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authorBardur Arantsson <bardur@scientician.net>2010-07-31 08:58:42 +0200
committerBardur Arantsson <bardur@scientician.net>2010-07-31 12:37:21 +0200
commitba042a437d32a329b56058dbb4a91e36b898bd4a (patch)
tree4fbe397737fd8d823bcfc51927dc8e148d32890e /lib/help/command.txt
parent3583ae42502f763b1d21933019d5323684a1135a (diff)
Remove obsolete and pointless options.
Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
Diffstat (limited to 'lib/help/command.txt')
-rw-r--r--lib/help/command.txt11
1 files changed, 5 insertions, 6 deletions
diff --git a/lib/help/command.txt b/lib/help/command.txt
index 0beffd33..6616c252 100644
--- a/lib/help/command.txt
+++ b/lib/help/command.txt
@@ -572,12 +572,11 @@ for a quantity will convert any "letters" into the maximal legal value.
wilderness map. Going up a staircase will take you to a new dungeon
level unless you are at the first level of the dungeon, in which case
you will return to the surface. Note that whenever you leave a dungeon
- level, you will never find it again, unless the "permanent_levels"
- option is set or the level contains a dungeon town. This means that
- for all intents and purposes, any objects on that level are destroyed.
- This includes unknown artifacts unless the "Create characters in
- preserve mode" option was set when your character was created, in which
- case the artifacts may show up again later.
+ level, you will never find it again, unless the level contains a dungeon
+ town. This means that for all intents and purposes, any objects on that
+ level are destroyed. This includes unknown artifacts unless the "Create
+ characters in preserve mode" option was set when your character was
+ created, in which case the artifacts may show up again later.
~~~~~77
[[[[[GGo down staircase (>)]
Descends a down staircase you are standing on. There are always