/***************************************************/ /*! \class ModalBar \brief STK resonant bar instrument class. This class implements a number of different struck bar instruments. It inherits from the Modal class. Control Change Numbers: - Stick Hardness = 2 - Stick Position = 4 - Vibrato Gain = 1 - Vibrato Frequency = 11 - Direct Stick Mix = 8 - Volume = 128 - Modal Presets = 16 - Marimba = 0 - Vibraphone = 1 - Agogo = 2 - Wood1 = 3 - Reso = 4 - Wood2 = 5 - Beats = 6 - Two Fixed = 7 - Clump = 8 by Perry R. Cook and Gary P. Scavone, 1995 - 2005. */ /***************************************************/ #ifndef STK_MODALBAR_H #define STK_MODALBAR_H #include "Modal.h" namespace Nyq { class ModalBar : public Modal { public: //! Class constructor. ModalBar(); //! Class destructor. ~ModalBar(); //! Set stick hardness (0.0 - 1.0). void setStickHardness(StkFloat hardness); //! Set stick position (0.0 - 1.0). void setStrikePosition(StkFloat position); //! Select a bar preset (currently modulo 9). void setPreset(int preset); //! Set the modulation (vibrato) depth. void setModulationDepth(StkFloat mDepth); //! Perform the control change specified by \e number and \e value (0.0 - 128.0). void controlChange(int number, StkFloat value); }; } // namespace Nyq #endif