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-rw-r--r--include/swobject.h55
1 files changed, 0 insertions, 55 deletions
diff --git a/include/swobject.h b/include/swobject.h
deleted file mode 100644
index 27eafd6..0000000
--- a/include/swobject.h
+++ /dev/null
@@ -1,55 +0,0 @@
-#ifndef SWOBJECT_H
-#define SWOBJECT_H
-
-#include <utilfuns.h>
-#if !defined(__GNUC__) && !defined(_WIN32_WCE)
-#else
-#include <unixstr.h>
-#endif
-
-#include <defs.h>
-
-SWORD_NAMESPACE_START
-#define SWDYNAMIC_CAST(className, object) (className *)((object)?((object->getClass()->isAssignableFrom(#className))?object:0):0)
-
-/**
-* Class used for SWDYNAMIC_CAST to save the inheritance order.
-*/
-class SWDLLEXPORT SWClass {
-private:
- const char **descends;
-
-public:
- SWClass(const char **descends) {
- this->descends = descends;
- }
-
- bool isAssignableFrom(const char *className) const {
- for (int i = 0; descends[i]; i++) {
- if (!stricmp(descends[i], className))
- return true;
- }
- return false;
- }
-};
-
-/** Base class for major Sword classes.
-* SWObject is the base class for major Sword classes like SWKey.
-* It is used because dynamic_cast is not available on all plattforms supported
-* by Sword. Use SWDYNAMIC_CAST(classname, object) instead of dynamic_cast<classname>(object).
-*/
-class SWObject {
-protected:
- SWClass * myclass;
-
-public:
- /** Use this to get the class definition and inheritance order.
- * @return The class definition of this object
- */
- const SWClass *getClass () const {
- return myclass;
- }
-};
-
-SWORD_NAMESPACE_END
-#endif