summaryrefslogtreecommitdiff
path: root/synapse/handlers/presence.py
blob: da610e430f37dd7642dc02131a5834cbae6cc705 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
# -*- coding: utf-8 -*-
# Copyright 2014-2016 OpenMarket Ltd
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

"""This module is responsible for keeping track of presence status of local
and remote users.

The methods that define policy are:
    - PresenceHandler._update_states
    - PresenceHandler._handle_timeouts
    - should_notify
"""

from twisted.internet import defer, reactor
from contextlib import contextmanager

from synapse.api.errors import SynapseError
from synapse.api.constants import PresenceState
from synapse.storage.presence import UserPresenceState

from synapse.util.logcontext import preserve_fn
from synapse.util.logutils import log_function
from synapse.util.metrics import Measure
from synapse.util.wheel_timer import WheelTimer
from synapse.types import UserID, get_domain_from_id
import synapse.metrics

import logging


logger = logging.getLogger(__name__)

metrics = synapse.metrics.get_metrics_for(__name__)

notified_presence_counter = metrics.register_counter("notified_presence")
federation_presence_out_counter = metrics.register_counter("federation_presence_out")
presence_updates_counter = metrics.register_counter("presence_updates")
timers_fired_counter = metrics.register_counter("timers_fired")
federation_presence_counter = metrics.register_counter("federation_presence")
bump_active_time_counter = metrics.register_counter("bump_active_time")

get_updates_counter = metrics.register_counter("get_updates", labels=["type"])

notify_reason_counter = metrics.register_counter("notify_reason", labels=["reason"])
state_transition_counter = metrics.register_counter(
    "state_transition", labels=["from", "to"]
)


# If a user was last active in the last LAST_ACTIVE_GRANULARITY, consider them
# "currently_active"
LAST_ACTIVE_GRANULARITY = 60 * 1000

# How long to wait until a new /events or /sync request before assuming
# the client has gone.
SYNC_ONLINE_TIMEOUT = 30 * 1000

# How long to wait before marking the user as idle. Compared against last active
IDLE_TIMER = 5 * 60 * 1000

# How often we expect remote servers to resend us presence.
FEDERATION_TIMEOUT = 30 * 60 * 1000

# How often to resend presence to remote servers
FEDERATION_PING_INTERVAL = 25 * 60 * 1000

# How long we will wait before assuming that the syncs from an external process
# are dead.
EXTERNAL_PROCESS_EXPIRY = 5 * 60 * 1000

assert LAST_ACTIVE_GRANULARITY < IDLE_TIMER


class PresenceHandler(object):

    def __init__(self, hs):
        self.is_mine = hs.is_mine
        self.is_mine_id = hs.is_mine_id
        self.clock = hs.get_clock()
        self.store = hs.get_datastore()
        self.wheel_timer = WheelTimer()
        self.notifier = hs.get_notifier()
        self.replication = hs.get_replication_layer()
        self.federation = hs.get_federation_sender()

        self.state = hs.get_state_handler()

        self.replication.register_edu_handler(
            "m.presence", self.incoming_presence
        )
        self.replication.register_edu_handler(
            "m.presence_invite",
            lambda origin, content: self.invite_presence(
                observed_user=UserID.from_string(content["observed_user"]),
                observer_user=UserID.from_string(content["observer_user"]),
            )
        )
        self.replication.register_edu_handler(
            "m.presence_accept",
            lambda origin, content: self.accept_presence(
                observed_user=UserID.from_string(content["observed_user"]),
                observer_user=UserID.from_string(content["observer_user"]),
            )
        )
        self.replication.register_edu_handler(
            "m.presence_deny",
            lambda origin, content: self.deny_presence(
                observed_user=UserID.from_string(content["observed_user"]),
                observer_user=UserID.from_string(content["observer_user"]),
            )
        )

        distributor = hs.get_distributor()
        distributor.observe("user_joined_room", self.user_joined_room)

        active_presence = self.store.take_presence_startup_info()

        # A dictionary of the current state of users. This is prefilled with
        # non-offline presence from the DB. We should fetch from the DB if
        # we can't find a users presence in here.
        self.user_to_current_state = {
            state.user_id: state
            for state in active_presence
        }

        metrics.register_callback(
            "user_to_current_state_size", lambda: len(self.user_to_current_state)
        )

        now = self.clock.time_msec()
        for state in active_presence:
            self.wheel_timer.insert(
                now=now,
                obj=state.user_id,
                then=state.last_active_ts + IDLE_TIMER,
            )
            self.wheel_timer.insert(
                now=now,
                obj=state.user_id,
                then=state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
            )
            if self.is_mine_id(state.user_id):
                self.wheel_timer.insert(
                    now=now,
                    obj=state.user_id,
                    then=state.last_federation_update_ts + FEDERATION_PING_INTERVAL,
                )
            else:
                self.wheel_timer.insert(
                    now=now,
                    obj=state.user_id,
                    then=state.last_federation_update_ts + FEDERATION_TIMEOUT,
                )

        # Set of users who have presence in the `user_to_current_state` that
        # have not yet been persisted
        self.unpersisted_users_changes = set()

        reactor.addSystemEventTrigger("before", "shutdown", self._on_shutdown)

        self.serial_to_user = {}
        self._next_serial = 1

        # Keeps track of the number of *ongoing* syncs on this process. While
        # this is non zero a user will never go offline.
        self.user_to_num_current_syncs = {}

        # Keeps track of the number of *ongoing* syncs on other processes.
        # While any sync is ongoing on another process the user will never
        # go offline.
        # Each process has a unique identifier and an update frequency. If
        # no update is received from that process within the update period then
        # we assume that all the sync requests on that process have stopped.
        # Stored as a dict from process_id to set of user_id, and a dict of
        # process_id to millisecond timestamp last updated.
        self.external_process_to_current_syncs = {}
        self.external_process_last_updated_ms = {}

        # Start a LoopingCall in 30s that fires every 5s.
        # The initial delay is to allow disconnected clients a chance to
        # reconnect before we treat them as offline.
        self.clock.call_later(
            30,
            self.clock.looping_call,
            self._handle_timeouts,
            5000,
        )

        self.clock.call_later(
            60,
            self.clock.looping_call,
            self._persist_unpersisted_changes,
            60 * 1000,
        )

        metrics.register_callback("wheel_timer_size", lambda: len(self.wheel_timer))

    @defer.inlineCallbacks
    def _on_shutdown(self):
        """Gets called when shutting down. This lets us persist any updates that
        we haven't yet persisted, e.g. updates that only changes some internal
        timers. This allows changes to persist across startup without having to
        persist every single change.

        If this does not run it simply means that some of the timers will fire
        earlier than they should when synapse is restarted. This affect of this
        is some spurious presence changes that will self-correct.
        """
        logger.info(
            "Performing _on_shutdown. Persisting %d unpersisted changes",
            len(self.user_to_current_state)
        )

        if self.unpersisted_users_changes:
            yield self.store.update_presence([
                self.user_to_current_state[user_id]
                for user_id in self.unpersisted_users_changes
            ])
        logger.info("Finished _on_shutdown")

    @defer.inlineCallbacks
    def _persist_unpersisted_changes(self):
        """We periodically persist the unpersisted changes, as otherwise they
        may stack up and slow down shutdown times.
        """
        logger.info(
            "Performing _persist_unpersisted_changes. Persisting %d unpersisted changes",
            len(self.unpersisted_users_changes)
        )

        unpersisted = self.unpersisted_users_changes
        self.unpersisted_users_changes = set()

        if unpersisted:
            yield self.store.update_presence([
                self.user_to_current_state[user_id]
                for user_id in unpersisted
            ])

        logger.info("Finished _persist_unpersisted_changes")

    @defer.inlineCallbacks
    def _update_states(self, new_states):
        """Updates presence of users. Sets the appropriate timeouts. Pokes
        the notifier and federation if and only if the changed presence state
        should be sent to clients/servers.
        """
        now = self.clock.time_msec()

        with Measure(self.clock, "presence_update_states"):

            # NOTE: We purposefully don't yield between now and when we've
            # calculated what we want to do with the new states, to avoid races.

            to_notify = {}  # Changes we want to notify everyone about
            to_federation_ping = {}  # These need sending keep-alives

            # Only bother handling the last presence change for each user
            new_states_dict = {}
            for new_state in new_states:
                new_states_dict[new_state.user_id] = new_state
            new_state = new_states_dict.values()

            for new_state in new_states:
                user_id = new_state.user_id

                # Its fine to not hit the database here, as the only thing not in
                # the current state cache are OFFLINE states, where the only field
                # of interest is last_active which is safe enough to assume is 0
                # here.
                prev_state = self.user_to_current_state.get(
                    user_id, UserPresenceState.default(user_id)
                )

                new_state, should_notify, should_ping = handle_update(
                    prev_state, new_state,
                    is_mine=self.is_mine_id(user_id),
                    wheel_timer=self.wheel_timer,
                    now=now
                )

                self.user_to_current_state[user_id] = new_state

                if should_notify:
                    to_notify[user_id] = new_state
                elif should_ping:
                    to_federation_ping[user_id] = new_state

            # TODO: We should probably ensure there are no races hereafter

            presence_updates_counter.inc_by(len(new_states))

            if to_notify:
                notified_presence_counter.inc_by(len(to_notify))
                yield self._persist_and_notify(to_notify.values())

            self.unpersisted_users_changes |= set(s.user_id for s in new_states)
            self.unpersisted_users_changes -= set(to_notify.keys())

            to_federation_ping = {
                user_id: state for user_id, state in to_federation_ping.items()
                if user_id not in to_notify
            }
            if to_federation_ping:
                federation_presence_out_counter.inc_by(len(to_federation_ping))

                _, _, hosts_to_states = yield self._get_interested_parties(
                    to_federation_ping.values()
                )

                self._push_to_remotes(hosts_to_states)

    def _handle_timeouts(self):
        """Checks the presence of users that have timed out and updates as
        appropriate.
        """
        logger.info("Handling presence timeouts")
        now = self.clock.time_msec()

        try:
            with Measure(self.clock, "presence_handle_timeouts"):
                # Fetch the list of users that *may* have timed out. Things may have
                # changed since the timeout was set, so we won't necessarily have to
                # take any action.
                users_to_check = set(self.wheel_timer.fetch(now))

                # Check whether the lists of syncing processes from an external
                # process have expired.
                expired_process_ids = [
                    process_id for process_id, last_update
                    in self.external_process_last_updated_ms.items()
                    if now - last_update > EXTERNAL_PROCESS_EXPIRY
                ]
                for process_id in expired_process_ids:
                    users_to_check.update(
                        self.external_process_last_updated_ms.pop(process_id, ())
                    )
                    self.external_process_last_update.pop(process_id)

                states = [
                    self.user_to_current_state.get(
                        user_id, UserPresenceState.default(user_id)
                    )
                    for user_id in users_to_check
                ]

                timers_fired_counter.inc_by(len(states))

                changes = handle_timeouts(
                    states,
                    is_mine_fn=self.is_mine_id,
                    syncing_user_ids=self.get_currently_syncing_users(),
                    now=now,
                )

            preserve_fn(self._update_states)(changes)
        except:
            logger.exception("Exception in _handle_timeouts loop")

    @defer.inlineCallbacks
    def bump_presence_active_time(self, user):
        """We've seen the user do something that indicates they're interacting
        with the app.
        """
        user_id = user.to_string()

        bump_active_time_counter.inc()

        prev_state = yield self.current_state_for_user(user_id)

        new_fields = {
            "last_active_ts": self.clock.time_msec(),
        }
        if prev_state.state == PresenceState.UNAVAILABLE:
            new_fields["state"] = PresenceState.ONLINE

        yield self._update_states([prev_state.copy_and_replace(**new_fields)])

    @defer.inlineCallbacks
    def user_syncing(self, user_id, affect_presence=True):
        """Returns a context manager that should surround any stream requests
        from the user.

        This allows us to keep track of who is currently streaming and who isn't
        without having to have timers outside of this module to avoid flickering
        when users disconnect/reconnect.

        Args:
            user_id (str)
            affect_presence (bool): If false this function will be a no-op.
                Useful for streams that are not associated with an actual
                client that is being used by a user.
        """
        if affect_presence:
            curr_sync = self.user_to_num_current_syncs.get(user_id, 0)
            self.user_to_num_current_syncs[user_id] = curr_sync + 1

            prev_state = yield self.current_state_for_user(user_id)
            if prev_state.state == PresenceState.OFFLINE:
                # If they're currently offline then bring them online, otherwise
                # just update the last sync times.
                yield self._update_states([prev_state.copy_and_replace(
                    state=PresenceState.ONLINE,
                    last_active_ts=self.clock.time_msec(),
                    last_user_sync_ts=self.clock.time_msec(),
                )])
            else:
                yield self._update_states([prev_state.copy_and_replace(
                    last_user_sync_ts=self.clock.time_msec(),
                )])

        @defer.inlineCallbacks
        def _end():
            if affect_presence:
                self.user_to_num_current_syncs[user_id] -= 1

                prev_state = yield self.current_state_for_user(user_id)
                yield self._update_states([prev_state.copy_and_replace(
                    last_user_sync_ts=self.clock.time_msec(),
                )])

        @contextmanager
        def _user_syncing():
            try:
                yield
            finally:
                preserve_fn(_end)()

        defer.returnValue(_user_syncing())

    def get_currently_syncing_users(self):
        """Get the set of user ids that are currently syncing on this HS.
        Returns:
            set(str): A set of user_id strings.
        """
        syncing_user_ids = {
            user_id for user_id, count in self.user_to_num_current_syncs.items()
            if count
        }
        for user_ids in self.external_process_to_current_syncs.values():
            syncing_user_ids.update(user_ids)
        return syncing_user_ids

    @defer.inlineCallbacks
    def update_external_syncs(self, process_id, syncing_user_ids):
        """Update the syncing users for an external process

        Args:
            process_id(str): An identifier for the process the users are
                syncing against. This allows synapse to process updates
                as user start and stop syncing against a given process.
            syncing_user_ids(set(str)): The set of user_ids that are
                currently syncing on that server.
        """

        # Grab the previous list of user_ids that were syncing on that process
        prev_syncing_user_ids = (
            self.external_process_to_current_syncs.get(process_id, set())
        )
        # Grab the current presence state for both the users that are syncing
        # now and the users that were syncing before this update.
        prev_states = yield self.current_state_for_users(
            syncing_user_ids | prev_syncing_user_ids
        )
        updates = []
        time_now_ms = self.clock.time_msec()

        # For each new user that is syncing check if we need to mark them as
        # being online.
        for new_user_id in syncing_user_ids - prev_syncing_user_ids:
            prev_state = prev_states[new_user_id]
            if prev_state.state == PresenceState.OFFLINE:
                updates.append(prev_state.copy_and_replace(
                    state=PresenceState.ONLINE,
                    last_active_ts=time_now_ms,
                    last_user_sync_ts=time_now_ms,
                ))
            else:
                updates.append(prev_state.copy_and_replace(
                    last_user_sync_ts=time_now_ms,
                ))

        # For each user that is still syncing or stopped syncing update the
        # last sync time so that we will correctly apply the grace period when
        # they stop syncing.
        for old_user_id in prev_syncing_user_ids:
            prev_state = prev_states[old_user_id]
            updates.append(prev_state.copy_and_replace(
                last_user_sync_ts=time_now_ms,
            ))

        yield self._update_states(updates)

        # Update the last updated time for the process. We expire the entries
        # if we don't receive an update in the given timeframe.
        self.external_process_last_updated_ms[process_id] = self.clock.time_msec()
        self.external_process_to_current_syncs[process_id] = syncing_user_ids

    @defer.inlineCallbacks
    def current_state_for_user(self, user_id):
        """Get the current presence state for a user.
        """
        res = yield self.current_state_for_users([user_id])
        defer.returnValue(res[user_id])

    @defer.inlineCallbacks
    def current_state_for_users(self, user_ids):
        """Get the current presence state for multiple users.

        Returns:
            dict: `user_id` -> `UserPresenceState`
        """
        states = {
            user_id: self.user_to_current_state.get(user_id, None)
            for user_id in user_ids
        }

        missing = [user_id for user_id, state in states.items() if not state]
        if missing:
            # There are things not in our in memory cache. Lets pull them out of
            # the database.
            res = yield self.store.get_presence_for_users(missing)
            states.update(res)

            missing = [user_id for user_id, state in states.items() if not state]
            if missing:
                new = {
                    user_id: UserPresenceState.default(user_id)
                    for user_id in missing
                }
                states.update(new)
                self.user_to_current_state.update(new)

        defer.returnValue(states)

    @defer.inlineCallbacks
    def _get_interested_parties(self, states, calculate_remote_hosts=True):
        """Given a list of states return which entities (rooms, users, servers)
        are interested in the given states.

        Returns:
            3-tuple: `(room_ids_to_states, users_to_states, hosts_to_states)`,
            with each item being a dict of `entity_name` -> `[UserPresenceState]`
        """
        room_ids_to_states = {}
        users_to_states = {}
        for state in states:
            events = yield self.store.get_rooms_for_user(state.user_id)
            for e in events:
                room_ids_to_states.setdefault(e.room_id, []).append(state)

            plist = yield self.store.get_presence_list_observers_accepted(state.user_id)
            for u in plist:
                users_to_states.setdefault(u, []).append(state)

            # Always notify self
            users_to_states.setdefault(state.user_id, []).append(state)

        hosts_to_states = {}
        if calculate_remote_hosts:
            for room_id, states in room_ids_to_states.items():
                local_states = filter(lambda s: self.is_mine_id(s.user_id), states)
                if not local_states:
                    continue

                users = yield self.store.get_users_in_room(room_id)
                hosts = set(get_domain_from_id(u) for u in users)

                for host in hosts:
                    hosts_to_states.setdefault(host, []).extend(local_states)

        for user_id, states in users_to_states.items():
            local_states = filter(lambda s: self.is_mine_id(s.user_id), states)
            if not local_states:
                continue

            host = get_domain_from_id(user_id)
            hosts_to_states.setdefault(host, []).extend(local_states)

        # TODO: de-dup hosts_to_states, as a single host might have multiple
        # of same presence

        defer.returnValue((room_ids_to_states, users_to_states, hosts_to_states))

    @defer.inlineCallbacks
    def _persist_and_notify(self, states):
        """Persist states in the database, poke the notifier and send to
        interested remote servers
        """
        stream_id, max_token = yield self.store.update_presence(states)

        parties = yield self._get_interested_parties(states)
        room_ids_to_states, users_to_states, hosts_to_states = parties

        self.notifier.on_new_event(
            "presence_key", stream_id, rooms=room_ids_to_states.keys(),
            users=[UserID.from_string(u) for u in users_to_states.keys()]
        )

        self._push_to_remotes(hosts_to_states)

    @defer.inlineCallbacks
    def notify_for_states(self, state, stream_id):
        parties = yield self._get_interested_parties([state])
        room_ids_to_states, users_to_states, hosts_to_states = parties

        self.notifier.on_new_event(
            "presence_key", stream_id, rooms=room_ids_to_states.keys(),
            users=[UserID.from_string(u) for u in users_to_states.keys()]
        )

    def _push_to_remotes(self, hosts_to_states):
        """Sends state updates to remote servers.

        Args:
            hosts_to_states (dict): Mapping `server_name` -> `[UserPresenceState]`
        """
        for host, states in hosts_to_states.items():
            self.federation.send_presence(host, states)

    @defer.inlineCallbacks
    def incoming_presence(self, origin, content):
        """Called when we receive a `m.presence` EDU from a remote server.
        """
        now = self.clock.time_msec()
        updates = []
        for push in content.get("push", []):
            # A "push" contains a list of presence that we are probably interested
            # in.
            # TODO: Actually check if we're interested, rather than blindly
            # accepting presence updates.
            user_id = push.get("user_id", None)
            if not user_id:
                logger.info(
                    "Got presence update from %r with no 'user_id': %r",
                    origin, push,
                )
                continue

            if get_domain_from_id(user_id) != origin:
                logger.info(
                    "Got presence update from %r with bad 'user_id': %r",
                    origin, user_id,
                )
                continue

            presence_state = push.get("presence", None)
            if not presence_state:
                logger.info(
                    "Got presence update from %r with no 'presence_state': %r",
                    origin, push,
                )
                continue

            new_fields = {
                "state": presence_state,
                "last_federation_update_ts": now,
            }

            last_active_ago = push.get("last_active_ago", None)
            if last_active_ago is not None:
                new_fields["last_active_ts"] = now - last_active_ago

            new_fields["status_msg"] = push.get("status_msg", None)
            new_fields["currently_active"] = push.get("currently_active", False)

            prev_state = yield self.current_state_for_user(user_id)
            updates.append(prev_state.copy_and_replace(**new_fields))

        if updates:
            federation_presence_counter.inc_by(len(updates))
            yield self._update_states(updates)

    @defer.inlineCallbacks
    def get_state(self, target_user, as_event=False):
        results = yield self.get_states(
            [target_user.to_string()],
            as_event=as_event,
        )

        defer.returnValue(results[0])

    @defer.inlineCallbacks
    def get_states(self, target_user_ids, as_event=False):
        """Get the presence state for users.

        Args:
            target_user_ids (list)
            as_event (bool): Whether to format it as a client event or not.

        Returns:
            list
        """

        updates = yield self.current_state_for_users(target_user_ids)
        updates = updates.values()

        for user_id in set(target_user_ids) - set(u.user_id for u in updates):
            updates.append(UserPresenceState.default(user_id))

        now = self.clock.time_msec()
        if as_event:
            defer.returnValue([
                {
                    "type": "m.presence",
                    "content": format_user_presence_state(state, now),
                }
                for state in updates
            ])
        else:
            defer.returnValue([
                format_user_presence_state(state, now) for state in updates
            ])

    @defer.inlineCallbacks
    def set_state(self, target_user, state, ignore_status_msg=False):
        """Set the presence state of the user.
        """
        status_msg = state.get("status_msg", None)
        presence = state["presence"]

        valid_presence = (
            PresenceState.ONLINE, PresenceState.UNAVAILABLE, PresenceState.OFFLINE
        )
        if presence not in valid_presence:
            raise SynapseError(400, "Invalid presence state")

        user_id = target_user.to_string()

        prev_state = yield self.current_state_for_user(user_id)

        new_fields = {
            "state": presence
        }

        if not ignore_status_msg:
            msg = status_msg if presence != PresenceState.OFFLINE else None
            new_fields["status_msg"] = msg

        if presence == PresenceState.ONLINE:
            new_fields["last_active_ts"] = self.clock.time_msec()

        yield self._update_states([prev_state.copy_and_replace(**new_fields)])

    @defer.inlineCallbacks
    def user_joined_room(self, user, room_id):
        """Called (via the distributor) when a user joins a room. This funciton
        sends presence updates to servers, either:
            1. the joining user is a local user and we send their presence to
               all servers in the room.
            2. the joining user is a remote user and so we send presence for all
               local users in the room.
        """
        # We only need to send presence to servers that don't have it yet. We
        # don't need to send to local clients here, as that is done as part
        # of the event stream/sync.
        # TODO: Only send to servers not already in the room.
        user_ids = yield self.store.get_users_in_room(room_id)
        if self.is_mine(user):
            state = yield self.current_state_for_user(user.to_string())

            hosts = set(get_domain_from_id(u) for u in user_ids)
            self._push_to_remotes({host: (state,) for host in hosts})
        else:
            user_ids = filter(self.is_mine_id, user_ids)

            states = yield self.current_state_for_users(user_ids)

            self._push_to_remotes({user.domain: states.values()})

    @defer.inlineCallbacks
    def get_presence_list(self, observer_user, accepted=None):
        """Returns the presence for all users in their presence list.
        """
        if not self.is_mine(observer_user):
            raise SynapseError(400, "User is not hosted on this Home Server")

        presence_list = yield self.store.get_presence_list(
            observer_user.localpart, accepted=accepted
        )

        results = yield self.get_states(
            target_user_ids=[row["observed_user_id"] for row in presence_list],
            as_event=False,
        )

        is_accepted = {
            row["observed_user_id"]: row["accepted"] for row in presence_list
        }

        for result in results:
            result.update({
                "accepted": is_accepted,
            })

        defer.returnValue(results)

    @defer.inlineCallbacks
    def send_presence_invite(self, observer_user, observed_user):
        """Sends a presence invite.
        """
        yield self.store.add_presence_list_pending(
            observer_user.localpart, observed_user.to_string()
        )

        if self.is_mine(observed_user):
            yield self.invite_presence(observed_user, observer_user)
        else:
            yield self.federation.send_edu(
                destination=observed_user.domain,
                edu_type="m.presence_invite",
                content={
                    "observed_user": observed_user.to_string(),
                    "observer_user": observer_user.to_string(),
                }
            )

    @defer.inlineCallbacks
    def invite_presence(self, observed_user, observer_user):
        """Handles new presence invites.
        """
        if not self.is_mine(observed_user):
            raise SynapseError(400, "User is not hosted on this Home Server")

        # TODO: Don't auto accept
        if self.is_mine(observer_user):
            yield self.accept_presence(observed_user, observer_user)
        else:
            self.federation.send_edu(
                destination=observer_user.domain,
                edu_type="m.presence_accept",
                content={
                    "observed_user": observed_user.to_string(),
                    "observer_user": observer_user.to_string(),
                }
            )

            state_dict = yield self.get_state(observed_user, as_event=False)

            self.federation.send_edu(
                destination=observer_user.domain,
                edu_type="m.presence",
                content={
                    "push": [state_dict]
                }
            )

    @defer.inlineCallbacks
    def accept_presence(self, observed_user, observer_user):
        """Handles a m.presence_accept EDU. Mark a presence invite from a
        local or remote user as accepted in a local user's presence list.
        Starts polling for presence updates from the local or remote user.
        Args:
            observed_user(UserID): The user to update in the presence list.
            observer_user(UserID): The owner of the presence list to update.
        """
        yield self.store.set_presence_list_accepted(
            observer_user.localpart, observed_user.to_string()
        )

    @defer.inlineCallbacks
    def deny_presence(self, observed_user, observer_user):
        """Handle a m.presence_deny EDU. Removes a local or remote user from a
        local user's presence list.
        Args:
            observed_user(UserID): The local or remote user to remove from the
                list.
            observer_user(UserID): The local owner of the presence list.
        Returns:
            A Deferred.
        """
        yield self.store.del_presence_list(
            observer_user.localpart, observed_user.to_string()
        )

        # TODO(paul): Inform the user somehow?

    @defer.inlineCallbacks
    def drop(self, observed_user, observer_user):
        """Remove a local or remote user from a local user's presence list and
        unsubscribe the local user from updates that user.
        Args:
            observed_user(UserId): The local or remote user to remove from the
                list.
            observer_user(UserId): The local owner of the presence list.
        Returns:
            A Deferred.
        """
        if not self.is_mine(observer_user):
            raise SynapseError(400, "User is not hosted on this Home Server")

        yield self.store.del_presence_list(
            observer_user.localpart, observed_user.to_string()
        )

        # TODO: Inform the remote that we've dropped the presence list.

    @defer.inlineCallbacks
    def is_visible(self, observed_user, observer_user):
        """Returns whether a user can see another user's presence.
        """
        observer_rooms = yield self.store.get_rooms_for_user(observer_user.to_string())
        observed_rooms = yield self.store.get_rooms_for_user(observed_user.to_string())

        observer_room_ids = set(r.room_id for r in observer_rooms)
        observed_room_ids = set(r.room_id for r in observed_rooms)

        if observer_room_ids & observed_room_ids:
            defer.returnValue(True)

        accepted_observers = yield self.store.get_presence_list_observers_accepted(
            observed_user.to_string()
        )

        defer.returnValue(observer_user.to_string() in accepted_observers)

    @defer.inlineCallbacks
    def get_all_presence_updates(self, last_id, current_id):
        """
        Gets a list of presence update rows from between the given stream ids.
        Each row has:
        - stream_id(str)
        - user_id(str)
        - state(str)
        - last_active_ts(int)
        - last_federation_update_ts(int)
        - last_user_sync_ts(int)
        - status_msg(int)
        - currently_active(int)
        """
        # TODO(markjh): replicate the unpersisted changes.
        # This could use the in-memory stores for recent changes.
        rows = yield self.store.get_all_presence_updates(last_id, current_id)
        defer.returnValue(rows)


def should_notify(old_state, new_state):
    """Decides if a presence state change should be sent to interested parties.
    """
    if old_state == new_state:
        return False

    if old_state.status_msg != new_state.status_msg:
        notify_reason_counter.inc("status_msg_change")
        return True

    if old_state.state != new_state.state:
        notify_reason_counter.inc("state_change")
        state_transition_counter.inc(old_state.state, new_state.state)
        return True

    if old_state.state == PresenceState.ONLINE:
        if new_state.currently_active != old_state.currently_active:
            notify_reason_counter.inc("current_active_change")
            return True

        if new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY:
            # Only notify about last active bumps if we're not currently acive
            if not new_state.currently_active:
                notify_reason_counter.inc("last_active_change_online")
                return True

    elif new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY:
        # Always notify for a transition where last active gets bumped.
        notify_reason_counter.inc("last_active_change_not_online")
        return True

    return False


def format_user_presence_state(state, now):
    """Convert UserPresenceState to a format that can be sent down to clients
    and to other servers.
    """
    content = {
        "presence": state.state,
        "user_id": state.user_id,
    }
    if state.last_active_ts:
        content["last_active_ago"] = now - state.last_active_ts
    if state.status_msg and state.state != PresenceState.OFFLINE:
        content["status_msg"] = state.status_msg
    if state.state == PresenceState.ONLINE:
        content["currently_active"] = state.currently_active

    return content


class PresenceEventSource(object):
    def __init__(self, hs):
        # We can't call get_presence_handler here because there's a cycle:
        #
        #   Presence -> Notifier -> PresenceEventSource -> Presence
        #
        self.get_presence_handler = hs.get_presence_handler
        self.clock = hs.get_clock()
        self.store = hs.get_datastore()
        self.state = hs.get_state_handler()

    @defer.inlineCallbacks
    @log_function
    def get_new_events(self, user, from_key, room_ids=None, include_offline=True,
                       explicit_room_id=None, **kwargs):
        # The process for getting presence events are:
        #  1. Get the rooms the user is in.
        #  2. Get the list of user in the rooms.
        #  3. Get the list of users that are in the user's presence list.
        #  4. If there is a from_key set, cross reference the list of users
        #     with the `presence_stream_cache` to see which ones we actually
        #     need to check.
        #  5. Load current state for the users.
        #
        # We don't try and limit the presence updates by the current token, as
        # sending down the rare duplicate is not a concern.

        with Measure(self.clock, "presence.get_new_events"):
            user_id = user.to_string()
            if from_key is not None:
                from_key = int(from_key)

            presence = self.get_presence_handler()
            stream_change_cache = self.store.presence_stream_cache

            max_token = self.store.get_current_presence_token()

            plist = yield self.store.get_presence_list_accepted(user.localpart)
            users_interested_in = set(row["observed_user_id"] for row in plist)
            users_interested_in.add(user_id)  # So that we receive our own presence

            users_who_share_room = yield self.store.get_users_who_share_room_with_user(
                user_id
            )
            users_interested_in.update(users_who_share_room)

            if explicit_room_id:
                user_ids = yield self.store.get_users_in_room(explicit_room_id)
                users_interested_in.update(user_ids)

            user_ids_changed = set()
            changed = None
            if from_key:
                changed = stream_change_cache.get_all_entities_changed(from_key)

            if changed is not None and len(changed) < 500:
                # For small deltas, its quicker to get all changes and then
                # work out if we share a room or they're in our presence list
                get_updates_counter.inc("stream")
                for other_user_id in changed:
                    if other_user_id in users_interested_in:
                        user_ids_changed.add(other_user_id)
            else:
                # Too many possible updates. Find all users we can see and check
                # if any of them have changed.
                get_updates_counter.inc("full")

                if from_key:
                    user_ids_changed = stream_change_cache.get_entities_changed(
                        users_interested_in, from_key,
                    )
                else:
                    user_ids_changed = users_interested_in

            updates = yield presence.current_state_for_users(user_ids_changed)

        now = self.clock.time_msec()

        defer.returnValue(([
            {
                "type": "m.presence",
                "content": format_user_presence_state(s, now),
            }
            for s in updates.values()
            if include_offline or s.state != PresenceState.OFFLINE
        ], max_token))

    def get_current_key(self):
        return self.store.get_current_presence_token()

    def get_pagination_rows(self, user, pagination_config, key):
        return self.get_new_events(user, from_key=None, include_offline=False)


def handle_timeouts(user_states, is_mine_fn, syncing_user_ids, now):
    """Checks the presence of users that have timed out and updates as
    appropriate.

    Args:
        user_states(list): List of UserPresenceState's to check.
        is_mine_fn (fn): Function that returns if a user_id is ours
        syncing_user_ids (set): Set of user_ids with active syncs.
        now (int): Current time in ms.

    Returns:
        List of UserPresenceState updates
    """
    changes = {}  # Actual changes we need to notify people about

    for state in user_states:
        is_mine = is_mine_fn(state.user_id)

        new_state = handle_timeout(state, is_mine, syncing_user_ids, now)
        if new_state:
            changes[state.user_id] = new_state

    return changes.values()


def handle_timeout(state, is_mine, syncing_user_ids, now):
    """Checks the presence of the user to see if any of the timers have elapsed

    Args:
        state (UserPresenceState)
        is_mine (bool): Whether the user is ours
        syncing_user_ids (set): Set of user_ids with active syncs.
        now (int): Current time in ms.

    Returns:
        A UserPresenceState update or None if no update.
    """
    if state.state == PresenceState.OFFLINE:
        # No timeouts are associated with offline states.
        return None

    changed = False
    user_id = state.user_id

    if is_mine:
        if state.state == PresenceState.ONLINE:
            if now - state.last_active_ts > IDLE_TIMER:
                # Currently online, but last activity ages ago so auto
                # idle
                state = state.copy_and_replace(
                    state=PresenceState.UNAVAILABLE,
                )
                changed = True
            elif now - state.last_active_ts > LAST_ACTIVE_GRANULARITY:
                # So that we send down a notification that we've
                # stopped updating.
                changed = True

        if now - state.last_federation_update_ts > FEDERATION_PING_INTERVAL:
            # Need to send ping to other servers to ensure they don't
            # timeout and set us to offline
            changed = True

        # If there are have been no sync for a while (and none ongoing),
        # set presence to offline
        if user_id not in syncing_user_ids:
            if now - state.last_user_sync_ts > SYNC_ONLINE_TIMEOUT:
                state = state.copy_and_replace(
                    state=PresenceState.OFFLINE,
                    status_msg=None,
                )
                changed = True
    else:
        # We expect to be poked occaisonally by the other side.
        # This is to protect against forgetful/buggy servers, so that
        # no one gets stuck online forever.
        if now - state.last_federation_update_ts > FEDERATION_TIMEOUT:
            # The other side seems to have disappeared.
            state = state.copy_and_replace(
                state=PresenceState.OFFLINE,
                status_msg=None,
            )
            changed = True

    return state if changed else None


def handle_update(prev_state, new_state, is_mine, wheel_timer, now):
    """Given a presence update:
        1. Add any appropriate timers.
        2. Check if we should notify anyone.

    Args:
        prev_state (UserPresenceState)
        new_state (UserPresenceState)
        is_mine (bool): Whether the user is ours
        wheel_timer (WheelTimer)
        now (int): Time now in ms

    Returns:
        3-tuple: `(new_state, persist_and_notify, federation_ping)` where:
            - new_state: is the state to actually persist
            - persist_and_notify (bool): whether to persist and notify people
            - federation_ping (bool): whether we should send a ping over federation
    """
    user_id = new_state.user_id

    persist_and_notify = False
    federation_ping = False

    # If the users are ours then we want to set up a bunch of timers
    # to time things out.
    if is_mine:
        if new_state.state == PresenceState.ONLINE:
            # Idle timer
            wheel_timer.insert(
                now=now,
                obj=user_id,
                then=new_state.last_active_ts + IDLE_TIMER
            )

            active = now - new_state.last_active_ts < LAST_ACTIVE_GRANULARITY
            new_state = new_state.copy_and_replace(
                currently_active=active,
            )

            if active:
                wheel_timer.insert(
                    now=now,
                    obj=user_id,
                    then=new_state.last_active_ts + LAST_ACTIVE_GRANULARITY
                )

        if new_state.state != PresenceState.OFFLINE:
            # User has stopped syncing
            wheel_timer.insert(
                now=now,
                obj=user_id,
                then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT
            )

            last_federate = new_state.last_federation_update_ts
            if now - last_federate > FEDERATION_PING_INTERVAL:
                # Been a while since we've poked remote servers
                new_state = new_state.copy_and_replace(
                    last_federation_update_ts=now,
                )
                federation_ping = True

    else:
        wheel_timer.insert(
            now=now,
            obj=user_id,
            then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT
        )

    # Check whether the change was something worth notifying about
    if should_notify(prev_state, new_state):
        new_state = new_state.copy_and_replace(
            last_federation_update_ts=now,
        )
        persist_and_notify = True

    return new_state, persist_and_notify, federation_ping