diff options
author | Bardur Arantsson <bardur@scientician.net> | 2016-06-23 20:11:44 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2016-06-23 20:12:08 +0200 |
commit | 3dfd51d15686de33737a58fe74751122f272816a (patch) | |
tree | d5107d9aec965cd352be4997c688d4a54c0ab1d1 /lib/help/option.txt | |
parent | f921de3438624fb4b4e6d1fc3e256c1ca7292067 (diff) |
Remove 'alert_hitpoint' option; behave as if always set
This actually preserves previous behavior since setting the warning
threshold to 0% (default) has the same effect as disabling the alert
entirely.
Diffstat (limited to 'lib/help/option.txt')
-rw-r--r-- | lib/help/option.txt | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/lib/help/option.txt b/lib/help/option.txt index 7563f83b..636fe2d1 100644 --- a/lib/help/option.txt +++ b/lib/help/option.txt @@ -171,10 +171,6 @@ off at will during the course of the game. even if this option is unset. (You may also inscribe an item with {.} to suppress its random-teleportation power, unless it is cursed.) -#####GAlert user to critical hitpoints [alert_hitpoint] - Produce a "bell" noise, and flushes all pending input, when your hitpoints - reach the warning point chosen elsewhere, preventing stupid deaths. - #####GAlert user to various failures [alert_failure] Produce a "bell" noise, and flushes all pending input, when various failures occur, as described above. |