/****************************************************************************** * * swconfig.h - definition of Class SWConfig used for saving and * retrieval of configuration information * * $Id: swconfig.h 3515 2017-11-01 11:38:09Z scribe $ * * Copyright 1997-2013 CrossWire Bible Society (http://www.crosswire.org) * CrossWire Bible Society * P. O. Box 2528 * Tempe, AZ 85280-2528 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation version 2. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * */ #ifndef SWCONFIG_H #define SWCONFIG_H #include #include #include #include SWORD_NAMESPACE_START typedef multimapwithdefault < SWBuf, SWBuf, std::less < SWBuf > >ConfigEntMap; typedef std::map < SWBuf, ConfigEntMap, std::less < SWBuf > >SectionMap; /** The class to read and save settings using a file on disk. * */ class SWDLLEXPORT SWConfig { public: /** Map of available sections * The map of available sections. */ /** Constructor of SWConfig * @param fileName The storage path for this config. */ SWConfig(const char *fileName); SWConfig(); virtual ~SWConfig(); /** Get the section map for the config */ virtual SectionMap &getSections(); const SectionMap &getSections() const { return const_cast(this)->getSections(); } /** Load the content from datastore */ virtual void load(); /** Save the content of this config object to the datastore */ virtual void save() const; /** Merges into this config the values from addFrom * @param addFrom The config which values should be merged to this config object. Already existing values will be overwritten. */ virtual void augment(SWConfig &addFrom); /** Get a specified section from config, creating the section if needed * There is no const version of this method because it returns a ConfigEntMap reference, creating the requested section if it doesn't exist. * @param section section name to retrieve */ ConfigEntMap &getSection(const char *section) { return getSections()[section]; } /** This operator provides a conventient syntax to get and store config values * * config[section][key] = value; * value = config[section][key]; * * The following will work:\n * * @code * SWConfig config("/home/user/.settings"); * config["Colors"]["Background"] = "red"; * @endcode */ ConfigEntMap &operator [](const char *section) { return getSection(section); } /** shorthand operator for augment */ SWConfig &operator +=(SWConfig &addFrom) { augment(addFrom); return *this; } /** get a value from a [section] key=value * @param section the section name containing the key * @param key the key to which the value is associated * @return the value associated with the key in the provided section */ SWBuf getValue(const char *section, const char *key) { return (*this)[section][key]; } /** set a value for a specified key in a [section] * @param section the section name to contain the key * @param key the key to which to associate the value * @param value the value to associated with the key */ void setValue(const char *section, const char *key, const char *value) { (*this)[section][key] = value; } /** The storage path used by this SWConfig object */ SWBuf getFileName() const; // ****** Deprecated methods for removal in 2.0 /** * @deprecated Use getSections() instead. */ SWDEPRECATED SectionMap Sections; /** * @deprecated Use getFileName() instead. */ SWDEPRECATED SWBuf filename; /** * @deprecated Use load() instead. */ SWDEPRECATED void Load() { load(); } /** * @deprecated Use save() instead. */ SWDEPRECATED void Save() { save(); } }; SWORD_NAMESPACE_END #endif