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authorManoj Srivastava <srivasta@debian.org>2014-05-14 23:54:09 -0700
committerManoj Srivastava <srivasta@debian.org>2014-05-14 23:54:09 -0700
commit4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch)
treea0a9cad00e7916b9a97e14831fb362f21871cbef /lib/edit/thieves.map
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant /usr/games/tome and /var/games/tome, as we have always done * This is a major change, and includes theming. Some of the options have changed. Because of this, the manual page has been removed; there is a command line help option and in game help until the manual page is rewritten. # imported from the archive
Diffstat (limited to 'lib/edit/thieves.map')
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1 files changed, 70 insertions, 0 deletions
diff --git a/lib/edit/thieves.map b/lib/edit/thieves.map
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+# Floor
+F:.:1:6
+
+# Dark floor
+F:,:1:4
+
+# Permanent wall
+F:X:61:4
+
+# Lit permanent wall
+F:x:61:6
+
+# Magically locked door
+F:M:38:22
+
+# Locked door
+F:D:38:6
+
+# Open door
+F:d:4:6
+
+# up staircase
+F:<:6:8
+
+# Floor with Novice rogue
+F:a:1:6:44:0:0:0:0:0:0:2
+
+# Floor with Bandit
+F:b:1:6:150:43:*:0:0:0:0:2
+
+# Floor with novice warrior
+F:c:1:6:43:0:0:0:0:0:0:2
+
+# Floor with novice mage
+F:e:1:6:46:0:0:0:0:0:0:2
+
+# Dark floor with novice warrior
+F:f:1:4:43:0:0:0:0:0:0:2
+
+# Floor with human skeleton
+F:z:1:6:0:395
+
+# Dungeon layout
+D:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
+D:x.....x....zx.....x.............x
+D:x.....x.....x.....x.............x
+D:x.....x.....x.....x.............x
+D:xxxMxxxxxdxxxxxdxxxxxxxxxDxxxxxxx
+D:XXx..........................xXXX
+D:XXx.xxxxx.xxxxx.xxxxxxxxx.xx,xXXX
+D:XXxxxXXXxxxXXXxxxXXXXXXXxxx,,,XXX
+D:XXXXxxxxxxxxxxxxxxxxxXXXXX,,,,,XX
+D:XXXXxe..xb..x...x...xXXXX,,,,,,,X
+D:XXXXx...x...xa..x...xXXXX,,,,,,,X
+D:XXXXx...x...x...x.a.xXXXX,,,,,,,X
+D:xxxxxxDxxxDxxxDxxxDxxXXXXX,,,,,XX
+D:x,,,x...............xXXXXXX,,,XXX
+D:x,,,x..x.........x..xXXXXXXX,XXXX
+D:x,,,D.....x...x.....D,,,,,,,,XXXX
+D:x,,,x..x.........x..xXXXXXXXXXXXX
+D:x,,,x...............xXXXXXXXXXXXX
+D:x,,,xxDxxxDxxxDxxxDxxXXXXXXXXXXXX
+D:x,,,x...x...x.a.xa..xXXXXXXXXXXXX
+D:x,,,xc..x.a.x...x...xXXXXXXXXXXXX
+D:xf,fx...x...x...x...xXXXXXXXXXXXX
+D:xxxxxxxxxxxxxxxxxxxxxXXXXXXXXXXXX
+
+# Starting position
+P:4:4
+