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authorBardur Arantsson <bardur@scientician.net>2012-03-03 20:59:35 +0100
committerBardur Arantsson <bardur@scientician.net>2012-03-29 20:57:25 +0200
commit4af6ba94c8310fd058d23e781d04c9b6056bda53 (patch)
treef0be344d0851a048ed02c69cff2d25a65cd3a49d
parent1d054725dd5165d349f5c8fd425e6161bf67c6f5 (diff)
Refactor: VARIABLE_PLAYER_GRAPH compile-time flag always set
-rw-r--r--src/cave.c4
-rw-r--r--src/config.h3
2 files changed, 0 insertions, 7 deletions
diff --git a/src/cave.c b/src/cave.c
index 572b9181..17dd9c96 100644
--- a/src/cave.c
+++ b/src/cave.c
@@ -1474,8 +1474,6 @@ void map_info(int y, int x, byte *ap, char *cp, byte *tap, char *tcp,
break;
}
-#ifdef VARIABLE_PLAYER_GRAPH
-
case GRAPHICS_OLD:
{
if (player_symbols)
@@ -1487,8 +1485,6 @@ void map_info(int y, int x, byte *ap, char *cp, byte *tap, char *tcp,
break;
}
-#endif /* VARIABLE_PLAYER_GRAPH */
-
case GRAPHICS_ISO:
case GRAPHICS_NEW:
{
diff --git a/src/config.h b/src/config.h
index 8c1b6360..af99b03b 100644
--- a/src/config.h
+++ b/src/config.h
@@ -291,9 +291,6 @@
/* Should the player know his / her starting life rate? */
/* #define SHOW_LIFE_RATE */
-/* Do we want different characters for different races? */
-#define VARIABLE_PLAYER_GRAPH
-
/* Allow hordes of 'similar' monsters */
#define MONSTER_HORDES