diff options
author | Manoj Srivastava <srivasta@debian.org> | 2003-11-24 21:22:08 +0000 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2003-11-24 21:22:08 +0000 |
commit | 7f2215b29c05f0f08554a854f6996c3bb614d7c8 (patch) | |
tree | fc7ce600d6b5177784eaf76f1e5e00a64f2ef30d /lib/help/c_symbia.txt |
Initial import of the 2.2.0 branch
This is the initial commit of the files downloaded from http://www.t-o-m-e.org/ website
git-archimport-id: srivasta@debian.org--2003-primary/tome--upstream--2.2--base-0
Diffstat (limited to 'lib/help/c_symbia.txt')
-rw-r--r-- | lib/help/c_symbia.txt | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/lib/help/c_symbia.txt b/lib/help/c_symbia.txt new file mode 100644 index 00000000..2cd47162 --- /dev/null +++ b/lib/help/c_symbia.txt @@ -0,0 +1,59 @@ +|||||oy +~~~~~01|Symbiant +~~~~~02|Classes|Symbiant +#####R=== Symbiants === + +#####GDescription +Symbiants live in harmony with all of the monsters that do not move; +the Mushrooms, Molds, Floating Eyes, and such. They can hypnotise these +creatures and then form a symbiotic relationship. Using other symbiotic +powers, they can even use the magical abilities of their pets. + +Once hypnotised, the monster is placed onto the body, or "worn" in order to +initiate the symbiotic relationship. + +#####GStarting Stat Modifiers +Strength +1 +Intelligence -2 +Wisdom +1 +Dexterity +1 +Constitution 0 +Charisma +1 +Bonus Blows 0 +Hit Die +d8 +Exp Penalty 40% + +#####GStarting Skills +#####BSkill Start Level Skill Point Gains +Combat 1.000 [0.800] + Weaponmastery 1.000 [0.800] + Archery 1.000 [0.700] + Barehand-combat 1.000 [0.600] +Sneakiness 1.000 [0.800] + Stealth 1.000 [0.800] + Disarming 1.000 [0.700] +Magic 1.000 [0.700] + Magic-Device 1.000 [1.000] +Spirituality 1.000 [0.500] + Prayer 0.000 [0.500] + Music 0.000 [0.300] +Monster-lore 1.000 [1.100] + Corpse-preservation 1.000 [0.900] + Possession 0.000 [0.100] + Symbiosis 1.000 [0.800] + +#####GStarting Equipment +A symbiant begins the game with: + A dagger + A scroll of summon never-moving pet + + +#####GSymbiosis +Symbiants rely on the partnerships they form, hypnotising creatures +and then "wearing" them: "I get by with a little help from my friends". +Depending on the monster, this does nothing except protect the player +slightly (the worn monster takes some of the damage the player would +otherwise) or grant some very powerful attacks and summons. +Their "spells" are used by the 'm' command; as their Symbiosis skill +raises, they automatically gain more powers. +For more detail about the specific powers, look here: *****m_symbio.txt*0[Symbiosis] |