(GATE-ALG (NAME "gate") (ARGUMENTS ("sound_type" "signal") ("time_type" "lookahead") ("double" "risetime") ("double" "falltime") ("double" "floor") ("double" "threshold")) (START (MIN signal)) (SUPPORT-FUNCTIONS "#define ST_HOLD 0 #define ST_FALL 1 #define ST_FALL_UNTIL 2 #define ST_OFF 3 #define ST_OFF_UNTIL 4 #define ST_RISE 5 /* Overview: This operation generates an exponential rise and decay suitable for implementing a noise gate. The decay starts when the signal drops below threshold and stays there for longer than lookahead. Decay continues until the value reaches floor, at which point the decay stops and the value is held constant. Either during the decay or after the floor is reached, if the signal goes above threshold, then the output value will rise to 1.0 (0dB) at the point the signal crosses the threshold. Again, lookahead is used, so the rise actually starts before the signal crosses the threshold. The rise rate is constant and set so that a rise from floor to 0dB occurs in the specified risetime. Similarly, the fall rate is constant such that a fall from 0dB to the floor takes falltime. Rather than looking ahead, the output actually lags the input by lookahead. The caller should advance the time of the input signal in order to get a correct output signal, and this will be taken care of in Lisp code. The implementation is a finite-state machine that simultaneously computes the value and scans ahead for threshold crossings. Time points, remembered as sample counts are saved in variables: on_count -- the time at which the rise should complete off_count -- the time at which the fall should begin rise_factor -- multiply by this to get exponential rise fall_factor -- multiply by this to get exponential fall rise_time -- number of samples for a full rise fall_time -- number of samples for a full fall floor -- the lowest value to output threshold -- compare the signal s to this value start_rise -- the sample count at which a rise begins delay_len -- number of samples to look ahead, length of buffer state -- the current state of finite state machine (see the individual 'case' statements for description of states) value -- the current output value computing fall_factor: factor ^ (sample_rate * time) == floor log(factor) * sample_rate * time == log(floor) log(factor) == log(floor) / (sample_rate * time) factor == exp(log(floor) / (sample_rate * time)) */ void compute_start_rise(gate_susp_type susp) { /* to compute when to start rise to achieve 0dB at on_count: By similar triangles: truncated rise time truncated fall time ------------------- == ------------------- full rise time full fall time when you enter ST_FALL, set start_fall = now then if (on_count - start_fall) < (rise_time + fall_time) then start rise at on_time - rise_time * (on_count-start_fall)/(rise_time+fall_time) */ long total = (long) (susp->rise_time + susp->fall_time); if ((susp->on_count - susp->start_fall) < total) { susp->start_rise = (long) (susp->on_count - (susp->rise_time * susp->on_count - susp->start_fall) / total); } else susp->start_rise = (long) (susp->on_count - susp->rise_time); } ") (STATE ("double" "rise_time" "signal->sr * risetime + 0.5") ("double" "fall_time" "signal->sr * falltime + 0.5") ("double" "floor" "floor; floor = log(floor);") ("double" "threshold" "threshold") ("long" "on_count" "0") ("long" "off_count" "0") ("double" "rise_factor" "exp(- floor / susp->rise_time)") ("double" "fall_factor" "exp(floor / susp->fall_time)") ("long" "start_fall" "0") ("long" "start_rise" "0") ("long" "stop_count" "0") ("long" "delay_len" "max(1, round(signal->sr * lookahead))") ("int" "state" "ST_OFF") ("double" "value" "susp->floor")) (CONSTANT "lookahead" "rise_time" "fall_time" "floor" "threshold" "delay_len" "end_ptr" "rise_factor" "fall_factor") (NOT-REGISTER delay_buf rise_factor fall_factor rise_time fall_time floor on_count start_fall start_rise) (LINEAR signal) (TERMINATE (MIN signal)) (INNER-LOOP "{ sample_type future = signal; long now = susp->susp.current + cnt + togo - n; switch (state) { /* hold at 1.0 and look for the moment to begin fall: */ case ST_HOLD: if (future >= threshold) { off_count = now + delay_len; } else if (now >= off_count) { state = ST_FALL; stop_count = (long) (now + susp->fall_time); susp->start_fall = now; } break; /* fall until stop_count while looking for next rise time */ case ST_FALL: if (future >= threshold) { off_count = susp->on_count = now + delay_len; compute_start_rise(susp); state = ST_FALL_UNTIL; } else if (now == stop_count) { state = ST_OFF; value = susp->floor; } else value *= susp->fall_factor; break; /* fall until start_rise while looking for next fall time */ case ST_FALL_UNTIL: value *= susp->fall_factor; if (future >= threshold) { off_count = now + delay_len; } if (now >= susp->start_rise) { state = ST_RISE; } else if (now >= stop_count) { state = ST_OFF_UNTIL; value = susp->floor; } break; /* hold at floor (minimum value) and look for next rise time */ case ST_OFF: if (future >= threshold) { off_count = susp->on_count = now + delay_len; compute_start_rise(susp); state = ST_OFF_UNTIL; } break; /* hold at floor until start_rise while looking for next fall time */ case ST_OFF_UNTIL: if (future >= threshold) { off_count = now + delay_len; } if (now >= susp->start_rise) { state = ST_RISE; } break; /* rise while looking for fall time */ case ST_RISE: value *= susp->rise_factor; if (future >= threshold) { off_count = now + delay_len; } if (now >= susp->on_count) { value = 1.0; state = ST_HOLD; } break; } output = (sample_type) value; }") )