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authorBardur Arantsson <bardur@scientician.net>2012-06-28 09:04:57 +0200
committerBardur Arantsson <bardur@scientician.net>2012-06-28 09:04:57 +0200
commit93fcd75161c4de0cb52076f0273944a158fe4345 (patch)
tree22c284daa97d50c2dd27a0b3541bf29fc2054fce
parentb4318e8c469eb10f596e13d128fefbe50680b9cf (diff)
Remove ANG291_COMPAT preprocessor define
-rw-r--r--src/main-gtk2.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/main-gtk2.c b/src/main-gtk2.c
index b0965966..8567a7a3 100644
--- a/src/main-gtk2.c
+++ b/src/main-gtk2.c
@@ -51,7 +51,6 @@
#define TOME
#ifdef TOME
-# define ANG291_COMPAT /* Requires V2.9.1 compatibility code */
# define SAVEFILE_SCREEN /* New/Open integrated into the game */
# define USE_DOUBLE_TILES /* Mogami's bigtile patch */
#endif /* TOME */
@@ -289,8 +288,6 @@ static void cleanup_angband(void)
#define can_save TRUE
-#ifdef ANG291_COMPAT
-
/*
* The standard game uses this to implement lighting effects
* for 16x16 tiles in cave.c...
@@ -300,8 +297,6 @@ static void cleanup_angband(void)
*/
static bool_ use_transparency = TRUE;
-#endif /* ANG291_COMPAT */
-