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author | Bardur Arantsson <bardur@scientician.net> | 2014-12-21 15:32:24 +0100 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2014-12-23 12:07:55 +0100 |
commit | 741db2f0e31624b64d6887e9765109281af800a2 (patch) | |
tree | 5c6a3e96fb5e51e0c41f76b57b128ef4dc1088a7 | |
parent | 37035fd9f3fee66108dbc7af72ed6e8d71acc8fa (diff) |
Remove old-style HOOK_GAME_START invocation
-rw-r--r-- | src/dungeon.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/dungeon.cc b/src/dungeon.cc index 8a014fe4..c1d0bdaf 100644 --- a/src/dungeon.cc +++ b/src/dungeon.cc @@ -5563,7 +5563,6 @@ void play_game(bool_ new_game) if (!character_dungeon) generate_cave(); /* Ok tell the scripts that the game is about to start */ - process_hooks(HOOK_GAME_START, "()"); process_hooks_new(HOOK_GAME_START, NULL, NULL); /* Character is now "complete" */ |