diff options
author | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
commit | 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch) | |
tree | a0a9cad00e7916b9a97e14831fb362f21871cbef /lib/help/r_drkelf.txt |
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant
/usr/games/tome and /var/games/tome, as we have always done
* This is a major change, and includes theming. Some of the options have
changed. Because of this, the manual page has been removed; there is a
command line help option and in game help until the manual page is
rewritten.
# imported from the archive
Diffstat (limited to 'lib/help/r_drkelf.txt')
-rw-r--r-- | lib/help/r_drkelf.txt | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/lib/help/r_drkelf.txt b/lib/help/r_drkelf.txt new file mode 100644 index 00000000..3f0758e5 --- /dev/null +++ b/lib/help/r_drkelf.txt @@ -0,0 +1,33 @@ +~~~~~01|Dark Elf +~~~~~02|Races|Dark Elf +#####R=== Dark Elves === + +#####GDescription +Another dark, cave-dwelling race, likewise unhampered by darkness attacks, +the Dark Elves have a long tradition and knowledge of magic. With their +intelligence and wisdom they can become superb mages or priests, and they +have an inherent magic missile attack available to them at a low level. With +their keen sight, they also learn to see invisible things as their relatives +the High-Elves do, but at a higher level. + +#####GStat Modifiers +Strength -1 +Intelligence +3 +Wisdom +2 +Dexterity +2 +Constitution -2 +Charisma +1 +Hit Dice Sides 9 +Exp Penalty +50% + +#####GRacial Skill Modifiers: +#####BSkill Start Mod Skill Point Gains Mod +Combat + Weaponmastery -0.500 [0.000] + Archery 1.000 [0.000] +Sneakiness 0.800 [0.000] + Stealth 3.000 [0.000] + Disarming 0.500 [0.000] +Magic 0.000 [0.200] + Magic-Device 1.500 [0.000] +Spirituality 10.000 [0.000] |