#include "stdio.h" #ifndef mips #include "stdlib.h" #endif #include "xlisp.h" #include "sound.h" #include "falloc.h" #include "cext.h" #include "follow.h" void follow_free(); typedef struct follow_susp_struct { snd_susp_node susp; long terminate_cnt; sound_type sndin; long sndin_cnt; sample_block_values_type sndin_ptr; long lookahead; sample_type *delaybuf; sample_type *delayptr; sample_type *prevptr; sample_type *endptr; double floor; double rise_factor; double fall_factor; double value; } follow_susp_node, *follow_susp_type; /* Description: this is a sophisticated envelope follower. The input is an envelope, e.g. something produced with the AVG function. The purpose of this function is to generate a smooth envelope that is generally not less than the input signal. In other words, we want to "ride" the peaks of the signal with a smooth function. The algorithm is as follows: keep a current output value (called the "value"). The value is allowed to increase by at most rise_factor and decrease by at most fall_factor. Therefore, the next value should be between value * rise_factor and value * fall_factor. If the input is in this range, then the next value is simply the input. If the input is less than value * fall_factor, then the next value is just value * fall_factor, which will be greater than the input signal. If the input is greater than value * rise_factor, then we compute a rising envelope that meets the input value by working bacwards in time, changing the previous values to input / rise_factor, input / rise_factor^2, input / rise_factor^3, etc. until this new envelope intersects the previously computed values. There is only a limited buffer in which we can work backwards, so if the new envelope does not intersect the old one, then make yet another pass, this time from the oldest buffered value forward, increasing on each sample by rise_factor to produce a maximal envelope. This will still be less than the input. The value has a lower limit of floor to make sure value has a reasonable positive value from which to begin an attack. Because this algorithm can make 2 passes through the buffer on sharply rising input signals, it is not particularly fast. The assumption is that it operates on fairly short buffers at low sample rates appropriate for gain control, so this should not matter. */ static sample_type *create_buf(double floor, long lookahead) { sample_type *buf = (sample_type *) malloc(lookahead * sizeof(sample_type)); int i; for (i = 0; i < lookahead; i++) buf[i] = (sample_type) floor; return buf; } void follow_s_fetch(register follow_susp_type susp, snd_list_type snd_list) { int cnt = 0; /* how many samples computed */ int togo; int n; sample_block_type out; register sample_block_values_type out_ptr; register sample_block_values_type out_ptr_reg; register long lookahead_reg; register sample_type * delayptr_reg; register sample_type * prevptr_reg; register sample_type * endptr_reg; register double floor_reg; register double rise_factor_reg; register double fall_factor_reg; register sample_type sndin_scale_reg = susp->sndin->scale; register sample_block_values_type sndin_ptr_reg; falloc_sample_block(out, "follow_s_fetch"); out_ptr = out->samples; snd_list->block = out; while (cnt < max_sample_block_len) { /* outer loop */ /* first compute how many samples to generate in inner loop: */ /* don't overflow the output sample block: */ togo = max_sample_block_len - cnt; /* don't run past the sndin input sample block: */ susp_check_term_samples(sndin, sndin_ptr, sndin_cnt); togo = min(togo, susp->sndin_cnt); /* don't run past terminate time */ if (susp->terminate_cnt != UNKNOWN && susp->terminate_cnt <= susp->susp.current + cnt + togo) { togo = susp->terminate_cnt - (susp->susp.current + cnt); if (togo == 0) break; } n = togo; lookahead_reg = susp->lookahead; delayptr_reg = susp->delayptr; prevptr_reg = susp->prevptr; endptr_reg = susp->endptr; floor_reg = susp->floor; rise_factor_reg = susp->rise_factor; fall_factor_reg = susp->fall_factor; sndin_ptr_reg = susp->sndin_ptr; out_ptr_reg = out_ptr; if (n) do { /* the inner sample computation loop */ sample_type current = (sndin_scale_reg * *sndin_ptr_reg++); sample_type high = (sample_type) (*prevptr_reg * rise_factor_reg); sample_type low = (sample_type) (*prevptr_reg * fall_factor_reg); if (low < floor_reg) low = (sample_type) floor_reg; if (current < low) *delayptr_reg = (sample_type) low; else if (current < high) *delayptr_reg = current; else /* current > high */ { /* work back from current */ double rise_inverse = 1.0 / rise_factor_reg; double temp = current * rise_inverse; boolean ok = false; sample_type *ptr = prevptr_reg; int i; for (i = 0; i < lookahead_reg - 2; i++) { if (*ptr < temp) { *ptr-- = (sample_type) temp; temp *= rise_inverse; if (ptr < susp->delaybuf) ptr = endptr_reg - 1; } else { ok = true; break; } } if (!ok && (*ptr < temp)) { temp = *ptr; for (i = 0; i < lookahead_reg - 1; i++) { ptr++; if (ptr == endptr_reg) ptr = susp->delaybuf; temp *= rise_factor_reg; *ptr = (sample_type) temp; } } else *delayptr_reg = current; } prevptr_reg = delayptr_reg++; if (delayptr_reg == endptr_reg) delayptr_reg = susp->delaybuf; *out_ptr_reg++ = *delayptr_reg;; } while (--n); /* inner loop */ togo -= n; susp->lookahead = lookahead_reg; susp->delayptr = delayptr_reg; susp->prevptr = prevptr_reg; susp->floor = floor_reg; /* using sndin_ptr_reg is a bad idea on RS/6000: */ susp->sndin_ptr += togo; out_ptr += togo; susp_took(sndin_cnt, togo); cnt += togo; } /* outer loop */ /* test for termination */ if (togo == 0 && cnt == 0) { snd_list_terminate(snd_list); } else { snd_list->block_len = cnt; susp->susp.current += cnt; } } /* follow_s_fetch */ void follow_toss_fetch(susp, snd_list) register follow_susp_type susp; snd_list_type snd_list; { long final_count = susp->susp.toss_cnt; time_type final_time = susp->susp.t0; long n; /* fetch samples from sndin up to final_time for this block of zeros */ while ((round((final_time - susp->sndin->t0) * susp->sndin->sr)) >= susp->sndin->current) susp_get_samples(sndin, sndin_ptr, sndin_cnt); /* convert to normal processing when we hit final_count */ /* we want each signal positioned at final_time */ n = round((final_time - susp->sndin->t0) * susp->sndin->sr - (susp->sndin->current - susp->sndin_cnt)); susp->sndin_ptr += n; susp_took(sndin_cnt, n); susp->susp.fetch = susp->susp.keep_fetch; (*(susp->susp.fetch))(susp, snd_list); } void follow_mark(follow_susp_type susp) { sound_xlmark(susp->sndin); } void follow_free(follow_susp_type susp) { free(susp->delaybuf); sound_unref(susp->sndin); ffree_generic(susp, sizeof(follow_susp_node), "follow_free"); } void follow_print_tree(follow_susp_type susp, int n) { indent(n); stdputstr("sndin:"); sound_print_tree_1(susp->sndin, n); } sound_type snd_make_follow(sound_type sndin, double floor, double risetime, double falltime, long lookahead) { register follow_susp_type susp; rate_type sr = sndin->sr; time_type t0 = sndin->t0; int interp_desc = 0; sample_type scale_factor = 1.0F; time_type t0_min = t0; falloc_generic(susp, follow_susp_node, "snd_make_follow"); susp->lookahead = lookahead = lookahead + 1; susp->delaybuf = create_buf(floor, lookahead); susp->delayptr = susp->delaybuf; susp->prevptr = susp->delaybuf + lookahead - 1; *(susp->prevptr) = (sample_type) floor;; susp->endptr = susp->delaybuf + lookahead; susp->floor = floor; floor = log(floor);; susp->rise_factor = exp(- floor / (sndin->sr * risetime + 0.5)); susp->fall_factor = exp(floor / (sndin->sr * falltime + 0.5)); susp->value = susp->floor; susp->susp.fetch = follow_s_fetch; susp->terminate_cnt = UNKNOWN; /* handle unequal start times, if any */ if (t0 < sndin->t0) sound_prepend_zeros(sndin, t0); /* minimum start time over all inputs: */ t0_min = min(sndin->t0, t0); /* how many samples to toss before t0: */ susp->susp.toss_cnt = (long) ((t0 - t0_min) * sr + 0.5); if (susp->susp.toss_cnt > 0) { susp->susp.keep_fetch = susp->susp.fetch; susp->susp.fetch = follow_toss_fetch; } /* initialize susp state */ susp->susp.free = follow_free; susp->susp.sr = sr; susp->susp.t0 = t0; susp->susp.mark = follow_mark; susp->susp.print_tree = follow_print_tree; susp->susp.name = "follow"; susp->susp.log_stop_cnt = UNKNOWN; susp->susp.current = 0; susp->sndin = sndin; susp->sndin_cnt = 0; return sound_create((snd_susp_type)susp, t0, sr, scale_factor); } sound_type snd_follow(sound_type sndin, double floor, double risetime, double falltime, long lookahead) { sound_type sndin_copy = sound_copy(sndin); return snd_make_follow(sndin_copy, floor, risetime, falltime, lookahead); }