%{ #include "swcom.h" using namespace sword; %} class SWCom : public SWModule { protected: SWCom(const char *imodname = 0, const char *imoddesc = 0, SWDisplay * idisp = 0, SWTextEncoding enc = ENC_UNKNOWN, SWTextDirection dir = DIRECTION_LTR, SWTextMarkup mark = FMT_UNKNOWN, const char* ilang = 0); virtual ~SWCom(); };