%{ #include "swtext.h" using namespace sword; %} class SWText : public SWModule { public: SWText (const char *imodname = 0, const char *imoddesc = 0, SWDisplay * idisp = 0, SWTextEncoding encoding = ENC_UNKNOWN, SWTextDirection dir = DIRECTION_LTR, SWTextMarkup markup = FMT_UNKNOWN, const char* ilang = 0); virtual ~ SWText (); };