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authorBardur Arantsson <bardur@scientician.net>2010-01-08 20:28:34 +0100
committerBardur Arantsson <bardur@scientician.net>2010-01-08 23:46:06 +0100
commit6aa48afdd57d03314fdf4be6c9da911c32277c84 (patch)
tree2dc401f9aae2dc6736d2fc3811c8f8099d3eabe6 /lib/help/rm_lsoul.txt
Import tome-2.3.5.
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+~~~~~01|Lost Soul
+~~~~~02|Race Modifiers|Lost Soul
+#####R=== LostSoul ===
+
+#####GDescription
+
+#####RThis is a difficult modifier. Your character will almost always die quickly.
+#####RIt's probably best only to play it after you have some experience with normal
+#####Rcharacters.
+
+There are haunting whispers of souls that have come back from the Halls of
+Mandos, for purposes unknown. These are called Lost Souls, for it is presumed
+that their real body died off long ago, leaving only a soul to wander forever...
+or until killed again.
+Lost Souls start at level 98 of the Halls of Mandos. Very few ever make it out
+again. Those that do can continue as a fairly normal character, but with the
+advantage of any treasure and experience gained.
+
+#####GStat Modifiers
+No changes to stats.
+
+#####GStarting Equipment
+A Lost Soul starts the game with:
+ Some torches.
+ Over thirty scrolls of Identify.
+ Over twenty scrolls of Satisfy Hunger.