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authorPicca Frédéric-Emmanuel <picca@synchrotron-soleil.fr>2017-08-18 14:48:52 +0200
committerPicca Frédéric-Emmanuel <picca@synchrotron-soleil.fr>2017-08-18 14:48:52 +0200
commitf7bdc2acff3c13a6d632c28c4569690ab106eed7 (patch)
tree9d67cdb7152ee4e711379e03fe0546c7c3b97303 /silx/gui/plot3d/Plot3DWidget.py
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+# coding: utf-8
+# /*##########################################################################
+#
+# Copyright (c) 2015-2017 European Synchrotron Radiation Facility
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+# ###########################################################################*/
+"""This module provides a Qt widget embedding an OpenGL scene."""
+
+from __future__ import absolute_import
+
+__authors__ = ["T. Vincent"]
+__license__ = "MIT"
+__date__ = "26/01/2017"
+
+
+import logging
+
+from silx.gui import qt
+from silx.gui.plot.Colors import rgba
+from silx.gui.plot3d import Plot3DActions
+from .._utils import convertArrayToQImage
+
+from .._glutils import gl
+from .scene import interaction, primitives, transform
+from . import scene
+
+import numpy
+
+
+_logger = logging.getLogger(__name__)
+
+
+class _OverviewViewport(scene.Viewport):
+ """A scene displaying the orientation of the data in another scene.
+
+ :param Camera camera: The camera to track.
+ """
+
+ def __init__(self, camera=None):
+ super(_OverviewViewport, self).__init__()
+ self.size = 100, 100
+
+ self.scene.transforms = [transform.Scale(2.5, 2.5, 2.5)]
+
+ axes = primitives.Axes()
+ self.scene.children.append(axes)
+
+ if camera is not None:
+ camera.addListener(self._cameraChanged)
+
+ def _cameraChanged(self, source):
+ """Listen to camera in other scene for transformation updates.
+
+ Sync the overview camera to point in the same direction
+ but from a sphere centered on origin.
+ """
+ position = -12. * source.extrinsic.direction
+ self.camera.extrinsic.position = position
+
+ self.camera.extrinsic.setOrientation(
+ source.extrinsic.direction, source.extrinsic.up)
+
+
+class Plot3DWidget(qt.QGLWidget):
+ """QGLWidget with a 3D viewport and an overview."""
+
+ def __init__(self, parent=None):
+ if not qt.QGLFormat.hasOpenGL(): # Check if any OpenGL is available
+ raise RuntimeError(
+ 'OpenGL is not available on this platform: 3D disabled')
+
+ self._devicePixelRatio = 1.0 # Store GL canvas/QWidget ratio
+ self._isOpenGL21 = False
+ self._firstRender = True
+
+ format_ = qt.QGLFormat()
+ format_.setRgba(True)
+ format_.setDepth(False)
+ format_.setStencil(False)
+ format_.setVersion(2, 1)
+ format_.setDoubleBuffer(True)
+
+ super(Plot3DWidget, self).__init__(format_, parent)
+ self.setAutoFillBackground(False)
+ self.setMouseTracking(True)
+
+ self.setFocusPolicy(qt.Qt.StrongFocus)
+ self._copyAction = Plot3DActions.CopyAction(parent=self, plot3d=self)
+ self.addAction(self._copyAction)
+
+ self._updating = False # True if an update is requested
+
+ # Main viewport
+ self.viewport = scene.Viewport()
+ self.viewport.background = 0.2, 0.2, 0.2, 1.
+
+ sceneScale = transform.Scale(1., 1., 1.)
+ self.viewport.scene.transforms = [sceneScale,
+ transform.Translate(0., 0., 0.)]
+
+ # Overview area
+ self.overview = _OverviewViewport(self.viewport.camera)
+
+ self.setBackgroundColor((0.2, 0.2, 0.2, 1.))
+
+ # Window describing on screen area to render
+ self.window = scene.Window(mode='framebuffer')
+ self.window.viewports = [self.viewport, self.overview]
+
+ self.eventHandler = interaction.CameraControl(
+ self.viewport, orbitAroundCenter=False,
+ mode='position', scaleTransform=sceneScale,
+ selectCB=None)
+
+ self.viewport.addListener(self._redraw)
+
+ def setProjection(self, projection):
+ """Change the projection in use.
+
+ :param str projection: In 'perspective', 'orthographic'.
+ """
+ if projection == 'orthographic':
+ projection = transform.Orthographic(size=self.viewport.size)
+ elif projection == 'perspective':
+ projection = transform.Perspective(fovy=30.,
+ size=self.viewport.size)
+ else:
+ raise RuntimeError('Unsupported projection: %s' % projection)
+
+ self.viewport.camera.intrinsic = projection
+ self.viewport.resetCamera()
+
+ def getProjection(self):
+ """Return the current camera projection mode as a str.
+
+ See :meth:`setProjection`
+ """
+ projection = self.viewport.camera.intrinsic
+ if isinstance(projection, transform.Orthographic):
+ return 'orthographic'
+ elif isinstance(projection, transform.Perspective):
+ return 'perspective'
+ else:
+ raise RuntimeError('Unknown projection in use')
+
+ def setBackgroundColor(self, color):
+ """Set the background color of the OpenGL view.
+
+ :param color: RGB color of the isosurface: name, #RRGGBB or RGB values
+ :type color:
+ QColor, str or array-like of 3 or 4 float in [0., 1.] or uint8
+ """
+ color = rgba(color)
+ self.viewport.background = color
+ self.overview.background = color[0]*0.5, color[1]*0.5, color[2]*0.5, 1.
+
+ def getBackgroundColor(self):
+ """Returns the RGBA background color (QColor)."""
+ return qt.QColor.fromRgbF(*self.viewport.background)
+
+ def centerScene(self):
+ """Position the center of the scene at the center of rotation."""
+ self.viewport.resetCamera()
+
+ def resetZoom(self, face='front'):
+ """Reset the camera position to a default.
+
+ :param str face: The direction the camera is looking at:
+ side, front, back, top, bottom, right, left.
+ Default: front.
+ """
+ self.viewport.camera.extrinsic.reset(face=face)
+ self.centerScene()
+
+ def _redraw(self, source=None):
+ """Viewport listener to require repaint"""
+ if not self._updating and self.viewport.dirty:
+ self._updating = True # Mark that an update is requested
+ self.update() # Queued repaint (i.e., asynchronous)
+
+ def sizeHint(self):
+ return qt.QSize(400, 300)
+
+ def initializeGL(self):
+ # Check if OpenGL2 is available
+ versionflags = self.format().openGLVersionFlags()
+ self._isOpenGL21 = bool(versionflags & qt.QGLFormat.OpenGL_Version_2_1)
+ if not self._isOpenGL21:
+ _logger.error(
+ '3D rendering is disabled: OpenGL 2.1 not available')
+
+ messageBox = qt.QMessageBox(parent=self)
+ messageBox.setIcon(qt.QMessageBox.Critical)
+ messageBox.setWindowTitle('Error')
+ messageBox.setText('3D rendering is disabled.\n\n'
+ 'Reason: OpenGL 2.1 is not available.')
+ messageBox.addButton(qt.QMessageBox.Ok)
+ messageBox.setWindowModality(qt.Qt.WindowModal)
+ messageBox.setAttribute(qt.Qt.WA_DeleteOnClose)
+ messageBox.show()
+
+ def paintGL(self):
+ # In case paintGL is called by the system and not through _redraw,
+ # Mark as updating.
+ self._updating = True
+
+ if hasattr(self, 'windowHandle'): # Qt 5
+ devicePixelRatio = self.windowHandle().devicePixelRatio()
+ if devicePixelRatio != self._devicePixelRatio:
+ # Move window from one screen to another one
+ self._devicePixelRatio = devicePixelRatio
+ # Resize might not be called, so call it explicitly
+ self.resizeGL(int(self.width() * devicePixelRatio),
+ int(self.height() * devicePixelRatio))
+
+ if not self._isOpenGL21:
+ # Cannot render scene, just clear the color buffer.
+ ox, oy = self.viewport.origin
+ w, h = self.viewport.size
+ gl.glViewport(ox, oy, w, h)
+
+ gl.glClearColor(*self.viewport.background)
+ gl.glClear(gl.GL_COLOR_BUFFER_BIT)
+
+ else:
+ # Update near and far planes only if viewport needs refresh
+ if self.viewport.dirty:
+ self.viewport.adjustCameraDepthExtent()
+
+ self.window.render(self.context(), self._devicePixelRatio)
+
+ if self._firstRender: # TODO remove this ugly hack
+ self._firstRender = False
+ self.centerScene()
+ self._updating = False
+
+ def resizeGL(self, width, height):
+ self.window.size = width, height
+ self.viewport.size = width, height
+ overviewWidth, overviewHeight = self.overview.size
+ self.overview.origin = width - overviewWidth, height - overviewHeight
+
+ def grabGL(self):
+ """Renders the OpenGL scene into a numpy array
+
+ :returns: OpenGL scene RGB rasterization
+ :rtype: QImage
+ """
+ if not self._isOpenGL21:
+ _logger.error('OpenGL 2.1 not available, cannot save OpenGL image')
+ height, width = self.window.shape
+ image = numpy.zeros((height, width, 3), dtype=numpy.uint8)
+
+ else:
+ self.makeCurrent()
+ image = self.window.grab(qt.QGLContext.currentContext())
+
+ return convertArrayToQImage(image)
+
+ def wheelEvent(self, event):
+ xpixel = event.x() * self._devicePixelRatio
+ ypixel = event.y() * self._devicePixelRatio
+ if hasattr(event, 'delta'): # Qt4
+ angle = event.delta() / 8.
+ else: # Qt5
+ angle = event.angleDelta().y() / 8.
+ event.accept()
+
+ if angle != 0:
+ self.makeCurrent()
+ self.eventHandler.handleEvent('wheel', xpixel, ypixel, angle)
+
+ def keyPressEvent(self, event):
+ keycode = event.key()
+ # No need to accept QKeyEvent
+
+ converter = {
+ qt.Qt.Key_Left: 'left',
+ qt.Qt.Key_Right: 'right',
+ qt.Qt.Key_Up: 'up',
+ qt.Qt.Key_Down: 'down'
+ }
+ direction = converter.get(keycode, None)
+ if direction is not None:
+ if event.modifiers() == qt.Qt.ControlModifier:
+ self.viewport.camera.rotate(direction)
+ elif event.modifiers() == qt.Qt.ShiftModifier:
+ self.viewport.moveCamera(direction)
+ else:
+ self.viewport.orbitCamera(direction)
+
+ else:
+ # Key not handled, call base class implementation
+ super(Plot3DWidget, self).keyPressEvent(event)
+
+ # Mouse events #
+ _MOUSE_BTNS = {1: 'left', 2: 'right', 4: 'middle'}
+
+ def mousePressEvent(self, event):
+ xpixel = event.x() * self._devicePixelRatio
+ ypixel = event.y() * self._devicePixelRatio
+ btn = self._MOUSE_BTNS[event.button()]
+ event.accept()
+
+ self.makeCurrent()
+ self.eventHandler.handleEvent('press', xpixel, ypixel, btn)
+
+ def mouseMoveEvent(self, event):
+ xpixel = event.x() * self._devicePixelRatio
+ ypixel = event.y() * self._devicePixelRatio
+ event.accept()
+
+ self.makeCurrent()
+ self.eventHandler.handleEvent('move', xpixel, ypixel)
+
+ def mouseReleaseEvent(self, event):
+ xpixel = event.x() * self._devicePixelRatio
+ ypixel = event.y() * self._devicePixelRatio
+ btn = self._MOUSE_BTNS[event.button()]
+ event.accept()
+
+ self.makeCurrent()
+ self.eventHandler.handleEvent('release', xpixel, ypixel, btn)