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authorManoj Srivastava <srivasta@debian.org>2014-05-14 23:54:09 -0700
committerManoj Srivastava <srivasta@debian.org>2014-05-14 23:54:09 -0700
commit4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch)
treea0a9cad00e7916b9a97e14831fb362f21871cbef /debian/control
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant /usr/games/tome and /var/games/tome, as we have always done * This is a major change, and includes theming. Some of the options have changed. Because of this, the manual page has been removed; there is a command line help option and in game help until the manual page is rewritten. # imported from the archive
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+Source: tome
+VCS-Git: git://anonscm.debian.org/users/srivasta/debian/tome.git
+VCS-Browser: http://anonscm.debian.org/gitweb/?p=users/srivasta/debian/tome.git;a=summary
+Section: non-free/games
+Priority: optional
+Maintainer: Manoj Srivastava <srivasta@debian.org>
+Build-Depends: libxaw7-dev, debhelper (>= 9.0.0),
+ libncurses5-dev | libncurses-dev | ncurses-dev,
+ libsdl1.2-dev | libsdl-dev, libsdl-mixer1.2-dev,
+ libsdl-gfx1.2-dev, libsdl-image1.2-dev, libsdl-ttf2.0-dev,
+ libsdl-net1.2-dev, dpkg-dev (>= 1.16.0), cmake
+Standards-Version: 3.9.5.0
+
+Package: tome
+Architecture: any
+Depends: ${shlibs:Depends}, ${misc:Depends}
+Description: single-player text-based roguelike dungeon simulation game
+ Tome, short for Troubles of Middle Earth, is a single-player,
+ text-based, dungeon simulation derived from the game angband, which
+ in turn is derived from the older game Moria, which was in turn based
+ on Rogue. It is often described as a "roguelike" game because the
+ look and feel of the game is still quite similar to Rogue.
+ .
+ In tome, the player may choose from a number of races and classes
+ when creating a character, and then "run" that character over a
+ period of days, weeks, even months, attempting to win the game by
+ defeating Morgoth, who lurks somewhere in the depths of the dungeon.
+ .
+ The ultimate goal of the game is to develop a character strong enough
+ to defeat Morgoth, who resides on dungeon level 100. Upon doing so,
+ you will receive the exalted status of "winner" and your character may
+ retire.
+ .
+ The first main difference from Angband a new player to ToME will need
+ to be aware of is that it has implemented a skills based system where
+ instead of the adventurer automatically improving in their abilities
+ as they become more experienced, they get 5 skill points to spend on
+ their character's abilities and can therefore customise what type of
+ character they play. See the skills help file for details
+ .
+ The second major difference is that the main dungeon from Angband has
+ been split into 4 "dungeons", each of which cover a different
+ portion of the dungeon's levels. Note that not all of the places are
+ actually "dungeons" - some are caves, forests, etc.
+ .
+ The third main difference between Vanilla Angband and ToME is the
+ difference in character classes and races, as well as a very
+ different magic system. ToME also offers the player the ability to
+ undertake a series of quests. It is not required for any adventurer
+ to undertake the fixed quests, but they can result in some nice
+ rewards.
+ .
+ Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He
+ was banished by the Valar (offspring of Eru, "god" of J.R.R.
+ Tolkien's world) at the end of the First Age and thus never appears
+ in The Lord of the Rings, set during the Third Age. Sauron, who does
+ figure into those tales, was the most powerful of his servants. Read
+ Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth.
+ Angband is a reference to Morgoth's "prison of iron."