%% Copyright (c) 2011, INRA %% 2004-2011, David Legland %% 2011 Adapted to Octave by Juan Pablo Carbajal %% %% All rights reserved. %% (simplified BSD License) %% %% Redistribution and use in source and binary forms, with or without %% modification, are permitted provided that the following conditions are met: %% %% 1. Redistributions of source code must retain the above copyright notice, this %% list of conditions and the following disclaimer. %% %% 2. Redistributions in binary form must reproduce the above copyright notice, %% this list of conditions and the following disclaimer in the documentation %% and/or other materials provided with the distribution. %% %% THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" %% AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE %% IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE %% ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE %% LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR %% CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF %% SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS %% INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN %% CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) %% ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE %% POSSIBILITY OF SUCH DAMAGE. %% %% The views and conclusions contained in the software and documentation are %% those of the authors and should not be interpreted as representing official %% policies, either expressed or implied, of copyright holder. %% -*- texinfo -*- %% @deftypefn {Function File} {@var{alpha} =} angle3Points (@var{p1}, @var{p2}, @var{p3}) %% Computes the angle between the points @var{p1}, @var{p2} and @var{p3}. %% %% @var{p1}, @var{p2} and @var{p3} are either [1x2] arrays, or [Nx2] arrays, in this case %% @var{alpha} is a [Nx1] array. The angle computed is the directed angle between line %% (@var{p2}@var{p1}) and line (@var{p2}@var{p3}). %% %% Result is always given in radians, between 0 and 2*pi. %% %% @seealso{points2d, angles2d, angle2points} %% @end deftypefn function theta = angle3Points(varargin) if length(varargin)==3 p1 = varargin{1}; p2 = varargin{2}; p3 = varargin{3}; elseif length(varargin)==1 var = varargin{1}; p1 = var(1,:); p2 = var(2,:); p3 = var(3,:); end % angle line (P2 P1) theta = lineAngle(createLine(p2, p1), createLine(p2, p3)); endfunction %!test %! % all points inside window, possibly touching edges %! p1 = [10 0]; %! p2 = [0 0]; %! p3 = [0 10]; %! angle_ = angle3Points(p1, p2, p3); %! assert(pi/2, angle_,1e-6); %! angle_ = angle3Points([p1; p2; p3]); %! assert(pi/2, angle_, 1e-6); %!test %! p1 = [10 0; 20 0]; %! p2 = [0 0;0 0]; %! p3 = [0 10; 0 20]; %! angle_ = angle3Points(p1, p2, p3); %! assert(2, size(angle_, 1)); %! assert([pi/2;pi/2], angle_, 1e-6);