summaryrefslogtreecommitdiff
path: root/src/kitplayer.c
blob: 0ae228e22639ba75eb89c7c510dcac3cd7a0f74d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
#include "kitchensink/kitplayer.h"
#include "kitchensink/kiterror.h"
#include "kitchensink/internal/kitbuffer.h"
#include "kitchensink/internal/kitringbuffer.h"

#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <libswresample/swresample.h>
#include <libavutil/pixfmt.h>
#include <libavutil/time.h>
#include <libavutil/samplefmt.h>

#include <SDL2/SDL.h>

#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <math.h>
#define __STDC_FORMAT_MACROS
#include <inttypes.h>

// Threshold is in seconds
#define VIDEO_SYNC_THRESHOLD 0.01
#define AUDIO_SYNC_THRESHOLD 0.05

// Buffersizes
#define KIT_VBUFFERSIZE 3
#define KIT_ABUFFERSIZE 64
#define KIT_CBUFFERSIZE 8

typedef enum Kit_ControlPacketType {
    KIT_CONTROL_SEEK,
    KIT_CONTROL_FLUSH
} Kit_ControlPacketType;

typedef struct Kit_VideoPacket {
    double pts;
    AVPicture *frame;
} Kit_VideoPacket;

typedef struct Kit_AudioPacket {
    double pts;
    size_t original_size;
    Kit_RingBuffer *rb;
} Kit_AudioPacket;

typedef struct Kit_ControlPacket {
    Kit_ControlPacketType type;
    double value1;
} Kit_ControlPacket;

static int _InitCodecs(Kit_Player *player, const Kit_Source *src) {
    assert(player != NULL);
    assert(src != NULL);

    AVCodecContext *acodec_ctx = NULL;
    AVCodecContext *vcodec_ctx = NULL;
    AVCodec *acodec = NULL;
    AVCodec *vcodec = NULL;
    AVFormatContext *format_ctx = (AVFormatContext *)src->format_ctx;

    // Make sure index seems correct
    if(src->astream_idx >= (int)format_ctx->nb_streams) {
        Kit_SetError("Invalid audio stream index: %d", src->astream_idx);
        goto exit_0;
    } else if(src->astream_idx >= 0) {
        // Find audio decoder
        acodec = avcodec_find_decoder(format_ctx->streams[src->astream_idx]->codec->codec_id);
        if(!acodec) {
            Kit_SetError("No suitable audio decoder found");
            goto exit_0;
        }

        // Copy the original audio codec context
        acodec_ctx = avcodec_alloc_context3(acodec);
        if(avcodec_copy_context(acodec_ctx, format_ctx->streams[src->astream_idx]->codec) != 0) {
            Kit_SetError("Unable to copy audio codec context");
            goto exit_0;
        }

        // Create an audio decoder context
        if(avcodec_open2(acodec_ctx, acodec, NULL) < 0) {
            Kit_SetError("Unable to allocate audio codec context");
            goto exit_1;
        }
    }

    // Make sure index seems correct
    if(src->vstream_idx >= (int)format_ctx->nb_streams) {
        Kit_SetError("Invalid video stream index: %d", src->vstream_idx);
        goto exit_2;
    } else if(src->vstream_idx >= 0) {
        // Find video decoder
        vcodec = avcodec_find_decoder(format_ctx->streams[src->vstream_idx]->codec->codec_id);
        if(!vcodec) {
            Kit_SetError("No suitable video decoder found");
            goto exit_2;
        }

        // Copy the original video codec context
        vcodec_ctx = avcodec_alloc_context3(vcodec);
        if(avcodec_copy_context(vcodec_ctx, format_ctx->streams[src->vstream_idx]->codec) != 0) {
            Kit_SetError("Unable to copy video codec context");
            goto exit_2;
        }

        // Create a video decoder context
        if(avcodec_open2(vcodec_ctx, vcodec, NULL) < 0) {
            Kit_SetError("Unable to allocate video codec context");
            goto exit_3;
        }
    }

    player->acodec_ctx = acodec_ctx;
    player->vcodec_ctx = vcodec_ctx;
    player->src = src;
    return 0;

exit_3:
    avcodec_free_context(&vcodec_ctx);
exit_2:
    avcodec_close(acodec_ctx);
exit_1:
    avcodec_free_context(&acodec_ctx);
exit_0:
    return 1;
}

static void _FindPixelFormat(enum AVPixelFormat fmt, unsigned int *out_fmt) {
    switch(fmt) {
        case AV_PIX_FMT_YUV420P:
            *out_fmt = SDL_PIXELFORMAT_YV12;
            break;
        case AV_PIX_FMT_YUYV422:
            *out_fmt = SDL_PIXELFORMAT_YUY2;
            break;
        case AV_PIX_FMT_UYVY422:
            *out_fmt = SDL_PIXELFORMAT_UYVY;
            break;
        default:
            *out_fmt = SDL_PIXELFORMAT_ABGR8888;
            break;
    }
}

static void _FindAudioFormat(enum AVSampleFormat fmt, int *bytes, bool *is_signed, unsigned int *format) {
    switch(fmt) {
        case AV_SAMPLE_FMT_U8:
            *bytes = 1;
            *is_signed = false;
            *format = AUDIO_U8;
            break;
        case AV_SAMPLE_FMT_S16:
            *bytes = 2;
            *is_signed = true;
            *format = AUDIO_S16SYS;
            break;
        case AV_SAMPLE_FMT_S32:
            *bytes = 4;
            *is_signed = true;
            *format = AUDIO_S32SYS;
            break;
        default:
            *bytes = 2;
            *is_signed = true;
            *format = AUDIO_S16SYS;
            break;
    }
}

static enum AVPixelFormat _FindAVPixelFormat(unsigned int fmt) {
    switch(fmt) {
        case SDL_PIXELFORMAT_IYUV: return AV_PIX_FMT_YUV420P;
        case SDL_PIXELFORMAT_YV12: return AV_PIX_FMT_YUV420P;
        case SDL_PIXELFORMAT_YUY2: return AV_PIX_FMT_YUYV422;
        case SDL_PIXELFORMAT_UYVY: return AV_PIX_FMT_UYVY422;
        case SDL_PIXELFORMAT_ARGB8888: return AV_PIX_FMT_BGRA;
        case SDL_PIXELFORMAT_ABGR8888: return AV_PIX_FMT_RGBA;
        default:
            return AV_PIX_FMT_NONE;
    }
}

static enum AVSampleFormat _FindAVSampleFormat(int bytes) {
    switch(bytes) {
        case 1: return AV_SAMPLE_FMT_U8;
        case 2: return AV_SAMPLE_FMT_S16;
        case 3: return AV_SAMPLE_FMT_S32;
        default:
            return AV_SAMPLE_FMT_NONE;
    }
}

static unsigned int _FindAVChannelLayout(int channels) {
    switch(channels) {
        case 1: return AV_CH_LAYOUT_MONO;
        default: return AV_CH_LAYOUT_STEREO;
    }
}

static void _FreeVideoPacket(Kit_VideoPacket *packet) {
    avpicture_free(packet->frame);
    av_free(packet->frame);
    free(packet);
}

static Kit_VideoPacket* _CreateVideoPacket(AVPicture *frame, double pts) {
    Kit_VideoPacket *p = calloc(1, sizeof(Kit_VideoPacket));
    p->frame = frame;
    p->pts = pts;
    return p;
}

static void _FreeAudioPacket(Kit_AudioPacket *packet) {
    Kit_DestroyRingBuffer(packet->rb);
    free(packet);
}

static Kit_AudioPacket* _CreateAudioPacket(const char* data, size_t len, double pts) {
    Kit_AudioPacket *p = calloc(1, sizeof(Kit_AudioPacket));
    p->rb = Kit_CreateRingBuffer(len);
    Kit_WriteRingBuffer(p->rb, data, len);
    p->pts = pts;
    return p;
}

static void _FreeControlPacket(Kit_ControlPacket *packet) {
    free(packet);
}

static Kit_ControlPacket* _CreateControlPacket(Kit_ControlPacketType type, double value1) {
    Kit_ControlPacket *p = calloc(1, sizeof(Kit_ControlPacket));
    p->type = type;
    p->value1 = value1;
    return p;
}

static void _FlushVideoBuffer(Kit_Player *player) {
    Kit_VideoPacket *vp;
    while((vp = Kit_ReadBuffer(player->vbuffer)) != NULL) {
        _FreeVideoPacket(vp);
    }
    fflush(stderr);
}

static void _FlushAudioBuffer(Kit_Player *player) {
    Kit_AudioPacket *ap;
    while((ap = Kit_ReadBuffer(player->abuffer)) != NULL) {
        _FreeAudioPacket(ap);
    }
    fflush(stderr);
}

static void _FlushControlBuffer(Kit_Player *player) {
    Kit_ControlPacket *cp;
    while((cp = Kit_ReadBuffer(player->cbuffer)) != NULL) {
        _FreeControlPacket(cp);
    }
}

static double _GetSystemTime() {
    return (double)av_gettime() / 1000000.0;
}

static void _HandleVideoPacket(Kit_Player *player, AVPacket *packet) {
    assert(player != NULL);
    assert(packet != NULL);
    
    int frame_finished;
    AVCodecContext *vcodec_ctx = (AVCodecContext*)player->vcodec_ctx;
    AVFormatContext *fmt_ctx = (AVFormatContext *)player->src->format_ctx;
    AVPicture *iframe = (AVPicture*)player->tmp_vframe;

    avcodec_decode_video2(vcodec_ctx, (AVFrame*)player->tmp_vframe, &frame_finished, packet);

    if(frame_finished) {
        // Target frame
        AVPicture *oframe = av_malloc(sizeof(AVPicture));
        avpicture_alloc(
            oframe,
            _FindAVPixelFormat(player->vformat.format),
            vcodec_ctx->width,
            vcodec_ctx->height);

        // Scale from source format to target format, don't touch the size
        sws_scale(
            (struct SwsContext *)player->sws,
            (const unsigned char * const *)iframe->data,
            iframe->linesize,
            0,
            vcodec_ctx->height,
            oframe->data,
            oframe->linesize);

        // Get pts
        double pts = 0;
        if(packet->dts != AV_NOPTS_VALUE) {
            pts = av_frame_get_best_effort_timestamp(player->tmp_vframe);
            pts *= av_q2d(fmt_ctx->streams[player->src->vstream_idx]->time_base);
        }

        // Just seeked, set sync clock & pos.
        if(player->seek_flag == 1) {
            player->vclock_pos = pts;
            player->clock_sync = _GetSystemTime() - pts;
            player->seek_flag = 0;
        }

        // Lock, write to audio buffer, unlock
        Kit_VideoPacket *vpacket = _CreateVideoPacket(oframe, pts);
        if(SDL_LockMutex(player->vmutex) == 0) {
            Kit_WriteBuffer((Kit_Buffer*)player->vbuffer, vpacket);
            SDL_UnlockMutex(player->vmutex);
        }
    }
}

static void _HandleAudioPacket(Kit_Player *player, AVPacket *packet) {
    assert(player != NULL);
    assert(packet != NULL);

    int frame_finished;
    int len, len2;
    int dst_linesize;
    int dst_nb_samples, dst_bufsize;
    unsigned char **dst_data;
    AVCodecContext *acodec_ctx = (AVCodecContext*)player->acodec_ctx;
    AVFormatContext *fmt_ctx = (AVFormatContext *)player->src->format_ctx;
    struct SwrContext *swr = (struct SwrContext *)player->swr;
    AVFrame *aframe = (AVFrame*)player->tmp_aframe;

    if(packet->size > 0) {
        len = avcodec_decode_audio4(acodec_ctx, aframe, &frame_finished, packet);
        if(len < 0) {
            return;
        }

        if(frame_finished) {
            dst_nb_samples = av_rescale_rnd(
                aframe->nb_samples,
                player->aformat.samplerate,
                acodec_ctx->sample_rate,
                AV_ROUND_UP);

            av_samples_alloc_array_and_samples(
                &dst_data,
                &dst_linesize,
                player->aformat.channels,
                dst_nb_samples,
                _FindAVSampleFormat(player->aformat.bytes),
                0);

            len2 = swr_convert(
                swr,
                dst_data,
                aframe->nb_samples,
                (const unsigned char **)aframe->extended_data,
                aframe->nb_samples);

            dst_bufsize = av_samples_get_buffer_size(
                &dst_linesize,
                player->aformat.channels,
                len2,
                _FindAVSampleFormat(player->aformat.bytes), 1);

            // Get pts
            double pts = 0;
            if(packet->dts != AV_NOPTS_VALUE) {
                pts = av_frame_get_best_effort_timestamp(player->tmp_aframe);
                pts *= av_q2d(fmt_ctx->streams[player->src->astream_idx]->time_base);
            }

            // Just seeked, set sync clock & pos.
            if(player->seek_flag == 1) {
                player->vclock_pos = pts;
                player->clock_sync = _GetSystemTime() - pts;
                player->seek_flag = 0;
            }

            // Lock, write to audio buffer, unlock
            Kit_AudioPacket *apacket = _CreateAudioPacket((char*)dst_data[0], (size_t)dst_bufsize, pts);
            if(SDL_LockMutex(player->amutex) == 0) {
                Kit_WriteBuffer((Kit_Buffer*)player->abuffer, apacket);
                SDL_UnlockMutex(player->amutex);
            }

            av_freep(&dst_data[0]);
            av_freep(&dst_data);
        }
    }
}

static void _HandlePacket(Kit_Player *player, AVPacket *packet) {
    // Check if this is a packet we need to handle and pass it on
    if(player->vcodec_ctx != NULL && packet->stream_index == player->src->vstream_idx) {
        _HandleVideoPacket(player, packet);
    }
    if(player->acodec_ctx != NULL && packet->stream_index == player->src->astream_idx) {
        _HandleAudioPacket(player, packet);
    }
}

static void _HandleFlushCommand(Kit_Player *player, Kit_ControlPacket *packet) {
    if(SDL_LockMutex(player->amutex) == 0) {
        _FlushAudioBuffer(player);
        SDL_UnlockMutex(player->amutex);
    }
    if(SDL_LockMutex(player->vmutex) == 0) {
        _FlushVideoBuffer(player);
        SDL_UnlockMutex(player->vmutex);
    }
}

static void _HandleSeekCommand(Kit_Player *player, Kit_ControlPacket *packet) {
    AVFormatContext *fmt_ctx = (AVFormatContext *)player->src->format_ctx;

    // Find and limit absolute position
    double seek = packet->value1;
    double duration = Kit_GetPlayerDuration(player);
    if(player->vclock_pos + seek <= 0) {
        seek = -player->vclock_pos;
    }
    if(player->vclock_pos + seek >= duration) {
        seek = duration - player->vclock_pos;
    }
    double absolute_pos = player->vclock_pos + seek;
    int64_t seek_target = absolute_pos * AV_TIME_BASE;

    // Seek to timestamp.
    avformat_seek_file(fmt_ctx, -1, INT64_MIN, seek_target, INT64_MAX, 0);
    if(player->vcodec_ctx != NULL)
        avcodec_flush_buffers(player->vcodec_ctx);
    if(player->acodec_ctx != NULL)
        avcodec_flush_buffers(player->acodec_ctx);

    // On first packet, set clock and current position
    player->seek_flag = 1;
}

static void _HandleControlPacket(Kit_Player *player, Kit_ControlPacket *packet) {
    switch(packet->type) {
        case KIT_CONTROL_FLUSH:
            _HandleFlushCommand(player, packet);
            break;
        case KIT_CONTROL_SEEK:
            _HandleSeekCommand(player, packet);
            break;
    }
}

// Return 0 if stream is good but nothing else to do for now
// Return -1 if there is still work to be done
// Return 1 if there was an error or stream end
static int _UpdatePlayer(Kit_Player *player) {
    assert(player != NULL);

    AVFormatContext *format_ctx = (AVFormatContext*)player->src->format_ctx;

    // Handle control queue
    if(SDL_LockMutex(player->cmutex) == 0) {
        Kit_ControlPacket *cpacket;
        while((cpacket = (Kit_ControlPacket*)Kit_ReadBuffer(player->cbuffer)) != NULL) {
            _HandleControlPacket(player, cpacket);
            _FreeControlPacket(cpacket);
        }
        SDL_UnlockMutex(player->cmutex);
    }

    // If either buffer is full, just stop here for now.
    // Since we don't know what kind of data is going to come out of av_read_frame, we really
    // want to make sure we are prepared for everything :)
    if(player->vcodec_ctx != NULL) {
        if(SDL_LockMutex(player->vmutex) == 0) {
            int ret = Kit_IsBufferFull(player->vbuffer);
            SDL_UnlockMutex(player->vmutex);
            if(ret == 1) {
                return 0;
            }
        }
    }
    if(player->acodec_ctx != NULL) {
        if(SDL_LockMutex(player->amutex) == 0) {
            int ret = Kit_IsBufferFull(player->abuffer);
            SDL_UnlockMutex(player->amutex);
            if(ret == 1) {
                return 0;
            }
        }
    }

    // Attempt to read frame. Just return here if it fails.
    AVPacket packet;
    if(av_read_frame(format_ctx, &packet) < 0) {
        return 1;
    }
    _HandlePacket(player, &packet);
    av_free_packet(&packet);
    return -1;
}

static int _DecoderThread(void *ptr) {
    Kit_Player *player = (Kit_Player*)ptr;
    bool is_running = true;
    bool is_playing = true;
    int ret;

    while(is_running) {
        if(player->state == KIT_CLOSED) {
            is_running = false;
            continue;
        }
        if(player->state == KIT_PLAYING) {
            is_playing = true;
        }
        while(is_running && is_playing) {
            if(player->state == KIT_CLOSED) {
                is_running = false;
                continue;
            }
            if(player->state == KIT_STOPPED) {
                is_playing = false;
                continue;
            }

            // Get more data from demuxer, decode. Wait a bit if there's no more work for now.
            ret = _UpdatePlayer(player);
            if(ret == 1) {
                player->state = KIT_STOPPED;
            } else if(ret == 0) {
                SDL_Delay(1);
            }
        }

        // Just idle while waiting for work.
        SDL_Delay(10);
    }

    return 0;
}

Kit_Player* Kit_CreatePlayer(const Kit_Source *src) {
    assert(src != NULL);

    Kit_Player *player = calloc(1, sizeof(Kit_Player));
    if(player == NULL) {
        Kit_SetError("Unable to allocate player");
        return NULL;
    }

    AVCodecContext *acodec_ctx = NULL;
    AVCodecContext *vcodec_ctx = NULL;

    // Initialize codecs
    if(_InitCodecs(player, src) != 0) {
        goto error;
    }

    // Init audio codec information if audio codec is initialized
    acodec_ctx = (AVCodecContext*)player->acodec_ctx;
    if(acodec_ctx != NULL) {
        player->aformat.samplerate = acodec_ctx->sample_rate;
        player->aformat.channels = acodec_ctx->channels;
        player->aformat.is_enabled = true;
        _FindAudioFormat(acodec_ctx->sample_fmt, &player->aformat.bytes, &player->aformat.is_signed, &player->aformat.format);

        player->swr = swr_alloc_set_opts(
            NULL,
            _FindAVChannelLayout(player->aformat.channels), // Target channel layout
            _FindAVSampleFormat(player->aformat.bytes), // Target fmt
            player->aformat.samplerate, // Target samplerate
            acodec_ctx->channel_layout, // Source channel layout
            acodec_ctx->sample_fmt, // Source fmt
            acodec_ctx->sample_rate, // Source samplerate
            0, NULL);
        if(swr_init((struct SwrContext *)player->swr) != 0) {
            Kit_SetError("Unable to initialize audio converter context");
            goto error;
        }

        player->abuffer = Kit_CreateBuffer(KIT_ABUFFERSIZE);
        if(player->abuffer == NULL) {
            Kit_SetError("Unable to initialize audio ringbuffer");
            goto error;
        }

        player->tmp_aframe = av_frame_alloc();
        if(player->tmp_aframe == NULL) {
            Kit_SetError("Unable to initialize temporary audio frame");
            goto error;
        }
    }

    // Initialize video codec information is initialized
    vcodec_ctx = (AVCodecContext*)player->vcodec_ctx;
    if(vcodec_ctx != NULL) {
        player->vformat.is_enabled = true;
        player->vformat.width = vcodec_ctx->width;
        player->vformat.height = vcodec_ctx->height;
        _FindPixelFormat(vcodec_ctx->pix_fmt, &player->vformat.format);

        player->sws = sws_getContext(
            vcodec_ctx->width, // Source w
            vcodec_ctx->height, // Source h
            vcodec_ctx->pix_fmt, // Source fmt
            vcodec_ctx->width, // Target w
            vcodec_ctx->height, // Target h
            _FindAVPixelFormat(player->vformat.format), // Target fmt
            SWS_BICUBIC,
            NULL, NULL, NULL);
        if((struct SwsContext *)player->sws == NULL) {
            Kit_SetError("Unable to initialize video converter context");
            goto error;
        }

        player->vbuffer = Kit_CreateBuffer(KIT_VBUFFERSIZE);
        if(player->vbuffer == NULL) {
            Kit_SetError("Unable to initialize video ringbuffer");
            goto error;
        }

        player->tmp_vframe = av_frame_alloc();
        if(player->tmp_vframe == NULL) {
            Kit_SetError("Unable to initialize temporary video frame");
            goto error;
        }
    }

    player->cbuffer = Kit_CreateBuffer(KIT_CBUFFERSIZE);
    if(player->cbuffer == NULL) {
        Kit_SetError("Unable to initialize control ringbuffer");
        goto error;
    }

    player->vmutex = SDL_CreateMutex();
    if(player->vmutex == NULL) {
        Kit_SetError("Unable to allocate video mutex");
        goto error;
    }

    player->amutex = SDL_CreateMutex();
    if(player->amutex == NULL) {
        Kit_SetError("Unable to allocate audio mutex");
        goto error;
    }

    player->cmutex = SDL_CreateMutex();
    if(player->cmutex == NULL) {
        Kit_SetError("Unable to allocate control buffer mutex");
        goto error;
    }

    player->dec_thread = SDL_CreateThread(_DecoderThread, "Kit Decoder Thread", player);
    if(player->dec_thread == NULL) {
        Kit_SetError("Unable to create a decoder thread: %s", SDL_GetError());
        goto error;
    }

    return player;

error:
    if(player->amutex != NULL) {
        SDL_DestroyMutex(player->amutex);
    }
    if(player->vmutex != NULL) {
        SDL_DestroyMutex(player->vmutex);
    }
    if(player->cmutex != NULL) {
        SDL_DestroyMutex(player->cmutex);
    }
    if(player->tmp_aframe != NULL) {
        av_frame_free((AVFrame**)&player->tmp_aframe);
    }
    if(player->tmp_vframe != NULL) {
        av_frame_free((AVFrame**)&player->tmp_vframe);
    }
    if(player->vbuffer != NULL) {
        Kit_DestroyBuffer((Kit_Buffer*)player->vbuffer);
    }
    if(player->abuffer != NULL) {
        Kit_DestroyBuffer((Kit_Buffer*)player->abuffer);
    }
    if(player->cbuffer != NULL) {
        Kit_DestroyBuffer((Kit_Buffer*)player->cbuffer);
    }
    if(player->sws != NULL) {
        sws_freeContext((struct SwsContext *)player->sws);
    }
    if(player->swr != NULL) {
        swr_free((struct SwrContext **)player->swr);
    }
    if(player != NULL) {
        free(player);
    }
    return NULL;
}

void Kit_ClosePlayer(Kit_Player *player) {
    if(player == NULL) return;

    // Kill the decoder thread
    player->state = KIT_CLOSED;
    SDL_WaitThread(player->dec_thread, NULL);
    SDL_DestroyMutex(player->vmutex);
    SDL_DestroyMutex(player->amutex);
    SDL_DestroyMutex(player->cmutex);

    // Free up the ffmpeg context
    if(player->sws != NULL) {
        sws_freeContext((struct SwsContext *)player->sws);
    }
    if(player->swr != NULL) {
        swr_free((struct SwrContext **)&player->swr);
    }
    if(player->tmp_vframe != NULL) {
        av_frame_free((AVFrame**)&player->tmp_vframe);
    }
    if(player->tmp_aframe != NULL) {
        av_frame_free((AVFrame**)&player->tmp_aframe);
    }
    avcodec_close((AVCodecContext*)player->acodec_ctx);
    avcodec_close((AVCodecContext*)player->vcodec_ctx);
    avcodec_free_context((AVCodecContext**)&player->acodec_ctx);
    avcodec_free_context((AVCodecContext**)&player->vcodec_ctx);

    // Free local audio buffers
    if(player->cbuffer != NULL) {
        _FlushControlBuffer(player);
        Kit_DestroyBuffer((Kit_Buffer*)player->cbuffer);
    }

    // Free local audio buffers
    if(player->abuffer != NULL) {
        _FlushAudioBuffer(player);
        Kit_DestroyBuffer((Kit_Buffer*)player->abuffer);
    }

    // Free local video buffers
    if(player->vbuffer != NULL) {
        _FlushVideoBuffer(player);
        Kit_DestroyBuffer((Kit_Buffer*)player->vbuffer);
    }

    // Free the player structure itself
    free(player);
}

int Kit_RefreshTexture(Kit_Player *player, SDL_Texture *texture) {
    assert(player != NULL);

    if(player->src->vstream_idx == -1) {
        return 0;
    }

    assert(texture != NULL);

    // If paused or stopped, do nothing
    if(player->state == KIT_PAUSED) {
        return 0;
    }
    if(player->state == KIT_STOPPED) {
        return 0;
    }

    // Read a packet from buffer, if one exists. Stop here if not.
    Kit_VideoPacket *packet = NULL;
    Kit_VideoPacket *n_packet = NULL;
    if(SDL_LockMutex(player->vmutex) == 0) {
        packet = (Kit_VideoPacket*)Kit_PeekBuffer((Kit_Buffer*)player->vbuffer);
        if(packet == NULL) {
            SDL_UnlockMutex(player->vmutex);
            return 0;
        }

        // Print some data
        double cur_video_ts = _GetSystemTime() - player->clock_sync;

        // Check if we want the packet
        if(packet->pts > cur_video_ts + VIDEO_SYNC_THRESHOLD) {
            // Video is ahead, don't show yet.
            SDL_UnlockMutex(player->vmutex);
            return 0;
        } else if(packet->pts < cur_video_ts - VIDEO_SYNC_THRESHOLD) {
            // Video is lagging, skip until we find a good PTS to continue from.
            while(packet != NULL) {
                Kit_AdvanceBuffer((Kit_Buffer*)player->vbuffer);
                n_packet = (Kit_VideoPacket*)Kit_PeekBuffer((Kit_Buffer*)player->vbuffer);
                if(n_packet == NULL) {
                    break;
                }
                _FreeVideoPacket(packet);
                packet = n_packet;
                if(packet->pts > cur_video_ts - VIDEO_SYNC_THRESHOLD) {
                    break;
                }
            }
        }

        // Advance buffer one frame forwards
        Kit_AdvanceBuffer((Kit_Buffer*)player->vbuffer);
        player->vclock_pos = packet->pts;

        // Update textures as required. Handle UYV frames separately.
        if(player->vformat.format == SDL_PIXELFORMAT_YV12
            || player->vformat.format == SDL_PIXELFORMAT_IYUV)
        {
            SDL_UpdateYUVTexture(
                texture, NULL, 
                packet->frame->data[0], packet->frame->linesize[0],
                packet->frame->data[1], packet->frame->linesize[1],
                packet->frame->data[2], packet->frame->linesize[2]);
        } 
        else {
            SDL_UpdateTexture(
                texture, NULL,
                packet->frame->data[0],
                packet->frame->linesize[0]);
        }

        _FreeVideoPacket(packet);
        SDL_UnlockMutex(player->vmutex);
    } else {
        Kit_SetError("Unable to lock video buffer mutex");
        return 1;
    }

    return 0;
}

int Kit_GetAudioData(Kit_Player *player, unsigned char *buffer, int length, int cur_buf_len) {
    assert(player != NULL);

    // If there is no audio stream, don't bother.
    if(player->src->astream_idx == -1) {
        return 0;
    }

    // If asked for nothing, don't return anything either :P
    if(length == 0) {
        return 0;
    }

    assert(buffer != NULL);

    // If paused or stopped, do nothing
    if(player->state == KIT_PAUSED) {
        return 0;
    }
    if(player->state == KIT_STOPPED) {
        return 0;
    }

    // Read a packet from buffer, if one exists. Stop here if not.
    int ret = 0;
    Kit_AudioPacket *packet = NULL;
    Kit_AudioPacket *n_packet = NULL;
    if(SDL_LockMutex(player->amutex) == 0) {
        packet = (Kit_AudioPacket*)Kit_PeekBuffer((Kit_Buffer*)player->abuffer);
        if(packet == NULL) {
            SDL_UnlockMutex(player->amutex);
            return 0;
        }

        int bytes_per_sample = player->aformat.bytes * player->aformat.channels;
        double bps = bytes_per_sample * player->aformat.samplerate;
        double cur_audio_ts = _GetSystemTime() - player->clock_sync + ((double)cur_buf_len / bps);
        double diff = cur_audio_ts - packet->pts;
        int diff_samples = fabs(diff) * player->aformat.samplerate;
        
        if(packet->pts > cur_audio_ts + AUDIO_SYNC_THRESHOLD) {
            // Audio is ahead, fill buffer with some silence
            int max_diff_samples = length / bytes_per_sample;
            int max_samples = (max_diff_samples < diff_samples) ? max_diff_samples : diff_samples;

            av_samples_set_silence(
                &buffer,
                0, // Offset
                max_samples,
                player->aformat.channels,
                _FindAVSampleFormat(player->aformat.format));

            int diff_bytes = max_samples * bytes_per_sample;

            SDL_UnlockMutex(player->amutex);
            return diff_bytes;

        } else if(packet->pts < cur_audio_ts - AUDIO_SYNC_THRESHOLD) {
            // Audio is lagging, skip until good pts is found

            while(1) {
                Kit_AdvanceBuffer((Kit_Buffer*)player->abuffer);
                n_packet = (Kit_AudioPacket*)Kit_PeekBuffer((Kit_Buffer*)player->abuffer);
                if(n_packet != NULL) {
                    packet = n_packet;
                } else {
                    break;
                }
                if(packet->pts > cur_audio_ts - AUDIO_SYNC_THRESHOLD) {
                    break;
                }
            }
        }

        if(length > 0) {
            ret += Kit_ReadRingBuffer(packet->rb, (char*)buffer, length);
        }

        if(Kit_GetRingBufferLength(packet->rb) == 0) {
            Kit_AdvanceBuffer((Kit_Buffer*)player->abuffer);
            _FreeAudioPacket(packet);
        } else {
            double adjust = (double)ret / bps;
            packet->pts += adjust;
        }

        SDL_UnlockMutex(player->amutex);
    } else {
        Kit_SetError("Unable to lock audio buffer mutex");
        ret = 1;
    }

    return ret;
}

void Kit_GetPlayerInfo(const Kit_Player *player, Kit_PlayerInfo *info) {
    assert(player != NULL);
    assert(info != NULL);

    AVCodecContext *acodec_ctx = (AVCodecContext*)player->acodec_ctx;
    AVCodecContext *vcodec_ctx = (AVCodecContext*)player->vcodec_ctx;

    // Reset everything to 0. We might not fill all fields.
    memset(info, 0, sizeof(Kit_PlayerInfo));

    if(acodec_ctx != NULL) {
        strncpy(info->acodec, acodec_ctx->codec->name, KIT_CODECMAX-1);
        strncpy(info->acodec_name, acodec_ctx->codec->long_name, KIT_CODECNAMEMAX-1);
        memcpy(&info->audio, &player->aformat, sizeof(Kit_AudioFormat));
    }
    if(vcodec_ctx != NULL) {
        strncpy(info->vcodec, vcodec_ctx->codec->name, KIT_CODECMAX-1);
        strncpy(info->vcodec_name, vcodec_ctx->codec->long_name, KIT_CODECNAMEMAX-1);
        memcpy(&info->video, &player->vformat, sizeof(Kit_VideoFormat));
    }
}

Kit_PlayerState Kit_GetPlayerState(const Kit_Player *player) {
    assert(player != NULL);

    return player->state;
}

void Kit_PlayerPlay(Kit_Player *player) {
    assert(player != NULL);

    if(player->state == KIT_PLAYING) {
        return;
    }
    if(player->state == KIT_STOPPED) {
        player->clock_sync = _GetSystemTime();
    }
    if(player->state == KIT_PAUSED) {
        player->clock_sync += _GetSystemTime() - player->pause_start;
    }
    player->state = KIT_PLAYING;
}

void Kit_PlayerStop(Kit_Player *player) {
    assert(player != NULL);

    if(player->state == KIT_STOPPED) {
        return;
    }
    player->state = KIT_STOPPED;
}

void Kit_PlayerPause(Kit_Player *player) {
    assert(player != NULL);

    if(player->state != KIT_PLAYING) {
        return;
    }
    player->pause_start = _GetSystemTime();
    player->state = KIT_PAUSED;
}

int Kit_PlayerSeek(Kit_Player *player, double m_time) {
    assert(player != NULL);

    // Send packets to control stream
    if(SDL_LockMutex(player->cmutex) == 0) {
        // Flush audio and video buffers, then set seek, then unlock control queue mutex.
        Kit_WriteBuffer((Kit_Buffer*)player->cbuffer, _CreateControlPacket(KIT_CONTROL_FLUSH, 0));
        Kit_WriteBuffer((Kit_Buffer*)player->cbuffer, _CreateControlPacket(KIT_CONTROL_SEEK, m_time));
        SDL_UnlockMutex(player->cmutex);
    } else {
        Kit_SetError("Unable to lock control queue mutex");
        return 1;
    }

    return 0;
}

double Kit_GetPlayerDuration(const Kit_Player *player) {
    assert(player != NULL);

    AVFormatContext *fmt_ctx = (AVFormatContext *)player->src->format_ctx;
    return (fmt_ctx->duration / AV_TIME_BASE);
}

double Kit_GetPlayerPosition(const Kit_Player *player) {
    assert(player != NULL);

    return player->vclock_pos;
}