# coding: utf-8 # /*########################################################################## # # Copyright (c) 2014-2019 European Synchrotron Radiation Facility # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # # ###########################################################################*/ """Abstraction of OpenGL context. It defines a way to get current OpenGL context to support multiple OpenGL contexts. """ __authors__ = ["T. Vincent"] __license__ = "MIT" __date__ = "25/07/2016" import contextlib class _DEFAULT_CONTEXT(object): """The default value for OpenGL context""" pass _context = _DEFAULT_CONTEXT """The current OpenGL context""" def getCurrent(): """Returns platform dependent object of current OpenGL context. This is useful to associate OpenGL resources with the context they are created in. :return: Platform specific OpenGL context """ return _context def setCurrent(context=_DEFAULT_CONTEXT): """Set a platform dependent OpenGL context :param context: Platform dependent GL context """ global _context _context = context @contextlib.contextmanager def current(context): """Context manager setting the platform-dependent GL context :param context: Platform dependent GL context """ previous_context = getCurrent() setCurrent(context) yield setCurrent(previous_context)