/* * This file is part of the planetblupi source code * Copyright (C) 1997, Daniel Roux & EPSITEC SA * Copyright (C) 2017, Mathieu Schroeter * http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #pragma once class CPixmap; class CDecor; class CSound; class CJauge { public: CJauge (); ~CJauge (); bool Create (CPixmap * pPixmap, CSound * pSound, Point pos, Sint32 type); void Draw (); void SetLevel (Sint32 level); void SetType (Sint32 type); bool GetHide (); void SetHide (bool bHide); Point GetPos (); protected: CPixmap * m_pPixmap; CDecor * m_pDecor; CSound * m_pSound; bool m_bHide; // true si bouton caché Point m_pos; // up/left corner Point m_dim; // dimensions Sint32 m_type; Sint32 m_level; }; /////////////////////////////////////////////////////////////////////////////