (wglGetPixelFormatAttribivARB(m_deviceContext, bestFormat, PFD_MAIN_PLANE, 2, attributes, values))
        {
            m_settings.depthBits   = values[0];
            m_settings.stencilBits = values[1];
        }
        else
        {
            err() << "Failed to retrieve pixel format information: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
            m_settings.depthBits   = actualFormat.cDepthBits;
            m_settings.stencilBits = actualFormat.cStencilBits;
        }

        if (sfwgl_ext_ARB_multisample == sfwgl_LOAD_SUCCEEDED)
        {
            const int sampleAttributes[] = {WGL_SAMPLE_BUFFERS_ARB, WGL_SAMPLES_ARB};
            int sampleValues[2];

            if (wglGetPixelFormatAttribivARB(m_deviceContext, bestFormat, PFD_MAIN_PLANE, 2, sampleAttributes, sampleValues))
            {
                m_settings.antialiasingLevel = sampleValues[0] ? sampleValues[1] : 0;
            }
            else
            {
                err() << "Failed to retrieve pixel format multisampling information: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
                m_settings.antialiasingLevel = 0;
            }
        }
        else
        {
            m_settings.antialiasingLevel = 0;
        }
    }
    else
    {
        m_settings.depthBits   = actualFormat.cDepthBits;
        m_settings.stencilBits = actualFormat.cStencilBits;
        m_settings.antialiasingLevel = 0;
    }

    // Set the chosen pixel format
    if (!SetPixelFormat(m_deviceContext, bestFormat, &actualFormat))
    {
        err() << "Failed to set pixel format for device context: " << getErrorString(GetLastError()).toAnsiString() << std::endl
              << "Cannot create OpenGL context" << std::endl;
        return;
    }

    // Get the context to share display lists with
    HGLRC sharedContext = shared ? shared->m_context : NULL;

    // Create the OpenGL context -- first try using wglCreateContextAttribsARB
    while (!m_context && m_settings.majorVersion)
    {
        if (sfwgl_ext_ARB_create_context == sfwgl_LOAD_SUCCEEDED)
        {
            // Check if setting the profile is supported
            if (sfwgl_ext_ARB_create_context_profile == sfwgl_LOAD_SUCCEEDED)
            {
                int profile = (m_settings.attributeFlags & ContextSettings::Core) ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
                int debug = (m_settings.attributeFlags & ContextSettings::Debug) ? WGL_CONTEXT_DEBUG_BIT_ARB : 0;

                int attributes[] =
                {
                    WGL_CONTEXT_MAJOR_VERSION_ARB, static_cast<int>(m_settings.majorVersion),
                    WGL_CONTEXT_MINOR_VERSION_ARB, static_cast<int>(m_settings.minorVersion),
                    WGL_CONTEXT_PROFILE_MASK_ARB,  profile,
                    WGL_CONTEXT_FLAGS_ARB,         debug,
                    0,                             0
                };
                m_context = wglCreateContextAttribsARB(m_deviceContext, sharedContext, attributes);
            }
            else
            {
                if ((m_settings.attributeFlags & ContextSettings::Core) || (m_settings.attributeFlags & ContextSettings::Debug))
                    err() << "Selecting a profile during context creation is not supported,"
                          << "disabling comptibility and debug" << std::endl;

                m_settings.attributeFlags = ContextSettings::Default;

                int attributes[] =
                {
                    WGL_CONTEXT_MAJOR_VERSION_ARB, static_cast<int>(m_settings.majorVersion),
                    WGL_CONTEXT_MINOR_VERSION_ARB, static_cast<int>(m_settings.minorVersion),
                    0,                             0
                };
                m_context = wglCreateContextAttribsARB(m_deviceContext, sharedContext, attributes);
            }
        }
        else
        {
            // If wglCreateContextAttribsARB is not supported, there is no need to keep trying
            break;
        }

        // If we couldn't create the context, first try disabling flags,
        // then lower the version number and try again -- stop at 0.0
        // Invalid version numbers will be generated by this algorithm (like 3.9), but we really don't care
        if (!m_context)
        {
            if (m_settings.attributeFlags != ContextSettings::Default)
            {
                m_settings.attributeFlags = ContextSettings::Default;
            }
            else if (m_settings.minorVersion > 0)
            {
                // If the minor version is not 0, we decrease it and try again
                m_settings.minorVersion--;

                m_settings.attributeFlags = settings.attributeFlags;
            }
            else
            {
                // If the minor version is 0, we decrease the major version
                m_settings.majorVersion--;
                m_settings.minorVersion = 9;

                m_settings.attributeFlags = settings.attributeFlags;
            }
        }
    }

    // If wglCreateContextAttribsARB failed, use wglCreateContext
    if (!m_context)
    {
        // set the context version to 1.1 (arbitrary) and disable flags
        m_settings.majorVersion = 1;
        m_settings.minorVersion = 1;
        m_settings.attributeFlags = ContextSettings::Default;

        m_context = wglCreateContext(m_deviceContext);
        if (!m_context)
        {
            err() << "Failed to create an OpenGL context for this window: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
            return;
        }

        // Share this context with others
        if (sharedContext)
        {
            // wglShareLists doesn't seem to be thread-safe
            static Mutex mutex;
            Lock lock(mutex);

            if (!wglShareLists(sharedContext, m_context))
                err() << "Failed to share the OpenGL context: " << getErrorString(GetLastError()).toAnsiString() << std::endl;
        }
    }
}

} // namespace priv

} // namespace sf