summaryrefslogtreecommitdiff
path: root/lib/file/rumors.txt
diff options
context:
space:
mode:
authorBardur Arantsson <bardur@scientician.net>2010-01-08 20:28:34 +0100
committerBardur Arantsson <bardur@scientician.net>2010-01-08 23:46:06 +0100
commit6aa48afdd57d03314fdf4be6c9da911c32277c84 (patch)
tree2dc401f9aae2dc6736d2fc3811c8f8099d3eabe6 /lib/file/rumors.txt
Import tome-2.3.5.
Diffstat (limited to 'lib/file/rumors.txt')
-rw-r--r--lib/file/rumors.txt201
1 files changed, 201 insertions, 0 deletions
diff --git a/lib/file/rumors.txt b/lib/file/rumors.txt
new file mode 100644
index 00000000..1928670b
--- /dev/null
+++ b/lib/file/rumors.txt
@@ -0,0 +1,201 @@
+199
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+They say that you can't trust rumors.
+You have no more Black Potions of Death.
+They say that smart guys hang around at 1600'.
+They say that tough guys hang around at 1500'.
+They say that handsome guys hang around at 1200'.
+They say that a visit to 3250' can be quite an experience.
+They say that a visit to 3250' will only get you killed.
+Throw a Potion of Blindness at a monster and it cannot cast any spells!
+MAKE MONEY FAST! Find a Treasure Pit!
+Not satisfied with the artifacts you find? Then create your own!
+They say that Sauron has forged an all-powerful Ring.
+A good item will not corrode.
+They say that Nibelungs live in dark caves.
+Some weapons that slay dragons can be very deadly against them...
+Finding the Phial of Galadriel at 50' is nothing to be proud of.
+There are Black Market stores hidden deep in the dungeon, with COOL stuff!
+What a pity, you cannot read it!
+You will encounter a dark, tall stranger...
+A Mithril mail will not rust.
+An Adamantite mail will not rust.
+A Rusty Chain Mail cannot rust any further.
+If you are a mage, you will NOT want to find Raal's Tome of Destruction!
+You won't want to find Raal's Tome of Destruction!
+You won't want to find Raal's Tome of Destruction, unless you are a mage.
+A Wand of Death is useless against monsters that are tougher than you.
+A Wand of Death is of little use against foes that are dead already.
+Try taking off your armor before fighting a Gelatinous Cube!
+They say that only one sword can score *CRITICAL* hits.
+This rumor is not true.
+If you can fall like a feather, you need not care about gravity.
+They say that you should rejoice if you find a scroll labeled ""!
+You don't always have to kill everything you meet!
+If you can't beat it, leave it alone!
+An umber hulk can be a confusing sight.
+There *is* a good use for Potions of Detonations, Ruination and Death...
+Watch your step!
+It's a bad idea to throw away a Longsword (4d5).
+It's a bad idea to wield a Longsword (4d5).
+It's useless to bash monsters with bows - but there's one notable exception...
+Actually, Slime Mold Juice is not completely useless.
+Help me! I'm being held captive in a Vault at 2850'!
+Ever tried inscribing your armor {erodeproof}?
+Using a Morningstar in the evening has no effect.
+Why are you wasting time reading fortunes?
+There is a horrible, ghastly fate awaiting you... at 2700'!
+You can get the Longsword 'Ringil' by doing the following:
+You can protect yourself from Great Wyrms of Power by doing the following:
+Its true name is 249.
+You feel like someone's pulling your leg!
+AAAAAAAAAAARRRRRRRRGGGGHHHHHHH!
+Try inscribing the name of the first monster killed by it in the weapon!
+The richer the victim the happier the thief.
+Beware the Jabberwock, my son! The jaws that bite, the claws that catch...
+There's something bad about what you are carrying in your backpack...
+Thieves are more likely to appear if you are carrying a lot of money.
+Brand's sword, Werewindle, probably knows more than just one trick.
+They say that Scrolls of *Curse Weapon* can create powerful cursed artifacts.
+They say that the Chainsword makes monsters mad with its awful noise!
+They say that Ringil shines so brightly that it makes monsters angry.
+Orcs are mortally afraid of weapons that can slay them.
+There is a way to turn a Ring of Speed (-20) into a Ring of Speed (+20).
+There is no way to turn a Ring of Speed (-20) into a Ring of Speed (+20).
+VECNA LIVES!!!
+Cool guys can resist fire.
+They say that death incarnate wears heavy metal boots...
+You feel the Longsword (t) you are carrying in your backpack is special...
+If you start seeing red monsters, you have probably gained infravision.
+They say that the dungeon is deeper than the Abyss.
+When all else fails, read the instructions.
+No poison is immediately deadly.
+I have seen a Ring of Speed (+50) in the Black Market!
+Telepathy works like a two-way door.
+Elvish waybread might negate the effects of poison.
+Once uncursed, Calris will become a deadly weapon.
+If there's a stairway to hell, there must also be a stairway to heaven.
+You feel your luck is turning...
+If you thought Death swords were bad, wait until you meet Killer katanas!
+Overeating can be bad for your health if there are others nearby.
+Cave dwellers are accustomed to darkness and rarely enjoy bright light.
+A creature made of stone can be slain by a spell that turns stone to mud.
+It is often a good idea to throw items that you don't want to eat or drink.
+The faster you run the more food you will burn.
+Invisible monsters will often expose themselves if you drop items around you.
+They say that the key to killing tougher monsters is called "hit&run".
+They say that there is no such thing as free advice.
+Wearing an Amulet of Doom will take you into the Dungeons of Doom.
+You can often wrest one last charge from an empty wand if you try hard enough.
+Wands may recharge themselves if you leave them on the floor long enough.
+There is more than one way to deal with a locked door.
+Afraid of your valuables getting stolen? Carry more junk!
+Afraid of your money getting stolen? Invest it!
+If you hear something smash into splinters, you had better watch out.
+They say that you had better leave Greater hell-beasts alone.
+Selling unidentified potions to shopkeepers might be safer than quaffing them.
+Always look out for trapdoors on "special" feeling levels!
+There is a way to max out your stats with Potions of Charisma & Nexus.
+Unique opponents will recover their health faster than other creatures.
+"So when I die, the first thing I will see in heaven is a score list?"
+You're going into the morgue at midnight?
+How dare you! I will not buy that!
+A Potion of Detonations is also known as nitroglycerin...
+Operation OVERKILL has started now.
+There is a trap on this level!
+A weapon of Undead Slaying has all you need to kill a ghost.
+A weapon of Dragon Slaying may give you resistance to a dragon's breath attack.
+They say that only a Warrior will want to wear the Terror Mask.
+All that is shall come to an end - a dark day dawns for the gods.
+The One Ring is powerful, but will eventually destroy its owner.
+Having troubles with summoners? Door Creation is your friend!
+Stairway Creation may be slower than Teleport Level, but safer...
+Wands of Heal Monster are useful! Hint: ball spell, @....moo(o)ooo
+Guaranteed heal self - scenario: o'@, type c4c4c4c4
+If it can't see you, it can't hurt you!
+If it can't see you, you might still be able to hurt it...
+I love you, you love me, we are a happy family!
+No animal is interested in sex if it is mortally scared.
+The butler did it.
+The butler is innocent.
+There is a plenty of Longswords around 1000'.
+Groo is your worst nightmare.
+Freddy Krueger is your worst nightmare.
+Groo is an idiot! Groo is a dolt! He is a fool! He has no mind!
+There are often stairways in graveyards: bad people are carried to hell...
+Only a god of Thunder could ride a lightning bolt!
+When the day of Ragnarok comes, Surtur will set the world afire...
+Surtur's accursed sword, Twilight, burns with everlasting fire.
+Groo may be as dumb as an amoeba, but he knows a good sword when he sees one.
+Weapons of Flame will light your way.
+Want to invest some money? Contact $crooge McDuck, 1300'.
+Need a loan? Contact $crooge McDuck, 1300'.
+They say that the gods get angry if you pray too much.
+For any remedy there is a misery.
+Poison will kill you slowly.
+Didn't you forget to pay?
+Death is just life's way of telling you you've been fired.
+They say that nobody can defeat his own ghost.
+A greedy genocide can be a fatal mistake, especially if you are low on hits.
+PLEASE ignore the previous rumor.
+There are scrolls that can be read only by mages.
+Some undead opponents will come back if defeated, more powerful than before!
+The answer is 42.
+Your mother wears army boots!
+One level further down somebody is getting killed, right now.
+Meet me at 1900' if you are a man.
+Bashing a creature may sometimes stun it.
+And now, Groo does what Groo does best!
+One Ring to rule them all, One Ring to find them.
+One Ring to bring them all and in the darkness bind them.
+Three Rings for the Elven-kings under the sky...
+Never carry a Potion of Detonations if there is a fire trap nearby!
+Laugh to scorn the power of man, for none of woman born shall harm thee!
+All hail thee that shalt be king hereafter!
+He who laughs at Groo's brains will find there is nothing to laugh about.
+A wise man always speaks too soon...
+Let us not dwell on possible bad fortunes!
+Appearance is only the frosting, not the cake!
+A feeling of Death flows through your body.
+Violence is no solution.
+Boots of Speed (+50) are no myth!
+You will need to Restore the Constitution if the Anarchists strike.
+Drain you of your sanity: Face the Thing That Should Not Be!
+Since by curse it came to me, accursed be this Ring!
+Each shall itch to possess the Ring, but none in it shall find pleasure!
+I know whatever was; whatever is, whatever shall be.
+Barney MUST die!!!
+Pudpadnoy Tooboothokoot is possessed by a demon known only as "It".
+They say that the One Ring has a very special curse.
+They say that alcohol is bad for your health.
+What if you DON'T give a name to the artifact you create..?
+They say that ancient battlefields are often haunted.
+Beware of pits that fill the whole level!
+Liar! I have not the gold!
+They say that the true name of wall monsters is 177.
+Never mind the Phial of Galadriel - the Phial of the Gods kicks its butt!
+A Ring of Speed? Phooey! Try looking for a Ring of *Speed*!
+Thisss cccity isss guilty... the crime isss life... the ssentence isss DEATH!
+If you hear heavy steps - watch out!
+A visit to the Zoo is educational: you meet many strange animals.
+What happens if you wear a Ring of Extra Ring Fingers (-2) {cursed}?
+Oremor nhoj em llik tsum uoy emag siht niw ot.
+If I cancel tomorrow the undead will thank me today.
+Hellfire will burn your soul...
+Call the Void needs a lot of room to cast...
+Why doesn't Detect Monsters show invisible monsters? 'Cos you can't see 'em!
+I'll tell you the truth, son: your soul's gonna burn in a lake of fire!
+There is a rare spellbook called [M$ PowerFools] {cursed}
+*** LOW HITPOINT WARNING! ***
+You cruelly stab the helpless, sleeping Software bug!
+Slab: Jus' say AarrghaarrghpleeassennononoUGH.
+You feel the Windows (95) on your hard disk is broken...
+Spirit, hatch that painted spirit of the lamb sparrow.
+Gone insane from the pain that sure they know: for who the flange sound?
+With time the child dissipates within, this blinking boy made badly.
+Not to be never, never not to see, so as to dub the thee unforgiven.
+Soon in order to fill up our lungs: the warmth of twenty dead women.
+The eternal death of eons of the foreigner of the lie can die not absolutely.
+Drain you of your sanity: in front do the thing that does not have to be.
+The opinion you had were salt expresses.
+They say that the dark mists of Morgoth can both bestow and remove the curse.