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authorManoj Srivastava <srivasta@debian.org>2014-05-14 23:54:09 -0700
committerManoj Srivastava <srivasta@debian.org>2014-05-14 23:54:09 -0700
commit4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch)
treea0a9cad00e7916b9a97e14831fb362f21871cbef /lib/help/r_elf.txt
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant /usr/games/tome and /var/games/tome, as we have always done * This is a major change, and includes theming. Some of the options have changed. Because of this, the manual page has been removed; there is a command line help option and in game help until the manual page is rewritten. # imported from the archive
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+~~~~~01|Elf
+~~~~~02|Races|Elf
+#####R=== Elves ===
+
+#####GDescription
+Elves are better magicians than humans, but not as good at fighting. They
+tend to be smarter and faster than either humans or half-elves and also
+have better wisdom. Elves are better at searching, disarming, perception,
+stealth, bows, and magic, but they are not as good at hand weapons.
+They resist light effects intrinsically.
+
+#####GStat Modifiers
+Strength -1
+Intelligence +2
+Wisdom +2
+Dexterity +1
+Constitution -2
+Charisma +2
+Hit Dice Sides 8
+Exp Penalty +20%
+
+#####GRacial Skill Modifiers:
+#####BSkill Start Mod Skill Point Gains Mod
+Combat
+ Weaponmastery -5.000 [0.000]
+ Archery 1.500 [0.000]
+Sneakiness 0.800 [0.000]
+ Stealth 2.000 [0.000]
+ Disarming 0.500 [0.000]
+Magic
+ Magic-Device 0.600 [0.000]
+Spirituality 3.000 [0.000]