# coding: utf-8 # /*########################################################################## # # Copyright (c) 2014-2017 European Synchrotron Radiation Facility # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # # ###########################################################################*/ """Abstraction of OpenGL context. It defines a way to get current OpenGL context to support multiple OpenGL contexts. """ __authors__ = ["T. Vincent"] __license__ = "MIT" __date__ = "25/07/2016" # context ##################################################################### def _defaultGLContextGetter(): return None _glContextGetter = _defaultGLContextGetter def getGLContext(): """Returns platform dependent object of current OpenGL context. This is useful to associate OpenGL resources with the context they are created in. :return: Platform specific OpenGL context :rtype: None by default or a platform dependent object""" return _glContextGetter() def setGLContextGetter(getter=_defaultGLContextGetter): """Set a platform dependent function to retrieve the current OpenGL context :param getter: Platform dependent GL context getter :type getter: Function with no args returning the current OpenGL context """ global _glContextGetter _glContextGetter = getter