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authorBardur Arantsson <bardur@scientician.net>2016-10-08 11:38:29 +0200
committerBardur Arantsson <bardur@scientician.net>2016-10-08 11:38:29 +0200
commitb79748d8a9e10919a169fd682baf6e339d4e7a19 (patch)
treebc8228780b28f6e034f8bfce971a7b3e8f82a9eb /lib/help/option.txt
parent71a820e7298a670c13bd68cb3e6f2274a4dc3ba9 (diff)
Remove disturb_detect option
It serves no purpose now that traps are gone.
Diffstat (limited to 'lib/help/option.txt')
-rw-r--r--lib/help/option.txt4
1 files changed, 0 insertions, 4 deletions
diff --git a/lib/help/option.txt b/lib/help/option.txt
index 636fe2d1..a27e8def 100644
--- a/lib/help/option.txt
+++ b/lib/help/option.txt
@@ -150,10 +150,6 @@ off at will during the course of the game.
This option causes you to be disturbed (stop running) when the screen
scrolls, as it does when you get close to the edge of the visible screen.
-#####GDisturb whenever leaving trap-detected area [disturb_detect]
- This option causes you to be disturbed whenever you are leaving
- a trap-detected area. This option is strongly recommended.
-
#####GDisturb whenever player state changes [disturb_state]
This option causes you to be disturbed whenever the player state
changes, including changes in hunger, resistance, confusion, etc.