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+/***************************************************/
+/*! \class ModalBar
+ \brief STK resonant bar instrument class.
+
+ This class implements a number of different
+ struck bar instruments. It inherits from the
+ Modal class.
+
+ Control Change Numbers:
+ - Stick Hardness = 2
+ - Stick Position = 4
+ - Vibrato Gain = 8
+ - Vibrato Frequency = 11
+ - Direct Stick Mix = 1
+ - Volume = 128
+ - Modal Presets = 16
+ - Marimba = 0
+ - Vibraphone = 1
+ - Agogo = 2
+ - Wood1 = 3
+ - Reso = 4
+ - Wood2 = 5
+ - Beats = 6
+ - Two Fixed = 7
+ - Clump = 8
+
+ by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
+*/
+/***************************************************/
+
+#include "ModalBar.h"
+#include "SKINI.msg"
+#include <cmath>
+
+using namespace Nyq;
+
+ModalBar :: ModalBar()
+ : Modal()
+{
+ // Concatenate the STK rawwave path to the rawwave file
+ wave_ = new FileWvIn( (Stk::rawwavePath() + "marmstk1.raw").c_str(), true );
+ wave_->setRate( 0.5 * 22050.0 / Stk::sampleRate() );
+
+ // Set the resonances for preset 0 (marimba).
+ this->setPreset( 0 );
+}
+
+ModalBar :: ~ModalBar()
+{
+ delete wave_;
+}
+
+void ModalBar :: setStickHardness(StkFloat hardness)
+{
+ stickHardness_ = hardness;
+ if ( hardness < 0.0 ) {
+ errorString_ << "ModalBar::setStickHardness: parameter is less than zero ... setting to 0.0!";
+ handleError( StkError::WARNING );
+ stickHardness_ = 0.0;
+ }
+ else if ( hardness > 1.0 ) {
+ errorString_ << "ModalBar::setStickHarness: parameter is greater than one ... setting to 1.0!";
+ handleError( StkError::WARNING );
+ stickHardness_ = 1.0;
+ }
+
+ wave_->setRate( (0.25 * pow(4.0, stickHardness_) ) );
+ masterGain_ = 0.1 + (1.8 * stickHardness_);
+}
+
+void ModalBar :: setStrikePosition(StkFloat position)
+{
+ strikePosition_ = position;
+ if ( position < 0.0 ) {
+ errorString_ << "ModalBar::setStrikePosition: parameter is less than zero ... setting to 0.0!";
+ handleError( StkError::WARNING );
+ strikePosition_ = 0.0;
+ }
+ else if ( position > 1.0 ) {
+ errorString_ << "ModalBar::setStrikePosition: parameter is greater than one ... setting to 1.0!";
+ handleError( StkError::WARNING );
+ strikePosition_ = 1.0;
+ }
+
+ // Hack only first three modes.
+ StkFloat temp2 = position * PI;
+ StkFloat temp = sin(temp2);
+ this->setModeGain(0, 0.12 * temp);
+
+ temp = sin(0.05 + (3.9 * temp2));
+ this->setModeGain(1, -0.03 * temp);
+
+ temp = sin(-0.05 + (11 * temp2));
+ this->setModeGain(2, 0.11 * temp);
+}
+
+void ModalBar :: setPreset(int preset)
+{
+ // Presets:
+ // First line: relative modal frequencies (negative number is
+ // a fixed mode that doesn't scale with frequency
+ // Second line: resonances of the modes
+ // Third line: mode volumes
+ // Fourth line: stickHardness, strikePosition, and direct stick
+ // gain (mixed directly into the output
+ static StkFloat presets[9][4][4] = {
+ {{1.0, 3.99, 10.65, -2443}, // Marimba
+ {0.9996, 0.9994, 0.9994, 0.999},
+ {0.04, 0.01, 0.01, 0.008},
+ {0.429688, 0.445312, 0.093750}},
+ {{1.0, 2.01, 3.9, 14.37}, // Vibraphone
+ {0.99995, 0.99991, 0.99992, 0.9999},
+ {0.025, 0.015, 0.015, 0.015 },
+ {0.390625,0.570312,0.078125}},
+ {{1.0, 4.08, 6.669, -3725.0}, // Agogo
+ {0.999, 0.999, 0.999, 0.999},
+ {0.06, 0.05, 0.03, 0.02},
+ {0.609375,0.359375,0.140625}},
+ {{1.0, 2.777, 7.378, 15.377}, // Wood1
+ {0.996, 0.994, 0.994, 0.99},
+ {0.04, 0.01, 0.01, 0.008},
+ {0.460938,0.375000,0.046875}},
+ {{1.0, 2.777, 7.378, 15.377}, // Reso
+ {0.99996, 0.99994, 0.99994, 0.9999},
+ {0.02, 0.005, 0.005, 0.004},
+ {0.453125,0.250000,0.101562}},
+ {{1.0, 1.777, 2.378, 3.377}, // Wood2
+ {0.996, 0.994, 0.994, 0.99},
+ {0.04, 0.01, 0.01, 0.008},
+ {0.312500,0.445312,0.109375}},
+ {{1.0, 1.004, 1.013, 2.377}, // Beats
+ {0.9999, 0.9999, 0.9999, 0.999},
+ {0.02, 0.005, 0.005, 0.004},
+ {0.398438,0.296875,0.070312}},
+ {{1.0, 4.0, -1320.0, -3960.0}, // 2Fix
+ {0.9996, 0.999, 0.9994, 0.999},
+ {0.04, 0.01, 0.01, 0.008},
+ {0.453125,0.453125,0.070312}},
+ {{1.0, 1.217, 1.475, 1.729}, // Clump
+ {0.999, 0.999, 0.999, 0.999},
+ {0.03, 0.03, 0.03, 0.03 },
+ {0.390625,0.570312,0.078125}},
+ };
+
+ int temp = (preset % 9);
+ for (unsigned int i=0; i<nModes_; i++) {
+ this->setRatioAndRadius(i, presets[temp][0][i], presets[temp][1][i]);
+ this->setModeGain(i, presets[temp][2][i]);
+ }
+
+ this->setStickHardness(presets[temp][3][0]);
+ this->setStrikePosition(presets[temp][3][1]);
+ directGain_ = presets[temp][3][2];
+
+ if (temp == 1) // vibraphone
+ vibratoGain_ = 0.2;
+ else
+ vibratoGain_ = 0.0;
+}
+
+void ModalBar :: controlChange(int number, StkFloat value)
+{
+ StkFloat norm = value * ONE_OVER_128;
+ if ( norm < 0 ) {
+ norm = 0.0;
+ errorString_ << "ModalBar::controlChange: control value less than zero ... setting to zero!";
+ handleError( StkError::WARNING );
+ }
+ else if ( norm > 1.0 ) {
+ norm = 1.0;
+ errorString_ << "ModalBar::controlChange: control value greater than 128.0 ... setting to 128.0!";
+ handleError( StkError::WARNING );
+ }
+
+ if (number == __SK_StickHardness_) // 2
+ this->setStickHardness( norm );
+ else if (number == __SK_StrikePosition_) // 4
+ this->setStrikePosition( norm );
+ else if (number == __SK_ProphesyRibbon_) // 16
+ this->setPreset((int) value);
+ else if (number == __SK_Balance_) // 8
+ vibratoGain_ = norm * 0.3;
+ else if (number == __SK_ModWheel_) // 1
+ directGain_ = norm;
+ else if (number == __SK_ModFrequency_) // 11
+ vibrato_.setFrequency( norm * 12.0 );
+ else if (number == __SK_AfterTouch_Cont_) // 128
+ envelope_.setTarget( norm );
+ else {
+ errorString_ << "ModalBar::controlChange: undefined control number (" << number << ")!";
+ handleError( StkError::WARNING );
+ }
+
+#if defined(_STK_DEBUG_)
+ errorString_ << "ModalBar::controlChange: number = " << number << ", value = " << value << '.';
+ handleError( StkError::DEBUG_WARNING );
+#endif
+}