summaryrefslogtreecommitdiff
path: root/SparkleShare/Windows/SparkleUI.cs
diff options
context:
space:
mode:
Diffstat (limited to 'SparkleShare/Windows/SparkleUI.cs')
-rw-r--r--SparkleShare/Windows/SparkleUI.cs73
1 files changed, 73 insertions, 0 deletions
diff --git a/SparkleShare/Windows/SparkleUI.cs b/SparkleShare/Windows/SparkleUI.cs
new file mode 100644
index 0000000..31f5ebb
--- /dev/null
+++ b/SparkleShare/Windows/SparkleUI.cs
@@ -0,0 +1,73 @@
+// SparkleShare, a collaboration and sharing tool.
+// Copyright (C) 2010 Hylke Bons <hylkebons@gmail.com>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+
+using System;
+using System.Threading;
+using System.Windows.Forms;
+
+using SparkleLib;
+
+namespace SparkleShare {
+
+ public class SparkleUI {
+
+ public SparkleSetup Setup;
+ public SparkleEventLogWindow EventLog;
+ public SparkleBubbles Bubbles;
+ public SparkleStatusIcon StatusIcon;
+ public SparkleAbout About;
+ public SparkleNote Note;
+
+ static SparkleUI ()
+ {
+ Application.ThreadException += OnUnhandledException;
+ Application.SetUnhandledExceptionMode (UnhandledExceptionMode.CatchException);
+ }
+
+
+ public SparkleUI ()
+ {
+ // FIXME: The second time windows are shown, the windows
+ // don't have the smooth ease in animation, but appear abruptly.
+ // The ease out animation always seems to work
+ Setup = new SparkleSetup ();
+ EventLog = new SparkleEventLogWindow();
+ About = new SparkleAbout ();
+ Bubbles = new SparkleBubbles ();
+ StatusIcon = new SparkleStatusIcon ();
+ Note = new SparkleNote ();
+
+ Program.Controller.UIHasLoaded ();
+ }
+
+
+ public void Run ()
+ {
+ Application.Run ();
+ StatusIcon.Dispose ();
+ }
+
+ private static void OnUnhandledException (object sender, ThreadExceptionEventArgs exception_args)
+ {
+ try {
+ SparkleLogger.WriteCrashReport (exception_args.Exception);
+ } finally {
+ Environment.Exit (-1);
+ }
+ }
+ }
+}