diff options
author | Manoj Srivastava <srivasta@debian.org> | 2004-12-08 00:51:58 +0000 |
---|---|---|
committer | Manoj Srivastava <srivasta@debian.org> | 2004-12-08 00:51:58 +0000 |
commit | 68ac28e402206780df2c95847bfaee94d8b49181 (patch) | |
tree | a63fa358940629599acc64d62cdfc2ddd1428bf8 /lib/help/c_sorcer.txt | |
parent | fc6dd19048afdc0970297d050deca297349a3e7a (diff) |
Imported tome-230-src
Imported tome-230-src
into srivasta@debian.org--2003-primary/tome--upstream--2.2
git-archimport-id: srivasta@debian.org--2003-primary/tome--upstream--2.2--patch-8
Diffstat (limited to 'lib/help/c_sorcer.txt')
-rw-r--r-- | lib/help/c_sorcer.txt | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/lib/help/c_sorcer.txt b/lib/help/c_sorcer.txt index fbb294ca..56b31d2c 100644 --- a/lib/help/c_sorcer.txt +++ b/lib/help/c_sorcer.txt @@ -4,14 +4,13 @@ #####R=== Sorcerors === #####GDescription -Sorcerors are to magic what unbelievers are to melee. They are the all- +Sorcerors are to magic what Unbelievers are to melee. They are the all- around best magicians, being able to cast spells from any school using -only a single skill. On the downside, they are the worst fighters, being -unable to use any weapon but a Mage Staff comfortably, and still unable -to be anything even remotely approaching effective with it. -The energies used for learning sorcery also sap the life force of a -sorcerer, penalising them with the loss of a percentage of their hit -points equal to their sorcery skill score and penalising their combat +only a single skill. They cannot comfortably use any weapon but a Mage Staff, and even with a Mage Staff, they will be unable to achieve anything remotely resembling battle effectiveness. + +The energies used for learning Sorcery also sap the life force of a +Sorceror, penalising them with the loss of a percentage of their hit +points equal to their Sorcery skill score and penalising their combat ability even more strongly. For more information on magic schools and spell effects see the @@ -31,23 +30,24 @@ Exp Penalty 30% #####GStarting Skills: #####BSkill Start Level Skill Point Gains Sneakiness 1.000 [0.900] + Stealth 0.000 [0.400] Magic 1.000 [1.000] Magic-Device 1.000 [1.000] - Sorcery 1.000 [0.700] Spell-power 0.000 [0.600] - Mana 0.000 [0.600] - Geomancy - Fire 0.000 [0.700] - Water 0.000 [0.700] - Air 0.000 [0.700] - Earth 0.000 [0.700] - Temporal 0.000 [0.700] - Divination 0.000 [0.700] - Conveyance 0.000 [0.700] - Nature 0.000 [0.700] - Meta 0.000 [0.700] - Mind 0.000 [0.700] - Necromancy 0.000 [0.900] + Sorcery 1.000 [0.700] + Mana 0.000 [0.900] + Geomancy + Fire 0.000 [1.000] + Water 0.000 [1.000] + Air 0.000 [1.000] + Earth 0.000 [1.000] + Meta 0.000 [1.000] + Conveyance 0.000 [1.000] + Divination 0.000 [1.000] + Temporal 0.000 [1.000] + Mind 0.000 [1.000] + Nature 0.000 [1.000] + Necromancy 0.000 [1.000] Runecraft 0.000 [0.900] Thaumaturgy 0.000 [0.900] Spirituality 1.000 [0.550] @@ -59,10 +59,10 @@ screen because the elemental schools are sub-skills of it. #####GInnate Abilities: #####BAbility Character level -Perfect-casting 1 +Perfect casting 1 #####GStarting Equipment -A sorceror begins the game with: - A book of Beginner Cantrips - A robe +A Sorceror begins the game with: + a Book of Beginner Cantrips + a Robe |