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authorManoj Srivastava <srivasta@debian.org>2020-05-22 19:57:41 -0700
committerManoj Srivastava <srivasta@debian.org>2020-05-22 20:02:19 -0700
commitc3d2579ad8d7eb33059aa8fdbaf5b564411a57f2 (patch)
tree1570cda0676fdcf4171a69a7fe313c1b89a52b0c /BUGS.txt
parent986b7742bf244b4073ecca0723615f70be8a1ab6 (diff)
parent4e9b9c402ed95bf9a17fd6d795bc49bb4128a6fa (diff)
Merge branch 'upstream' into debian-cmake-fixes
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-Known Bugs:
-===========
-
-- If you save the game during the Thieves Quest in Bree, it will not be able to load.
-- Under Linux the X11 front-end does not work properly when NumLock is on.
-- Using modules: Automatizer save (+ note save, etc.) don't autocreate the module directory in the save directory hierarchy...