|author||Bardur Arantsson <email@example.com>||2016-10-08 11:38:29 +0200|
|committer||Bardur Arantsson <firstname.lastname@example.org>||2016-10-08 11:38:29 +0200|
Remove disturb_detect option
It serves no purpose now that traps are gone.
Diffstat (limited to 'lib/help')
1 files changed, 0 insertions, 4 deletions
diff --git a/lib/help/option.txt b/lib/help/option.txt
index 636fe2d1..a27e8def 100644
@@ -150,10 +150,6 @@ off at will during the course of the game.
This option causes you to be disturbed (stop running) when the screen
scrolls, as it does when you get close to the edge of the visible screen.
-#####GDisturb whenever leaving trap-detected area [disturb_detect]
- This option causes you to be disturbed whenever you are leaving
- a trap-detected area. This option is strongly recommended.
#####GDisturb whenever player state changes [disturb_state]
This option causes you to be disturbed whenever the player state
changes, including changes in hunger, resistance, confusion, etc.