import {tau} from "../math.js"; import noop from "../noop.js"; export default function PathContext(context) { this._context = context; } PathContext.prototype = { _radius: 4.5, pointRadius: function(_) { return this._radius = _, this; }, polygonStart: function() { this._line = 0; }, polygonEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line === 0) this._context.closePath(); this._point = NaN; }, point: function(x, y) { switch (this._point) { case 0: { this._context.moveTo(x, y); this._point = 1; break; } case 1: { this._context.lineTo(x, y); break; } default: { this._context.moveTo(x + this._radius, y); this._context.arc(x, y, this._radius, 0, tau); break; } } }, result: noop };