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authorDamien Miller <djm@mindrot.org>2002-09-12 10:43:29 +1000
committerDamien Miller <djm@mindrot.org>2002-09-12 10:43:29 +1000
commit9b481510bb211f6131303d9ec58788b4e2c3a2c4 (patch)
treea754502d4bcd31aa4b96bbf1381edc1f41c9b3f0 /openbsd-compat
parent622accfdb75e5d3705f03bf6b55e37809fdfa777 (diff)
- (djm) Sync sys/tree.h with OpenBSD -current. Rename tree.h and
fake-queue.h to sys-tree.h and sys-queue.h
Diffstat (limited to 'openbsd-compat')
-rw-r--r--openbsd-compat/sys-queue.h (renamed from openbsd-compat/fake-queue.h)0
-rw-r--r--openbsd-compat/sys-tree.h (renamed from openbsd-compat/tree.h)98
2 files changed, 53 insertions, 45 deletions
diff --git a/openbsd-compat/fake-queue.h b/openbsd-compat/sys-queue.h
index 176fe3174..176fe3174 100644
--- a/openbsd-compat/fake-queue.h
+++ b/openbsd-compat/sys-queue.h
diff --git a/openbsd-compat/tree.h b/openbsd-compat/sys-tree.h
index 30b4a8561..0a58710c9 100644
--- a/openbsd-compat/tree.h
+++ b/openbsd-compat/sys-tree.h
@@ -1,3 +1,4 @@
+/* $OpenBSD: tree.h,v 1.6 2002/06/11 22:09:52 provos Exp $ */
/*
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
* All rights reserved.
@@ -113,8 +114,47 @@ struct { \
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name *, struct type *); \
void name##_SPLAY_MINMAX(struct name *, int); \
+struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
+struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
\
-static __inline void \
+/* Finds the node with the same key as elm */ \
+static __inline struct type * \
+name##_SPLAY_FIND(struct name *head, struct type *elm) \
+{ \
+ if (SPLAY_EMPTY(head)) \
+ return(NULL); \
+ name##_SPLAY(head, elm); \
+ if ((cmp)(elm, (head)->sph_root) == 0) \
+ return (head->sph_root); \
+ return (NULL); \
+} \
+ \
+static __inline struct type * \
+name##_SPLAY_NEXT(struct name *head, struct type *elm) \
+{ \
+ name##_SPLAY(head, elm); \
+ if (SPLAY_RIGHT(elm, field) != NULL) { \
+ elm = SPLAY_RIGHT(elm, field); \
+ while (SPLAY_LEFT(elm, field) != NULL) { \
+ elm = SPLAY_LEFT(elm, field); \
+ } \
+ } else \
+ elm = NULL; \
+ return (elm); \
+} \
+ \
+static __inline struct type * \
+name##_SPLAY_MIN_MAX(struct name *head, int val) \
+{ \
+ name##_SPLAY_MINMAX(head, val); \
+ return (SPLAY_ROOT(head)); \
+}
+
+/* Main splay operation.
+ * Moves node close to the key of elm to top
+ */
+#define SPLAY_GENERATE(name, type, field, cmp) \
+struct type * \
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) { \
@@ -132,17 +172,18 @@ name##_SPLAY_INSERT(struct name *head, struct type *elm) \
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
- return; \
+ return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
+ return (NULL); \
} \
\
-static __inline void \
+struct type * \
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *__tmp; \
if (SPLAY_EMPTY(head)) \
- return; \
+ return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
@@ -153,47 +194,13 @@ name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
+ return (elm); \
} \
-} \
- \
-/* Finds the node with the same key as elm */ \
-static __inline struct type * \
-name##_SPLAY_FIND(struct name *head, struct type *elm) \
-{ \
- if (SPLAY_EMPTY(head)) \
- return(NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) \
- return (head->sph_root); \
return (NULL); \
} \
\
-static __inline struct type * \
-name##_SPLAY_NEXT(struct name *head, struct type *elm) \
-{ \
- name##_SPLAY(head, elm); \
- if (SPLAY_RIGHT(elm, field) != NULL) { \
- elm = SPLAY_RIGHT(elm, field); \
- while (SPLAY_LEFT(elm, field) != NULL) { \
- elm = SPLAY_LEFT(elm, field); \
- } \
- } else \
- elm = NULL; \
- return (elm); \
-} \
- \
-static __inline struct type * \
-name##_SPLAY_MIN_MAX(struct name *head, int val) \
-{ \
- name##_SPLAY_MINMAX(head, val); \
- return (SPLAY_ROOT(head)); \
-}
-
-/* Main splay operation.
- * Moves node close to the key of elm to top
- */
-#define SPLAY_GENERATE(name, type, field, cmp) \
-void name##_SPLAY(struct name *head, struct type *elm) \
+void \
+name##_SPLAY(struct name *head, struct type *elm) \
{ \
struct type __node, *__left, *__right, *__tmp; \
int __comp; \
@@ -367,7 +374,7 @@ struct { \
#define RB_PROTOTYPE(name, type, field, cmp) \
void name##_RB_INSERT_COLOR(struct name *, struct type *); \
void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
-void name##_RB_REMOVE(struct name *, struct type *); \
+struct type *name##_RB_REMOVE(struct name *, struct type *); \
struct type *name##_RB_INSERT(struct name *, struct type *); \
struct type *name##_RB_FIND(struct name *, struct type *); \
struct type *name##_RB_NEXT(struct name *, struct type *); \
@@ -498,17 +505,17 @@ name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm)
RB_COLOR(elm, field) = RB_BLACK; \
} \
\
-void \
+struct type * \
name##_RB_REMOVE(struct name *head, struct type *elm) \
{ \
- struct type *child, *parent; \
+ struct type *child, *parent, *old = elm; \
int color; \
if (RB_LEFT(elm, field) == NULL) \
child = RB_RIGHT(elm, field); \
else if (RB_RIGHT(elm, field) == NULL) \
child = RB_LEFT(elm, field); \
else { \
- struct type *old = elm, *left; \
+ struct type *left; \
elm = RB_RIGHT(elm, field); \
while ((left = RB_LEFT(elm, field))) \
elm = left; \
@@ -562,6 +569,7 @@ name##_RB_REMOVE(struct name *head, struct type *elm) \
color: \
if (color == RB_BLACK) \
name##_RB_REMOVE_COLOR(head, parent, child); \
+ return (old); \
} \
\
/* Inserts a node into the RB tree */ \