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Diffstat (limited to 'src/core/Lut3DOp.h')
-rw-r--r-- | src/core/Lut3DOp.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/core/Lut3DOp.h b/src/core/Lut3DOp.h new file mode 100644 index 0000000..bba532b --- /dev/null +++ b/src/core/Lut3DOp.h @@ -0,0 +1,114 @@ +/* +Copyright (c) 2003-2010 Sony Pictures Imageworks Inc., et al. +All Rights Reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: +* Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. +* Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. +* Neither the name of Sony Pictures Imageworks nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#ifndef INCLUDED_OCIO_LUT3DOP_H +#define INCLUDED_OCIO_LUT3DOP_H + +#include <OpenColorIO/OpenColorIO.h> + +#include "Mutex.h" +#include "Op.h" + +#include <vector> + +OCIO_NAMESPACE_ENTER +{ + // TODO: turn into a class instead of a struct? + + struct Lut3D; + typedef OCIO_SHARED_PTR<Lut3D> Lut3DRcPtr; + + struct Lut3D + { + static Lut3DRcPtr Create(); + + float from_min[3]; + float from_max[3]; + int size[3]; + + typedef std::vector<float> fv_t; + fv_t lut; + + std::string getCacheID() const; + + private: + Lut3D(); + mutable std::string m_cacheID; + mutable Mutex m_cacheidMutex; + }; + + // RGB channel ordering. + // Pixels ordered in such a way that the blue coordinate changes fastest, + // then the green coordinate, and finally, the red coordinate changes slowest + + inline int GetLut3DIndex_B(int indexR, int indexG, int indexB, + int sizeR, int sizeG, int /*sizeB*/) + { + return 3 * (indexR + sizeR * (indexG + sizeG * indexB)); + } + + + // RGB channel ordering. + // Pixels ordered in such a way that the red coordinate changes fastest, + // then the green coordinate, and finally, the blue coordinate changes slowest + + inline int GetLut3DIndex_R(int indexR, int indexG, int indexB, + int /*sizeR*/, int sizeG, int sizeB) + { + return 3 * (indexB + sizeB * (indexG + sizeG * indexR)); + } + + // What is the preferred order for the lut3d? + // I.e., are the first two entries change along + // the blue direction, or the red direction? + // OpenGL expects 'red' + + enum Lut3DOrder + { + LUT3DORDER_FAST_RED = 0, + LUT3DORDER_FAST_BLUE + }; + + void GenerateIdentityLut3D(float* img, int edgeLen, int numChannels, + Lut3DOrder lut3DOrder); + + // Essentially the cube root, but will throw an exception if the + // cuberoot is not exact. + int Get3DLutEdgeLenFromNumPixels(int numPixels); + + + + void CreateLut3DOp(OpRcPtrVec & ops, + Lut3DRcPtr lut, + Interpolation interpolation, + TransformDirection direction); +} +OCIO_NAMESPACE_EXIT + +#endif |