diff options
Diffstat (limited to 'silx/resources/opencl/bitonic.cl')
-rw-r--r-- | silx/resources/opencl/bitonic.cl | 232 |
1 files changed, 122 insertions, 110 deletions
diff --git a/silx/resources/opencl/bitonic.cl b/silx/resources/opencl/bitonic.cl index f1cb55c..4096ce8 100644 --- a/silx/resources/opencl/bitonic.cl +++ b/silx/resources/opencl/bitonic.cl @@ -45,39 +45,40 @@ // The _FILE extension correspond to the formula found in the "OpenCL in Action" supplementary files -#define VECTOR_SORT_FILE(input, dir) \ - comp = (input < shuffle(input, mask2)) ^ dir; \ - input = shuffle(input, as_uint4(comp * 2 + add2)); \ - comp = (input < shuffle(input, mask1)) ^ dir; \ - input = shuffle(input, as_uint4(comp + add1)); \ +#define VECTOR_SORT_FILE(input, dir)\ + comp = (input < shuffle(input, mask2)) ^ dir;\ + input = shuffle(input, as_uint4(comp * 2 + add2));\ + comp = (input < shuffle(input, mask1)) ^ dir;\ + input = shuffle(input, as_uint4(comp + add1));\ -#define VECTOR_SWAP_FILE(input1, input2, dir) \ - temp = input1; \ - comp = ((input1 < input2) ^ dir) * 4 + add3; \ - input1 = shuffle2(input1, input2, as_uint4(comp)); \ - input2 = shuffle2(input2, temp, as_uint4(comp)); \ +#define VECTOR_SWAP_FILE(input1, input2, dir)\ + temp = input1;\ + comp = ((input1 < input2) ^ dir) * 4 + add3;\ + input1 = shuffle2(input1, input2, as_uint4(comp));\ + input2 = shuffle2(input2, temp, as_uint4(comp));\ // Functions to be called from an actual kernel. static float8 my_sort_file(uint local_id, uint group_id, uint local_size, - float8 input, __local float4 *l_data){ + float8 input, local float4 *l_data) +{ float4 input1, input2, temp; float8 output; - int dir; - uint id, size, stride; - int4 comp; + int dir; + uint id, size, stride; + int4 comp; - uint4 mask1 = (uint4)(1, 0, 3, 2); - uint4 mask2 = (uint4)(2, 3, 0, 1); - uint4 mask3 = (uint4)(3, 2, 1, 0); + uint4 mask1 = (uint4)(1, 0, 3, 2); + uint4 mask2 = (uint4)(2, 3, 0, 1); + uint4 mask3 = (uint4)(3, 2, 1, 0); - int4 add1 = (int4)(1, 1, 3, 3); - int4 add2 = (int4)(2, 3, 2, 3); - int4 add3 = (int4)(1, 2, 2, 3); + int4 add1 = (int4)(1, 1, 3, 3); + int4 add2 = (int4)(2, 3, 2, 3); + int4 add3 = (int4)(1, 2, 2, 3); // retrieve input data input1 = (float4)(input.s0, input.s1, input.s2, input.s3); @@ -86,86 +87,91 @@ static float8 my_sort_file(uint local_id, uint group_id, uint local_size, // Find global address id = local_id * 2; - /* Sort input 1 - ascending */ - comp = input1 < shuffle(input1, mask1); - input1 = shuffle(input1, as_uint4(comp + add1)); - comp = input1 < shuffle(input1, mask2); - input1 = shuffle(input1, as_uint4(comp * 2 + add2)); - comp = input1 < shuffle(input1, mask3); - input1 = shuffle(input1, as_uint4(comp + add3)); - - /* Sort input 2 - descending */ - comp = input2 > shuffle(input2, mask1); - input2 = shuffle(input2, as_uint4(comp + add1)); - comp = input2 > shuffle(input2, mask2); - input2 = shuffle(input2, as_uint4(comp * 2 + add2)); - comp = input2 > shuffle(input2, mask3); - input2 = shuffle(input2, as_uint4(comp + add3)); - - /* Swap corresponding elements of input 1 and 2 */ - add3 = (int4)(4, 5, 6, 7); - dir = - (int) (local_id % 2); - temp = input1; - comp = ((input1 < input2) ^ dir) * 4 + add3; - input1 = shuffle2(input1, input2, as_uint4(comp)); - input2 = shuffle2(input2, temp, as_uint4(comp)); - - /* Sort data and store in local memory */ - VECTOR_SORT_FILE(input1, dir); - VECTOR_SORT_FILE(input2, dir); - l_data[id] = input1; - l_data[id+1] = input2; - - /* Create bitonic set */ - for(size = 2; size < local_size; size <<= 1) { - dir = - (int) (local_id/size & 1) ; - - for(stride = size; stride > 1; stride >>= 1) { - barrier(CLK_LOCAL_MEM_FENCE); - id = local_id + (local_id/stride)*stride; - VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir) - } - - barrier(CLK_LOCAL_MEM_FENCE); - id = local_id * 2; - input1 = l_data[id]; - input2 = l_data[id+1]; - temp = input1; - comp = ((input1 < input2) ^ dir) * 4 + add3; - input1 = shuffle2(input1, input2, as_uint4(comp)); - input2 = shuffle2(input2, temp, as_uint4(comp)); - VECTOR_SORT_FILE(input1, dir); - VECTOR_SORT_FILE(input2, dir); - l_data[id] = input1; - l_data[id+1] = input2; - } - - /* Perform bitonic merge */ - dir = - (int) (group_id % 2); - for(stride = local_size; stride > 1; stride >>= 1) { - barrier(CLK_LOCAL_MEM_FENCE); - id = local_id + (local_id/stride)*stride; - VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir) - } - barrier(CLK_LOCAL_MEM_FENCE); - - /* Perform final sort */ - id = local_id * 2; - input1 = l_data[id]; input2 = l_data[id+1]; - temp = input1; - comp = ((input1 < input2) ^ dir) * 4 + add3; - input1 = shuffle2(input1, input2, as_uint4(comp)); - input2 = shuffle2(input2, temp, as_uint4(comp)); - VECTOR_SORT_FILE(input1, dir); - VECTOR_SORT_FILE(input2, dir); - - // setup output and return it - output = (float8)(input1, input2); - return output; + /* Sort input 1 - ascending */ + comp = input1 < shuffle(input1, mask1); + input1 = shuffle(input1, as_uint4(comp + add1)); + comp = input1 < shuffle(input1, mask2); + input1 = shuffle(input1, as_uint4(comp * 2 + add2)); + comp = input1 < shuffle(input1, mask3); + input1 = shuffle(input1, as_uint4(comp + add3)); + + /* Sort input 2 - descending */ + comp = input2 > shuffle(input2, mask1); + input2 = shuffle(input2, as_uint4(comp + add1)); + comp = input2 > shuffle(input2, mask2); + input2 = shuffle(input2, as_uint4(comp * 2 + add2)); + comp = input2 > shuffle(input2, mask3); + input2 = shuffle(input2, as_uint4(comp + add3)); + + /* Swap corresponding elements of input 1 and 2 */ + add3 = (int4)(4, 5, 6, 7); + dir = - (int) (local_id % 2); + temp = input1; + comp = ((input1 < input2) ^ dir) * 4 + add3; + input1 = shuffle2(input1, input2, as_uint4(comp)); + input2 = shuffle2(input2, temp, as_uint4(comp)); + + /* Sort data and store in local memory */ + VECTOR_SORT_FILE(input1, dir); + VECTOR_SORT_FILE(input2, dir); + l_data[id] = input1; + l_data[id+1] = input2; + barrier(CLK_LOCAL_MEM_FENCE); + + /* Create bitonic set */ + for(size = 2; size < local_size; size <<= 1) { + dir = - (int) (local_id/size & 1) ; + + for(stride = size; stride > 1; stride >>= 1) { + barrier(CLK_LOCAL_MEM_FENCE); + id = local_id + (local_id/stride)*stride; + VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir) + } + + barrier(CLK_LOCAL_MEM_FENCE); + id = local_id * 2; + input1 = l_data[id]; + input2 = l_data[id+1]; + temp = input1; + comp = ((input1 < input2) ^ dir) * 4 + add3; + input1 = shuffle2(input1, input2, as_uint4(comp)); + input2 = shuffle2(input2, temp, as_uint4(comp)); + VECTOR_SORT_FILE(input1, dir); + VECTOR_SORT_FILE(input2, dir); + l_data[id] = input1; + l_data[id+1] = input2; + barrier(CLK_LOCAL_MEM_FENCE); + } + + /* Perform bitonic merge */ + dir = - (int) (group_id % 2); + for(stride = local_size; stride > 1; stride >>= 1) + { + barrier(CLK_LOCAL_MEM_FENCE); + id = local_id + (local_id/stride)*stride; + VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir) + } + barrier(CLK_LOCAL_MEM_FENCE); + + /* Perform final sort */ + id = local_id * 2; + input1 = l_data[id]; + input2 = l_data[id+1]; + temp = input1; + comp = ((input1 < input2) ^ dir) * 4 + add3; + input1 = shuffle2(input1, input2, as_uint4(comp)); + input2 = shuffle2(input2, temp, as_uint4(comp)); + VECTOR_SORT_FILE(input1, dir); + VECTOR_SORT_FILE(input2, dir); + + // setup output and return it + output = (float8)(input1, input2); + return output; } static float8 my_sort_book(uint local_id, uint group_id, uint local_size, - float8 input, __local float4 *l_data){ + float8 input, local float4 *l_data) +{ float4 input1, input2, temp; float8 output; uint4 comp, swap, mask1, mask2, add1, add2, add3; @@ -213,11 +219,13 @@ static float8 my_sort_book(uint local_id, uint group_id, uint local_size, l_data[id+1] = input2; // Perform upper stages - for(size = 2; size < local_size; size <<= 1) { + for(size = 2; size < local_size; size <<= 1) + { dir = local_id/size & 1; //Perform lower stages - for(stride = size; stride > 1; stride >>= 1) { + for(stride = size; stride > 1; stride >>= 1) + { barrier(CLK_LOCAL_MEM_FENCE); id = local_id + (local_id/stride)*stride; VECTOR_SWAP_BOOK(l_data[id], l_data[id + stride], dir) @@ -239,7 +247,8 @@ static float8 my_sort_book(uint local_id, uint group_id, uint local_size, dir = group_id % 2; // Perform bitonic merge - for(stride = local_size; stride > 1; stride >>= 1) { + for(stride = local_size; stride > 1; stride >>= 1) + { barrier(CLK_LOCAL_MEM_FENCE); id = local_id + (local_id/stride)*stride; VECTOR_SWAP_BOOK(l_data[id], l_data[id + stride], dir) @@ -269,8 +278,9 @@ static float8 my_sort_book(uint local_id, uint group_id, uint local_size, // Perform the sort on the whole array // dim0: wg=number_of_element/8 -__kernel void bsort_all(__global float4 *g_data, - __local float4 *l_data) { +kernel void bsort_all(global float4 *g_data, + local float4 *l_data) +{ float4 input1, input2; float8 input, output; uint id, global_start; @@ -293,8 +303,9 @@ __kernel void bsort_all(__global float4 *g_data, // Perform the sort along the horizontal axis of a 2D image // dim0 = y: wg=1 // dim1 = x: wg=number_of_element/8 -__kernel void bsort_horizontal(__global float *g_data, - __local float4 *l_data) { +kernel void bsort_horizontal(global float *g_data, + local float4 *l_data) +{ float8 input, output; uint id, global_start, offset; @@ -331,8 +342,9 @@ __kernel void bsort_horizontal(__global float *g_data, // dim1 = x: wg=1 // check if transposing +bsort_horizontal is not more efficient ? -__kernel void bsort_vertical(__global float *g_data, - __local float4 *l_data) { +kernel void bsort_vertical(global float *g_data, + local float4 *l_data) +{ // we need to read 8 float position along the vertical axis float8 input, output; uint id, global_start, padding; @@ -342,7 +354,7 @@ __kernel void bsort_vertical(__global float *g_data, id = get_local_id(0) * 8 * padding + get_global_id(1); global_start = get_group_id(0) * get_local_size(0) * 8 * padding + id; - input = (float8)(g_data[global_start ], + input = (float8)(g_data[global_start ], g_data[global_start + padding ], g_data[global_start + 2*padding], g_data[global_start + 3*padding], @@ -365,8 +377,8 @@ __kernel void bsort_vertical(__global float *g_data, //Tested working reference kernel frm the book. This only works under Linux -__kernel void bsort_book(__global float4 *g_data, - __local float4 *l_data) { +kernel void bsort_book(global float4 *g_data, + local float4 *l_data) { float4 input1, input2, temp; uint4 comp, swap, mask1, mask2, add1, add2, add3; uint id, dir, global_start, size, stride; @@ -459,7 +471,7 @@ __kernel void bsort_book(__global float4 *g_data, //Tested working reference kernel from the addition files. This only works under any operating system /* Perform initial sort */ -__kernel void bsort_file(__global float4 *g_data, __local float4 *l_data) { +kernel void bsort_file(global float4 *g_data, local float4 *l_data) { int dir; uint id, global_start, size, stride; |