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+.\" Copyright Neil Brown and others.
+.\" This program is free software; you can redistribute it and/or modify
+.\" it under the terms of the GNU General Public License as published by
+.\" the Free Software Foundation; either version 2 of the License, or
+.\" (at your option) any later version.
+.\" See file COPYING in distribution for details.
+.TH MD 4
+.SH NAME
+md \- Multiple Device driver aka Linux Software RAID
+.SH SYNOPSIS
+.BI /dev/md n
+.br
+.BI /dev/md/ n
+.br
+.BR /dev/md/ name
+.SH DESCRIPTION
+The
+.B md
+driver provides virtual devices that are created from one or more
+independent underlying devices. This array of devices often contains
+redundancy and the devices are often disk drives, hence the acronym RAID
+which stands for a Redundant Array of Independent Disks.
+.PP
+.B md
+supports RAID levels
+1 (mirroring),
+4 (striped array with parity device),
+5 (striped array with distributed parity information),
+6 (striped array with distributed dual redundancy information), and
+10 (striped and mirrored).
+If some number of underlying devices fails while using one of these
+levels, the array will continue to function; this number is one for
+RAID levels 4 and 5, two for RAID level 6, and all but one (N-1) for
+RAID level 1, and dependent on configuration for level 10.
+.PP
+.B md
+also supports a number of pseudo RAID (non-redundant) configurations
+including RAID0 (striped array), LINEAR (catenated array),
+MULTIPATH (a set of different interfaces to the same device),
+and FAULTY (a layer over a single device into which errors can be injected).
+
+.SS MD METADATA
+Each device in an array may have some
+.I metadata
+stored in the device. This metadata is sometimes called a
+.BR superblock .
+The metadata records information about the structure and state of the array.
+This allows the array to be reliably re-assembled after a shutdown.
+
+From Linux kernel version 2.6.10,
+.B md
+provides support for two different formats of metadata, and
+other formats can be added. Prior to this release, only one format is
+supported.
+
+The common format \(em known as version 0.90 \(em has
+a superblock that is 4K long and is written into a 64K aligned block that
+starts at least 64K and less than 128K from the end of the device
+(i.e. to get the address of the superblock round the size of the
+device down to a multiple of 64K and then subtract 64K).
+The available size of each device is the amount of space before the
+super block, so between 64K and 128K is lost when a device in
+incorporated into an MD array.
+This superblock stores multi-byte fields in a processor-dependent
+manner, so arrays cannot easily be moved between computers with
+different processors.
+
+The new format \(em known as version 1 \(em has a superblock that is
+normally 1K long, but can be longer. It is normally stored between 8K
+and 12K from the end of the device, on a 4K boundary, though
+variations can be stored at the start of the device (version 1.1) or 4K from
+the start of the device (version 1.2).
+This metadata format stores multibyte data in a
+processor-independent format and supports up to hundreds of
+component devices (version 0.90 only supports 28).
+
+The metadata contains, among other things:
+.TP
+LEVEL
+The manner in which the devices are arranged into the array
+(LINEAR, RAID0, RAID1, RAID4, RAID5, RAID10, MULTIPATH).
+.TP
+UUID
+a 128 bit Universally Unique Identifier that identifies the array that
+contains this device.
+
+.PP
+When a version 0.90 array is being reshaped (e.g. adding extra devices
+to a RAID5), the version number is temporarily set to 0.91. This
+ensures that if the reshape process is stopped in the middle (e.g. by
+a system crash) and the machine boots into an older kernel that does
+not support reshaping, then the array will not be assembled (which
+would cause data corruption) but will be left untouched until a kernel
+that can complete the reshape processes is used.
+
+.SS ARRAYS WITHOUT METADATA
+While it is usually best to create arrays with superblocks so that
+they can be assembled reliably, there are some circumstances when an
+array without superblocks is preferred. These include:
+.TP
+LEGACY ARRAYS
+Early versions of the
+.B md
+driver only supported LINEAR and RAID0 configurations and did not use
+a superblock (which is less critical with these configurations).
+While such arrays should be rebuilt with superblocks if possible,
+.B md
+continues to support them.
+.TP
+FAULTY
+Being a largely transparent layer over a different device, the FAULTY
+personality doesn't gain anything from having a superblock.
+.TP
+MULTIPATH
+It is often possible to detect devices which are different paths to
+the same storage directly rather than having a distinctive superblock
+written to the device and searched for on all paths. In this case,
+a MULTIPATH array with no superblock makes sense.
+.TP
+RAID1
+In some configurations it might be desired to create a RAID1
+configuration that does not use a superblock, and to maintain the state of
+the array elsewhere. While not encouraged for general use, it does
+have special-purpose uses and is supported.
+
+.SS ARRAYS WITH EXTERNAL METADATA
+
+From release 2.6.28, the
+.I md
+driver supports arrays with externally managed metadata. That is,
+the metadata is not managed by the kernel but rather by a user-space
+program which is external to the kernel. This allows support for a
+variety of metadata formats without cluttering the kernel with lots of
+details.
+.PP
+.I md
+is able to communicate with the user-space program through various
+sysfs attributes so that it can make appropriate changes to the
+metadata \- for example to mark a device as faulty. When necessary,
+.I md
+will wait for the program to acknowledge the event by writing to a
+sysfs attribute.
+The manual page for
+.IR mdmon (8)
+contains more detail about this interaction.
+
+.SS CONTAINERS
+Many metadata formats use a single block of metadata to describe a
+number of different arrays which all use the same set of devices.
+In this case it is helpful for the kernel to know about the full set
+of devices as a whole. This set is known to md as a
+.IR container .
+A container is an
+.I md
+array with externally managed metadata and with device offset and size
+so that it just covers the metadata part of the devices. The
+remainder of each device is available to be incorporated into various
+arrays.
+
+.SS LINEAR
+
+A LINEAR array simply catenates the available space on each
+drive to form one large virtual drive.
+
+One advantage of this arrangement over the more common RAID0
+arrangement is that the array may be reconfigured at a later time with
+an extra drive, so the array is made bigger without disturbing the
+data that is on the array. This can even be done on a live
+array.
+
+If a chunksize is given with a LINEAR array, the usable space on each
+device is rounded down to a multiple of this chunksize.
+
+.SS RAID0
+
+A RAID0 array (which has zero redundancy) is also known as a
+striped array.
+A RAID0 array is configured at creation with a
+.B "Chunk Size"
+which must be a power of two (prior to Linux 2.6.31), and at least 4
+kibibytes.
+
+The RAID0 driver assigns the first chunk of the array to the first
+device, the second chunk to the second device, and so on until all
+drives have been assigned one chunk. This collection of chunks forms a
+.BR stripe .
+Further chunks are gathered into stripes in the same way, and are
+assigned to the remaining space in the drives.
+
+If devices in the array are not all the same size, then once the
+smallest device has been exhausted, the RAID0 driver starts
+collecting chunks into smaller stripes that only span the drives which
+still have remaining space.
+
+
+.SS RAID1
+
+A RAID1 array is also known as a mirrored set (though mirrors tend to
+provide reflected images, which RAID1 does not) or a plex.
+
+Once initialised, each device in a RAID1 array contains exactly the
+same data. Changes are written to all devices in parallel. Data is
+read from any one device. The driver attempts to distribute read
+requests across all devices to maximise performance.
+
+All devices in a RAID1 array should be the same size. If they are
+not, then only the amount of space available on the smallest device is
+used (any extra space on other devices is wasted).
+
+Note that the read balancing done by the driver does not make the RAID1
+performance profile be the same as for RAID0; a single stream of
+sequential input will not be accelerated (e.g. a single dd), but
+multiple sequential streams or a random workload will use more than one
+spindle. In theory, having an N-disk RAID1 will allow N sequential
+threads to read from all disks.
+
+Individual devices in a RAID1 can be marked as "write-mostly".
+These drives are excluded from the normal read balancing and will only
+be read from when there is no other option. This can be useful for
+devices connected over a slow link.
+
+.SS RAID4
+
+A RAID4 array is like a RAID0 array with an extra device for storing
+parity. This device is the last of the active devices in the
+array. Unlike RAID0, RAID4 also requires that all stripes span all
+drives, so extra space on devices that are larger than the smallest is
+wasted.
+
+When any block in a RAID4 array is modified, the parity block for that
+stripe (i.e. the block in the parity device at the same device offset
+as the stripe) is also modified so that the parity block always
+contains the "parity" for the whole stripe. I.e. its content is
+equivalent to the result of performing an exclusive-or operation
+between all the data blocks in the stripe.
+
+This allows the array to continue to function if one device fails.
+The data that was on that device can be calculated as needed from the
+parity block and the other data blocks.
+
+.SS RAID5
+
+RAID5 is very similar to RAID4. The difference is that the parity
+blocks for each stripe, instead of being on a single device, are
+distributed across all devices. This allows more parallelism when
+writing, as two different block updates will quite possibly affect
+parity blocks on different devices so there is less contention.
+
+This also allows more parallelism when reading, as read requests are
+distributed over all the devices in the array instead of all but one.
+
+.SS RAID6
+
+RAID6 is similar to RAID5, but can handle the loss of any \fItwo\fP
+devices without data loss. Accordingly, it requires N+2 drives to
+store N drives worth of data.
+
+The performance for RAID6 is slightly lower but comparable to RAID5 in
+normal mode and single disk failure mode. It is very slow in dual
+disk failure mode, however.
+
+.SS RAID10
+
+RAID10 provides a combination of RAID1 and RAID0, and is sometimes known
+as RAID1+0. Every datablock is duplicated some number of times, and
+the resulting collection of datablocks are distributed over multiple
+drives.
+
+When configuring a RAID10 array, it is necessary to specify the number
+of replicas of each data block that are required (this will usually
+be\ 2) and whether their layout should be "near", "far" or "offset"
+(with "offset" being available since Linux\ 2.6.18).
+
+.B About the RAID10 Layout Examples:
+.br
+The examples below visualise the chunk distribution on the underlying
+devices for the respective layout.
+
+For simplicity it is assumed that the size of the chunks equals the
+size of the blocks of the underlying devices as well as those of the
+RAID10 device exported by the kernel (for example \fB/dev/md/\fPname).
+.br
+Therefore the chunks\ /\ chunk numbers map directly to the blocks\ /\
+block addresses of the exported RAID10 device.
+
+Decimal numbers (0,\ 1, 2,\ ...) are the chunks of the RAID10 and due
+to the above assumption also the blocks and block addresses of the
+exported RAID10 device.
+.br
+Repeated numbers mean copies of a chunk\ /\ block (obviously on
+different underlying devices).
+.br
+Hexadecimal numbers (0x00,\ 0x01, 0x02,\ ...) are the block addresses
+of the underlying devices.
+
+.TP
+\fB "near" Layout\fP
+When "near" replicas are chosen, the multiple copies of a given chunk are laid
+out consecutively ("as close to each other as possible") across the stripes of
+the array.
+
+With an even number of devices, they will likely (unless some misalignment is
+present) lay at the very same offset on the different devices.
+.br
+This is as the "classic" RAID1+0; that is two groups of mirrored devices (in the
+example below the groups Device\ #1\ /\ #2 and Device\ #3\ /\ #4 are each a
+RAID1) both in turn forming a striped RAID0.
+
+.ne 10
+.B Example with 2\ copies per chunk and an even number\ (4) of devices:
+.TS
+tab(;);
+ C - - - -
+ C | C | C | C | C |
+| - | - | - | - | - |
+| C | C | C | C | C |
+| C | C | C | C | C |
+| C | C | C | C | C |
+| C | C | C | C | C |
+| C | C | C | C | C |
+| C | C | C | C | C |
+| - | - | - | - | - |
+ C C S C S
+ C C S C S
+ C C S S S
+ C C S S S.
+;
+;Device #1;Device #2;Device #3;Device #4
+0x00;0;0;1;1
+0x01;2;2;3;3
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.
+:;:;:;:;:
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.
+0x80;254;254;255;255
+;\\---------v---------/;\\---------v---------/
+;RAID1;RAID1
+;\\---------------------v---------------------/
+;RAID0
+.TE
+
+.ne 10
+.B Example with 2\ copies per chunk and an odd number\ (5) of devices:
+.TS
+tab(;);
+ C - - - - -
+ C | C | C | C | C | C |
+| - | - | - | - | - | - |
+| C | C | C | C | C | C |
+| C | C | C | C | C | C |
+| C | C | C | C | C | C |
+| C | C | C | C | C | C |
+| C | C | C | C | C | C |
+| C | C | C | C | C | C |
+| - | - | - | - | - | - |
+C.
+;
+;Dev #1;Dev #2;Dev #3;Dev #4;Dev #5
+0x00;0;0;1;1;2
+0x01;2;3;3;4;4
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.
+:;:;:;:;:;:
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.
+0x80;317;318;318;319;319
+;
+.TE
+
+.TP
+\fB "far" Layout\fP
+When "far" replicas are chosen, the multiple copies of a given chunk
+are laid out quite distant ("as far as reasonably possible") from each
+other.
+
+First a complete sequence of all data blocks (that is all the data one
+sees on the exported RAID10 block device) is striped over the
+devices. Then another (though "shifted") complete sequence of all data
+blocks; and so on (in the case of more than 2\ copies per chunk).
+
+The "shift" needed to prevent placing copies of the same chunks on the
+same devices is actually a cyclic permutation with offset\ 1 of each
+of the stripes within a complete sequence of chunks.
+.br
+The offset\ 1 is relative to the previous complete sequence of chunks,
+so in case of more than 2\ copies per chunk one gets the following
+offsets:
+.br
+1.\ complete sequence of chunks: offset\ =\ \ 0
+.br
+2.\ complete sequence of chunks: offset\ =\ \ 1
+.br
+3.\ complete sequence of chunks: offset\ =\ \ 2
+.br
+ :
+.br
+n.\ complete sequence of chunks: offset\ =\ n-1
+
+.ne 10
+.B Example with 2\ copies per chunk and an even number\ (4) of devices:
+.TS
+tab(;);
+ C - - - -
+ C | C | C | C | C |
+| - | - | - | - | - |
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| - | - | - | - | - |
+C.
+;
+;Device #1;Device #2;Device #3;Device #4
+;
+0x00;0;1;2;3;\\
+0x01;4;5;6;7;> [#]
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+:;:;:;:;:;:
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+0x40;252;253;254;255;/
+0x41;3;0;1;2;\\
+0x42;7;4;5;6;> [#]~
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+:;:;:;:;:;:
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+0x80;255;252;253;254;/
+;
+.TE
+
+.ne 10
+.B Example with 2\ copies per chunk and an odd number\ (5) of devices:
+.TS
+tab(;);
+ C - - - - -
+ C | C | C | C | C | C |
+| - | - | - | - | - | - |
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| - | - | - | - | - | - |
+C.
+;
+;Dev #1;Dev #2;Dev #3;Dev #4;Dev #5
+;
+0x00;0;1;2;3;4;\\
+0x01;5;6;7;8;9;> [#]
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+:;:;:;:;:;:;:
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+0x40;315;316;317;318;319;/
+0x41;4;0;1;2;3;\\
+0x42;9;5;6;7;8;> [#]~
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+:;:;:;:;:;:;:
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;:
+0x80;319;315;316;317;318;/
+;
+.TE
+
+With [#]\ being the complete sequence of chunks and [#]~\ the cyclic permutation
+with offset\ 1 thereof (in the case of more than 2 copies per chunk there would
+be ([#]~)~,\ (([#]~)~)~,\ ...).
+
+The advantage of this layout is that MD can easily spread sequential reads over
+the devices, making them similar to RAID0 in terms of speed.
+.br
+The cost is more seeking for writes, making them substantially slower.
+
+.TP
+\fB"offset" Layout\fP
+When "offset" replicas are chosen, all the copies of a given chunk are
+striped consecutively ("offset by the stripe length after each other")
+over the devices.
+
+Explained in detail, <number of devices> consecutive chunks are
+striped over the devices, immediately followed by a "shifted" copy of
+these chunks (and by further such "shifted" copies in the case of more
+than 2\ copies per chunk).
+.br
+This pattern repeats for all further consecutive chunks of the
+exported RAID10 device (in other words: all further data blocks).
+
+The "shift" needed to prevent placing copies of the same chunks on the
+same devices is actually a cyclic permutation with offset\ 1 of each
+of the striped copies of <number of devices> consecutive chunks.
+.br
+The offset\ 1 is relative to the previous striped copy of <number of
+devices> consecutive chunks, so in case of more than 2\ copies per
+chunk one gets the following offsets:
+.br
+1.\ <number of devices> consecutive chunks: offset\ =\ \ 0
+.br
+2.\ <number of devices> consecutive chunks: offset\ =\ \ 1
+.br
+3.\ <number of devices> consecutive chunks: offset\ =\ \ 2
+.br
+ :
+.br
+n.\ <number of devices> consecutive chunks: offset\ =\ n-1
+
+.ne 10
+.B Example with 2\ copies per chunk and an even number\ (4) of devices:
+.TS
+tab(;);
+ C - - - -
+ C | C | C | C | C |
+| - | - | - | - | - |
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| C | C | C | C | C | L
+| - | - | - | - | - |
+C.
+;
+;Device #1;Device #2;Device #3;Device #4
+;
+0x00;0;1;2;3;) AA
+0x01;3;0;1;2;) AA~
+0x02;4;5;6;7;) AB
+0x03;7;4;5;6;) AB~
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;) \.\.\.
+:;:;:;:;:; :
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;) \.\.\.
+0x79;251;252;253;254;) EX
+0x80;254;251;252;253;) EX~
+;
+.TE
+
+.ne 10
+.B Example with 2\ copies per chunk and an odd number\ (5) of devices:
+.TS
+tab(;);
+ C - - - - -
+ C | C | C | C | C | C |
+| - | - | - | - | - | - |
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| C | C | C | C | C | C | L
+| - | - | - | - | - | - |
+C.
+;
+;Dev #1;Dev #2;Dev #3;Dev #4;Dev #5
+;
+0x00;0;1;2;3;4;) AA
+0x01;4;0;1;2;3;) AA~
+0x02;5;6;7;8;9;) AB
+0x03;9;5;6;7;8;) AB~
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;) \.\.\.
+:;:;:;:;:;:; :
+\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;\.\.\.;) \.\.\.
+0x79;314;315;316;317;318;) EX
+0x80;318;314;315;316;317;) EX~
+;
+.TE
+
+With AA,\ AB,\ ..., AZ,\ BA,\ ... being the sets of <number of devices> consecutive
+chunks and AA~,\ AB~,\ ..., AZ~,\ BA~,\ ... the cyclic permutations with offset\ 1
+thereof (in the case of more than 2 copies per chunk there would be (AA~)~,\ ...
+as well as ((AA~)~)~,\ ... and so on).
+
+This should give similar read characteristics to "far" if a suitably large chunk
+size is used, but without as much seeking for writes.
+.PP
+
+
+It should be noted that the number of devices in a RAID10 array need
+not be a multiple of the number of replica of each data block; however,
+there must be at least as many devices as replicas.
+
+If, for example, an array is created with 5 devices and 2 replicas,
+then space equivalent to 2.5 of the devices will be available, and
+every block will be stored on two different devices.
+
+Finally, it is possible to have an array with both "near" and "far"
+copies. If an array is configured with 2 near copies and 2 far
+copies, then there will be a total of 4 copies of each block, each on
+a different drive. This is an artifact of the implementation and is
+unlikely to be of real value.
+
+.SS MULTIPATH
+
+MULTIPATH is not really a RAID at all as there is only one real device
+in a MULTIPATH md array. However there are multiple access points
+(paths) to this device, and one of these paths might fail, so there
+are some similarities.
+
+A MULTIPATH array is composed of a number of logically different
+devices, often fibre channel interfaces, that all refer the the same
+real device. If one of these interfaces fails (e.g. due to cable
+problems), the MULTIPATH driver will attempt to redirect requests to
+another interface.
+
+The MULTIPATH drive is not receiving any ongoing development and
+should be considered a legacy driver. The device-mapper based
+multipath drivers should be preferred for new installations.
+
+.SS FAULTY
+The FAULTY md module is provided for testing purposes. A FAULTY array
+has exactly one component device and is normally assembled without a
+superblock, so the md array created provides direct access to all of
+the data in the component device.
+
+The FAULTY module may be requested to simulate faults to allow testing
+of other md levels or of filesystems. Faults can be chosen to trigger
+on read requests or write requests, and can be transient (a subsequent
+read/write at the address will probably succeed) or persistent
+(subsequent read/write of the same address will fail). Further, read
+faults can be "fixable" meaning that they persist until a write
+request at the same address.
+
+Fault types can be requested with a period. In this case, the fault
+will recur repeatedly after the given number of requests of the
+relevant type. For example if persistent read faults have a period of
+100, then every 100th read request would generate a fault, and the
+faulty sector would be recorded so that subsequent reads on that
+sector would also fail.
+
+There is a limit to the number of faulty sectors that are remembered.
+Faults generated after this limit is exhausted are treated as
+transient.
+
+The list of faulty sectors can be flushed, and the active list of
+failure modes can be cleared.
+
+.SS UNCLEAN SHUTDOWN
+
+When changes are made to a RAID1, RAID4, RAID5, RAID6, or RAID10 array
+there is a possibility of inconsistency for short periods of time as
+each update requires at least two block to be written to different
+devices, and these writes probably won't happen at exactly the same
+time. Thus if a system with one of these arrays is shutdown in the
+middle of a write operation (e.g. due to power failure), the array may
+not be consistent.
+
+To handle this situation, the md driver marks an array as "dirty"
+before writing any data to it, and marks it as "clean" when the array
+is being disabled, e.g. at shutdown. If the md driver finds an array
+to be dirty at startup, it proceeds to correct any possibly
+inconsistency. For RAID1, this involves copying the contents of the
+first drive onto all other drives. For RAID4, RAID5 and RAID6 this
+involves recalculating the parity for each stripe and making sure that
+the parity block has the correct data. For RAID10 it involves copying
+one of the replicas of each block onto all the others. This process,
+known as "resynchronising" or "resync" is performed in the background.
+The array can still be used, though possibly with reduced performance.
+
+If a RAID4, RAID5 or RAID6 array is degraded (missing at least one
+drive, two for RAID6) when it is restarted after an unclean shutdown, it cannot
+recalculate parity, and so it is possible that data might be
+undetectably corrupted. The 2.4 md driver
+.B does not
+alert the operator to this condition. The 2.6 md driver will fail to
+start an array in this condition without manual intervention, though
+this behaviour can be overridden by a kernel parameter.
+
+.SS RECOVERY
+
+If the md driver detects a write error on a device in a RAID1, RAID4,
+RAID5, RAID6, or RAID10 array, it immediately disables that device
+(marking it as faulty) and continues operation on the remaining
+devices. If there are spare drives, the driver will start recreating
+on one of the spare drives the data which was on that failed drive,
+either by copying a working drive in a RAID1 configuration, or by
+doing calculations with the parity block on RAID4, RAID5 or RAID6, or
+by finding and copying originals for RAID10.
+
+In kernels prior to about 2.6.15, a read error would cause the same
+effect as a write error. In later kernels, a read-error will instead
+cause md to attempt a recovery by overwriting the bad block. i.e. it
+will find the correct data from elsewhere, write it over the block
+that failed, and then try to read it back again. If either the write
+or the re-read fail, md will treat the error the same way that a write
+error is treated, and will fail the whole device.
+
+While this recovery process is happening, the md driver will monitor
+accesses to the array and will slow down the rate of recovery if other
+activity is happening, so that normal access to the array will not be
+unduly affected. When no other activity is happening, the recovery
+process proceeds at full speed. The actual speed targets for the two
+different situations can be controlled by the
+.B speed_limit_min
+and
+.B speed_limit_max
+control files mentioned below.
+
+.SS SCRUBBING AND MISMATCHES
+
+As storage devices can develop bad blocks at any time it is valuable
+to regularly read all blocks on all devices in an array so as to catch
+such bad blocks early. This process is called
+.IR scrubbing .
+
+md arrays can be scrubbed by writing either
+.I check
+or
+.I repair
+to the file
+.I md/sync_action
+in the
+.I sysfs
+directory for the device.
+
+Requesting a scrub will cause
+.I md
+to read every block on every device in the array, and check that the
+data is consistent. For RAID1 and RAID10, this means checking that the copies
+are identical. For RAID4, RAID5, RAID6 this means checking that the
+parity block is (or blocks are) correct.
+
+If a read error is detected during this process, the normal read-error
+handling causes correct data to be found from other devices and to be
+written back to the faulty device. In many case this will
+effectively
+.I fix
+the bad block.
+
+If all blocks read successfully but are found to not be consistent,
+then this is regarded as a
+.IR mismatch .
+
+If
+.I check
+was used, then no action is taken to handle the mismatch, it is simply
+recorded.
+If
+.I repair
+was used, then a mismatch will be repaired in the same way that
+.I resync
+repairs arrays. For RAID5/RAID6 new parity blocks are written. For RAID1/RAID10,
+all but one block are overwritten with the content of that one block.
+
+A count of mismatches is recorded in the
+.I sysfs
+file
+.IR md/mismatch_cnt .
+This is set to zero when a
+scrub starts and is incremented whenever a sector is
+found that is a mismatch.
+.I md
+normally works in units much larger than a single sector and when it
+finds a mismatch, it does not determine exactly how many actual sectors were
+affected but simply adds the number of sectors in the IO unit that was
+used. So a value of 128 could simply mean that a single 64KB check
+found an error (128 x 512bytes = 64KB).
+
+If an array is created by
+.I mdadm
+with
+.I \-\-assume\-clean
+then a subsequent check could be expected to find some mismatches.
+
+On a truly clean RAID5 or RAID6 array, any mismatches should indicate
+a hardware problem at some level - software issues should never cause
+such a mismatch.
+
+However on RAID1 and RAID10 it is possible for software issues to
+cause a mismatch to be reported. This does not necessarily mean that
+the data on the array is corrupted. It could simply be that the
+system does not care what is stored on that part of the array - it is
+unused space.
+
+The most likely cause for an unexpected mismatch on RAID1 or RAID10
+occurs if a swap partition or swap file is stored on the array.
+
+When the swap subsystem wants to write a page of memory out, it flags
+the page as 'clean' in the memory manager and requests the swap device
+to write it out. It is quite possible that the memory will be
+changed while the write-out is happening. In that case the 'clean'
+flag will be found to be clear when the write completes and so the
+swap subsystem will simply forget that the swapout had been attempted,
+and will possibly choose a different page to write out.
+
+If the swap device was on RAID1 (or RAID10), then the data is sent
+from memory to a device twice (or more depending on the number of
+devices in the array). Thus it is possible that the memory gets changed
+between the times it is sent, so different data can be written to
+the different devices in the array. This will be detected by
+.I check
+as a mismatch. However it does not reflect any corruption as the
+block where this mismatch occurs is being treated by the swap system as
+being empty, and the data will never be read from that block.
+
+It is conceivable for a similar situation to occur on non-swap files,
+though it is less likely.
+
+Thus the
+.I mismatch_cnt
+value can not be interpreted very reliably on RAID1 or RAID10,
+especially when the device is used for swap.
+
+
+.SS BITMAP WRITE-INTENT LOGGING
+
+From Linux 2.6.13,
+.I md
+supports a bitmap based write-intent log. If configured, the bitmap
+is used to record which blocks of the array may be out of sync.
+Before any write request is honoured, md will make sure that the
+corresponding bit in the log is set. After a period of time with no
+writes to an area of the array, the corresponding bit will be cleared.
+
+This bitmap is used for two optimisations.
+
+Firstly, after an unclean shutdown, the resync process will consult
+the bitmap and only resync those blocks that correspond to bits in the
+bitmap that are set. This can dramatically reduce resync time.
+
+Secondly, when a drive fails and is removed from the array, md stops
+clearing bits in the intent log. If that same drive is re-added to
+the array, md will notice and will only recover the sections of the
+drive that are covered by bits in the intent log that are set. This
+can allow a device to be temporarily removed and reinserted without
+causing an enormous recovery cost.
+
+The intent log can be stored in a file on a separate device, or it can
+be stored near the superblocks of an array which has superblocks.
+
+It is possible to add an intent log to an active array, or remove an
+intent log if one is present.
+
+In 2.6.13, intent bitmaps are only supported with RAID1. Other levels
+with redundancy are supported from 2.6.15.
+
+.SS BAD BLOCK LIST
+
+From Linux 3.5 each device in an
+.I md
+array can store a list of known-bad-blocks. This list is 4K in size
+and usually positioned at the end of the space between the superblock
+and the data.
+
+When a block cannot be read and cannot be repaired by writing data
+recovered from other devices, the address of the block is stored in
+the bad block list. Similarly if an attempt to write a block fails,
+the address will be recorded as a bad block. If attempting to record
+the bad block fails, the whole device will be marked faulty.
+
+Attempting to read from a known bad block will cause a read error.
+Attempting to write to a known bad block will be ignored if any write
+errors have been reported by the device. If there have been no write
+errors then the data will be written to the known bad block and if
+that succeeds, the address will be removed from the list.
+
+This allows an array to fail more gracefully - a few blocks on
+different devices can be faulty without taking the whole array out of
+action.
+
+The list is particularly useful when recovering to a spare. If a few blocks
+cannot be read from the other devices, the bulk of the recovery can
+complete and those few bad blocks will be recorded in the bad block list.
+
+.SS WRITE-BEHIND
+
+From Linux 2.6.14,
+.I md
+supports WRITE-BEHIND on RAID1 arrays.
+
+This allows certain devices in the array to be flagged as
+.IR write-mostly .
+MD will only read from such devices if there is no
+other option.
+
+If a write-intent bitmap is also provided, write requests to
+write-mostly devices will be treated as write-behind requests and md
+will not wait for writes to those requests to complete before
+reporting the write as complete to the filesystem.
+
+This allows for a RAID1 with WRITE-BEHIND to be used to mirror data
+over a slow link to a remote computer (providing the link isn't too
+slow). The extra latency of the remote link will not slow down normal
+operations, but the remote system will still have a reasonably
+up-to-date copy of all data.
+
+.SS RESTRIPING
+
+.IR Restriping ,
+also known as
+.IR Reshaping ,
+is the processes of re-arranging the data stored in each stripe into a
+new layout. This might involve changing the number of devices in the
+array (so the stripes are wider), changing the chunk size (so stripes
+are deeper or shallower), or changing the arrangement of data and
+parity (possibly changing the RAID level, e.g. 1 to 5 or 5 to 6).
+
+As of Linux 2.6.35, md can reshape a RAID4, RAID5, or RAID6 array to
+have a different number of devices (more or fewer) and to have a
+different layout or chunk size. It can also convert between these
+different RAID levels. It can also convert between RAID0 and RAID10,
+and between RAID0 and RAID4 or RAID5.
+Other possibilities may follow in future kernels.
+
+During any stripe process there is a 'critical section' during which
+live data is being overwritten on disk. For the operation of
+increasing the number of drives in a RAID5, this critical section
+covers the first few stripes (the number being the product of the old
+and new number of devices). After this critical section is passed,
+data is only written to areas of the array which no longer hold live
+data \(em the live data has already been located away.
+
+For a reshape which reduces the number of devices, the 'critical
+section' is at the end of the reshape process.
+
+md is not able to ensure data preservation if there is a crash
+(e.g. power failure) during the critical section. If md is asked to
+start an array which failed during a critical section of restriping,
+it will fail to start the array.
+
+To deal with this possibility, a user-space program must
+.IP \(bu 4
+Disable writes to that section of the array (using the
+.B sysfs
+interface),
+.IP \(bu 4
+take a copy of the data somewhere (i.e. make a backup),
+.IP \(bu 4
+allow the process to continue and invalidate the backup and restore
+write access once the critical section is passed, and
+.IP \(bu 4
+provide for restoring the critical data before restarting the array
+after a system crash.
+.PP
+
+.B mdadm
+versions from 2.4 do this for growing a RAID5 array.
+
+For operations that do not change the size of the array, like simply
+increasing chunk size, or converting RAID5 to RAID6 with one extra
+device, the entire process is the critical section. In this case, the
+restripe will need to progress in stages, as a section is suspended,
+backed up, restriped, and released.
+
+.SS SYSFS INTERFACE
+Each block device appears as a directory in
+.I sysfs
+(which is usually mounted at
+.BR /sys ).
+For MD devices, this directory will contain a subdirectory called
+.B md
+which contains various files for providing access to information about
+the array.
+
+This interface is documented more fully in the file
+.B Documentation/md.txt
+which is distributed with the kernel sources. That file should be
+consulted for full documentation. The following are just a selection
+of attribute files that are available.
+
+.TP
+.B md/sync_speed_min
+This value, if set, overrides the system-wide setting in
+.B /proc/sys/dev/raid/speed_limit_min
+for this array only.
+Writing the value
+.B "system"
+to this file will cause the system-wide setting to have effect.
+
+.TP
+.B md/sync_speed_max
+This is the partner of
+.B md/sync_speed_min
+and overrides
+.B /proc/sys/dev/raid/speed_limit_max
+described below.
+
+.TP
+.B md/sync_action
+This can be used to monitor and control the resync/recovery process of
+MD.
+In particular, writing "check" here will cause the array to read all
+data block and check that they are consistent (e.g. parity is correct,
+or all mirror replicas are the same). Any discrepancies found are
+.B NOT
+corrected.
+
+A count of problems found will be stored in
+.BR md/mismatch_count .
+
+Alternately, "repair" can be written which will cause the same check
+to be performed, but any errors will be corrected.
+
+Finally, "idle" can be written to stop the check/repair process.
+
+.TP
+.B md/stripe_cache_size
+This is only available on RAID5 and RAID6. It records the size (in
+pages per device) of the stripe cache which is used for synchronising
+all write operations to the array and all read operations if the array
+is degraded. The default is 256. Valid values are 17 to 32768.
+Increasing this number can increase performance in some situations, at
+some cost in system memory. Note, setting this value too high can
+result in an "out of memory" condition for the system.
+
+memory_consumed = system_page_size * nr_disks * stripe_cache_size
+
+.TP
+.B md/preread_bypass_threshold
+This is only available on RAID5 and RAID6. This variable sets the
+number of times MD will service a full-stripe-write before servicing a
+stripe that requires some "prereading". For fairness this defaults to
+1. Valid values are 0 to stripe_cache_size. Setting this to 0
+maximizes sequential-write throughput at the cost of fairness to threads
+doing small or random writes.
+
+.SS KERNEL PARAMETERS
+
+The md driver recognised several different kernel parameters.
+.TP
+.B raid=noautodetect
+This will disable the normal detection of md arrays that happens at
+boot time. If a drive is partitioned with MS-DOS style partitions,
+then if any of the 4 main partitions has a partition type of 0xFD,
+then that partition will normally be inspected to see if it is part of
+an MD array, and if any full arrays are found, they are started. This
+kernel parameter disables this behaviour.
+
+.TP
+.B raid=partitionable
+.TP
+.B raid=part
+These are available in 2.6 and later kernels only. They indicate that
+autodetected MD arrays should be created as partitionable arrays, with
+a different major device number to the original non-partitionable md
+arrays. The device number is listed as
+.I mdp
+in
+.IR /proc/devices .
+
+.TP
+.B md_mod.start_ro=1
+.TP
+.B /sys/module/md_mod/parameters/start_ro
+This tells md to start all arrays in read-only mode. This is a soft
+read-only that will automatically switch to read-write on the first
+write request. However until that write request, nothing is written
+to any device by md, and in particular, no resync or recovery
+operation is started.
+
+.TP
+.B md_mod.start_dirty_degraded=1
+.TP
+.B /sys/module/md_mod/parameters/start_dirty_degraded
+As mentioned above, md will not normally start a RAID4, RAID5, or
+RAID6 that is both dirty and degraded as this situation can imply
+hidden data loss. This can be awkward if the root filesystem is
+affected. Using this module parameter allows such arrays to be started
+at boot time. It should be understood that there is a real (though
+small) risk of data corruption in this situation.
+
+.TP
+.BI md= n , dev , dev ,...
+.TP
+.BI md=d n , dev , dev ,...
+This tells the md driver to assemble
+.B /dev/md n
+from the listed devices. It is only necessary to start the device
+holding the root filesystem this way. Other arrays are best started
+once the system is booted.
+
+In 2.6 kernels, the
+.B d
+immediately after the
+.B =
+indicates that a partitionable device (e.g.
+.BR /dev/md/d0 )
+should be created rather than the original non-partitionable device.
+
+.TP
+.BI md= n , l , c , i , dev...
+This tells the md driver to assemble a legacy RAID0 or LINEAR array
+without a superblock.
+.I n
+gives the md device number,
+.I l
+gives the level, 0 for RAID0 or \-1 for LINEAR,
+.I c
+gives the chunk size as a base-2 logarithm offset by twelve, so 0
+means 4K, 1 means 8K.
+.I i
+is ignored (legacy support).
+
+.SH FILES
+.TP
+.B /proc/mdstat
+Contains information about the status of currently running array.
+.TP
+.B /proc/sys/dev/raid/speed_limit_min
+A readable and writable file that reflects the current "goal" rebuild
+speed for times when non-rebuild activity is current on an array.
+The speed is in Kibibytes per second, and is a per-device rate, not a
+per-array rate (which means that an array with more disks will shuffle
+more data for a given speed). The default is 1000.
+
+.TP
+.B /proc/sys/dev/raid/speed_limit_max
+A readable and writable file that reflects the current "goal" rebuild
+speed for times when no non-rebuild activity is current on an array.
+The default is 200,000.
+
+.SH SEE ALSO
+.BR mdadm (8),