diff options
author | Bardur Arantsson <bardur@scientician.net> | 2017-02-28 19:44:12 +0100 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2017-02-28 19:44:12 +0100 |
commit | 64d0292f358de0212f7d88e379d829c01d2ab9dd (patch) | |
tree | 863e14affc9070b898ca2fd703ff4705b3828fec | |
parent | f89759714a9332f7250054a3a0db7fae4fe1952f (diff) |
Remove long-obsolete Automatizer files
-rw-r--r-- | lib/mods/theme/user/automat.atm | 667 | ||||
-rw-r--r-- | lib/mods/theme/user/fierce.atm | 761 | ||||
-rw-r--r-- | lib/user/automat.atm | 0 |
3 files changed, 0 insertions, 1428 deletions
diff --git a/lib/mods/theme/user/automat.atm b/lib/mods/theme/user/automat.atm deleted file mode 100644 index 03e31974..00000000 --- a/lib/mods/theme/user/automat.atm +++ /dev/null @@ -1,667 +0,0 @@ --- This automatiser file was created by Feanor for the Annals of Ea module. -clean_ruleset() -add_ruleset -[[ -<rule name="emptychest" type="destroy" module="Theme"> - <and> - <and> - <tval>7</tval> - </and> - <status>empty</status> - </and> -</rule> -<rule name="junkmushrooms" type="destroy" module="Theme"> - <and> - <tval>80</tval> - <sval min="0" max="11"></sval> - </and> -</rule> -<rule name="junkjewelry" type="destroy" module="Theme"> - <and> - <or> - <and> - <tval>40</tval> - <sval min="0" max="0"></sval> - </and> - <and> - <tval>45</tval> - <sval min="0" max="4"></sval> - </and> - <and> - <tval>40</tval> - <status>bad</status> - </and> - <and> - <tval>45</tval> - <status>bad</status> - </and> - </or> - </and> -</rule> -<rule name="junkpotions" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>71</tval> - <sval min="4" max="7"></sval> - </and> - <and> - <tval>71</tval> - <sval min="9" max="11"></sval> - </and> - <and> - <tval>71</tval> - <sval min="13" max="13">13</sval> - </and> - <and> - <tval>71</tval> - <sval min="15" max="21"></sval> - </and> - </or> - </and> -</rule> -<rule name="junkwands" type="destroy" module="Theme"> - <and> - <tval>65</tval> - <sval min="24" max="25"></sval> - </and> -</rule> -<rule name="junkscrolls" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>70</tval> - <sval min="0" max="0"></sval> - <not> - <subrace>Vampire</subrace> - </not> - </and> - <and> - <tval>70</tval> - <sval min="1" max="5"></sval> - </and> - <and> - <tval>70</tval> - <sval min="7" max="7"></sval> - </and> - </or> - </and> -</rule> -<rule name="brokendagger" type="destroy" module="Theme"> - <and> - <name>Broken Dagger</name> - <or> - <status>average</status> - <status>bad</status> - <status>very bad</status> - </or> - </and> -</rule> -<rule name="magestaffs" type="destroy" module="Theme"> - <and> - <tval>6</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="instruments" type="destroy" module="Theme"> - <and> - <tval>14</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="boomerangs" type="destroy" module="Theme"> - <and> - <tval>15</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="shots" type="destroy" module="Theme"> - <and> - <tval>16</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="35" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="arrows" type="destroy" module="Theme"> - <and> - <tval>17</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="35" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="bolts" type="destroy" module="Theme"> - <and> - <tval>18</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="35" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="missile" type="destroy" module="Theme"> - <and> - <tval>19</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="diggers" type="destroy" module="Theme"> - <and> - <tval>20</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="hafted" type="destroy" module="Theme"> - <and> - <tval>21</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="polearm" type="destroy" module="Theme"> - <and> - <tval>22</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="swords" type="destroy" module="Theme"> - <and> - <tval>23</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="axes" type="destroy" module="Theme"> - <and> - <tval>24</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="boots" type="destroy" module="Theme"> - <and> - <tval>30</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="gloves" type="destroy" module="Theme"> - <and> - <tval>31</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="helms" type="destroy" module="Theme"> - <and> - <tval>32</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="crowns" type="destroy" module="Theme"> - <and> - <tval>33</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="shields" type="destroy" module="Theme"> - <and> - <tval>34</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="cloaks" type="destroy" module="Theme"> - <and> - <tval>35</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="softarmour" type="destroy" module="Theme"> - <and> - <tval>36</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="hardarmour" type="destroy" module="Theme"> - <and> - <tval>37</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="dragonarmour" type="destroy" module="Theme"> - <and> - <tval>38</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="40" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="daemonbooks" type="destroy" module="Theme"> - <and> - <and> - <tval>115</tval> - <sval min="55" max="57"></sval> - </and> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="trapkits" type="destroy" module="Theme"> - <and> - <tval>46</tval> - <or> - <status>bad</status> - <status>very bad</status> - </or> - </and> -</rule> -<rule name="classitems" type="destroy" module="Theme"> - <or> - <and> - <tval>9</tval> - <and> - <not> - <skill min="1" max="50">Corpse-preservation</skill> - </not> - <not> - <skill min="1" max="50">Possession</skill> - </not> - <not> - <skill min="1" max="50">Summoning</skill> - </not> - </and> - </and> - <and> - <or> - <tval>104</tval> - <tval>105</tval> - </or> - <not> - <skill min="1" max="50">Runecraft</skill> - </not> - </and> - <and> - <tval>46</tval> - <not> - <ability>Trapping</ability> - </not> - <or> - <status>average</status> - <status>good</status> - </or> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>11</tval> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>1</tval> - </and> - </or> -</rule> -]] diff --git a/lib/mods/theme/user/fierce.atm b/lib/mods/theme/user/fierce.atm deleted file mode 100644 index c49f7de3..00000000 --- a/lib/mods/theme/user/fierce.atm +++ /dev/null @@ -1,761 +0,0 @@ -clean_ruleset() -add_ruleset -[[ -<rule name="oilflask" type="destroy" module="Theme"> - <name>flask of oil</name> -</rule> -<rule name="emptychest" type="destroy" module="Theme"> - <and> - <and> - <tval>7</tval> - </and> - <status>empty</status> - </and> -</rule> -<rule name="junkmushrooms" type="destroy" module="Theme"> - <and> - <tval>80</tval> - <sval min="0" max="11"></sval> - </and> -</rule> -<rule name="junkjewelry" type="destroy" module="Theme"> - <and> - <or> - <and> - <tval>40</tval> - <sval min="0" max="0"></sval> - </and> - <and> - <tval>45</tval> - <sval min="0" max="4"></sval> - </and> - <and> - <tval>40</tval> - <status>bad</status> - </and> - <and> - <tval>45</tval> - <status>bad</status> - </and> - </or> - </and> -</rule> -<rule name="junkpotions" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>71</tval> - <sval min="4" max="7"></sval> - </and> - <and> - <tval>71</tval> - <sval min="9" max="11"></sval> - </and> - <and> - <tval>71</tval> - <sval min="13" max="13">13</sval> - </and> - <and> - <tval>71</tval> - <sval min="15" max="21"></sval> - </and> - </or> - </and> -</rule> -<rule name="junkwands" type="destroy" module="Theme"> - <and> - <tval>65</tval> - <sval min="24" max="25"></sval> - </and> -</rule> -<rule name="junkscrolls" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>70</tval> - <sval min="0" max="0"></sval> - <not> - <subrace>Vampire</subrace> - </not> - </and> - <and> - <tval>70</tval> - <sval min="1" max="5"></sval> - </and> - <and> - <tval>70</tval> - <sval min="7" max="7"></sval> - </and> - </or> - </and> -</rule> -<rule name="brokendagger" type="destroy" module="Theme"> - <and> - <name>Broken Dagger</name> - <or> - <status>average</status> - <status>bad</status> - <status>very bad</status> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="magestaffs" type="destroy" module="Theme"> - <and> - <tval>6</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="instruments" type="destroy" module="Theme"> - <and> - <tval>14</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="boomerangs" type="destroy" module="Theme"> - <and> - <tval>15</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="shots" type="destroy" module="Theme"> - <and> - <tval>16</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="25" max="50"></level> - <status>average</status> - </and> - <and> - <level min="35" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="arrows" type="destroy" module="Theme"> - <and> - <tval>17</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="25" max="50"></level> - <status>average</status> - </and> - <and> - <level min="35" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="bolts" type="destroy" module="Theme"> - <and> - <tval>18</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="25" max="50"></level> - <status>average</status> - </and> - <and> - <level min="35" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="missile" type="destroy" module="Theme"> - <and> - <tval>19</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="diggers" type="destroy" module="Theme"> - <and> - <tval>20</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="hafted" type="destroy" module="Theme"> - <and> - <tval>21</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="polearm" type="destroy" module="Theme"> - <and> - <tval>22</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="swords" type="destroy" module="Theme"> - <and> - <tval>23</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="axes" type="destroy" module="Theme"> - <and> - <tval>24</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - 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<and> - <tval>38</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="40" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - <and> - <level min="49" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="daemonbooks" type="destroy" module="Theme"> - <and> - <and> - <tval>115</tval> - <sval min="55" max="57"></sval> - </and> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="49" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="trapkits" type="destroy" module="Theme"> - <and> - <tval>46</tval> - <or> - <status>bad</status> - <status>very bad</status> - </or> - </and> -</rule> -<rule name="classitems" type="destroy" module="Theme"> - <or> - <and> - <tval>9</tval> - <and> - <not> - <skill min="1" max="50">Corpse-preservation</skill> - </not> - <not> - <skill min="1" max="50">Possession</skill> - </not> - <not> - <skill min="1" max="50">Summoning</skill> - </not> - </and> - </and> - <and> - <or> - <tval>104</tval> - <tval>105</tval> - </or> - <not> - <skill min="1" max="50">Runecraft</skill> - </not> - </and> - <and> - <tval>46</tval> - <not> - <ability>Trapping</ability> - </not> - <or> - <status>average</status> - <status>good</status> - </or> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>11</tval> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>1</tval> - </and> - </or> -</rule> -]] diff --git a/lib/user/automat.atm b/lib/user/automat.atm deleted file mode 100644 index e69de29b..00000000 --- a/lib/user/automat.atm +++ /dev/null |