summaryrefslogtreecommitdiff
path: root/lib/mods/theme/core/init.lua
diff options
context:
space:
mode:
authorBardur Arantsson <bardur@scientician.net>2012-03-04 15:53:46 +0100
committerBardur Arantsson <bardur@scientician.net>2012-03-29 19:59:21 +0200
commita1ebb9363e31ad449377a5794f1bf93d84e25bc8 (patch)
tree3722b20555e47d8c20283b75bfc37b9eb7ba767f /lib/mods/theme/core/init.lua
parent6be64d33039bf2ece3f50b3162b2da7f74ce2e4a (diff)
Import Theme repository into main repository
Diffstat (limited to 'lib/mods/theme/core/init.lua')
-rw-r--r--lib/mods/theme/core/init.lua84
1 files changed, 84 insertions, 0 deletions
diff --git a/lib/mods/theme/core/init.lua b/lib/mods/theme/core/init.lua
new file mode 100644
index 00000000..9a9ec1ee
--- /dev/null
+++ b/lib/mods/theme/core/init.lua
@@ -0,0 +1,84 @@
+--
+-- This file is loaded at the initialisation of ToME
+-- Load the system functions
+--
+
+-- Name of globals to save
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "load.lua")
+
+-- Very thin xml parser(49 lines ;)
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "xml.lua")
+
+-- various vital helper code
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "util.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "player.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "objects.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "monsters.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "powers.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "building.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "dungeon.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "s_aux.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "crpt_aux.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "mimc_aux.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "quests.lua")
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "gods.lua")
+
+-- Load the ingame contextual help
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "help.lua")
+
+-- let the store specific stuff happen!
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "stores.lua")
+
+--------------------------------------------------------------
+--------------------------------------------------------------
+--------------------------------------------------------------
+-------------Here we load the non vital scripts---------------
+-----------------------from lib/scpt--------------------------
+--------------------------------------------------------------
+--------------------------------------------------------------
+tome_dofile("init.lua")
+
+-- The dofile functions for each patch
+patch_dofile = {}
+
+-- Now load patches
+function load_patches()
+ scansubdir(ANGBAND_DIR_PATCH)
+ for i = 0, scansubdir_max - 1 do
+ if (scansubdir_result[i + 1] ~= ".") and (scansubdir_result[i + 1] ~= "..") then
+ local dir = path_build(ANGBAND_DIR_PATCH, scansubdir_result[i + 1])
+ local file = path_build(dir, "patch.lua")
+ if file_exist(file) == TRUE then
+ patch_init = nil
+ tome_dofile_anywhere(dir, "patch.lua", TRUE)
+ unset_safe_globals()
+ if patch_init == nil then
+ set_safe_globals()
+ quit("Patch in "..file.." did not include a patch_init() function")
+ else
+ set_safe_globals()
+
+ -- create the dofile function
+ patch_dofile[scansubdir_result[i + 1]] = function(f)
+ tome_dofile_anywhere(%dir, f, TRUE)
+ end
+
+ local name, version = patch_init()
+ if name == nil or version == nil then
+ quit("Patch in "..file.." did not return valid name or version.\nIt must return name, version")
+ end
+ patch_version(name, version)
+ end
+ end
+ end
+ end
+end
+load_patches()
+
+--------------------------------------------------------------
+--------------------------------------------------------------
+--------------------------------------------------------------
+--
+-- Do not thouch after this line
+--
+tome_dofile_anywhere(ANGBAND_DIR_CORE, "load2.lua")