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authorBardur Arantsson <bardur@scientician.net>2016-03-27 15:46:59 +0200
committerBardur Arantsson <bardur@scientician.net>2016-03-27 15:47:19 +0200
commit17b80947b08764700c4162e443fc6956b758486d (patch)
tree65ca01a866e81853ecb4739901648697ddbdfad1 /lib/mods/theme/edit/k_info.txt
parent03f2aa05b89e8f5c5e360f1b2000ac572deae65e (diff)
Reformat flags in *.txt files to be more tool-friendly
This means we have a *lot* of added lines, but on the upside it's much simpler to use simple text-based tools and we get rid of a lot of purely boilerplate code
Diffstat (limited to 'lib/mods/theme/edit/k_info.txt')
-rw-r--r--lib/mods/theme/edit/k_info.txt1314
1 files changed, 977 insertions, 337 deletions
diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt
index 21db38f0..055f9e5e 100644
--- a/lib/mods/theme/edit/k_info.txt
+++ b/lib/mods/theme/edit/k_info.txt
@@ -275,7 +275,8 @@ N:29:& Blue Stone~
G:":B
I:40:18:0
W:60:0:3:90000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### Edged Weapons #####
@@ -294,7 +295,8 @@ I:23:21:0
W:15:0:140:350
A:15/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a long, double-edged sword with a plain hilt that could
D:be wielded in one or two hands. It's called a "bastard sword" because in
@@ -349,8 +351,11 @@ W:70:0:180:4000
A:70/8
P:0:6d5:0:0:0
F:ATTR_MULTI
-F:RES_CHAOS | CHAOTIC | SHOW_MODS
-f:RES_CHAOS | CHAOTIC
+F:CHAOTIC
+F:RES_CHAOS
+F:SHOW_MODS
+f:CHAOTIC
+f:RES_CHAOS
D:A mighty sword which seems to be completely blunt. However, it is a conduit
D:into the realms of pure chaos and strikes its victims with the devastating
D:might of chaos itself whenever it connects. It gives you resistance to chaos
@@ -363,7 +368,8 @@ I:23:25:0
W:30:0:200:775
A:30/1:40/1
P:0:3d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This blade is lot longer, wider and heavier than a long sword. You have to
D:wield it with two hands. This means that wielding a shield makes fighting
@@ -397,7 +403,8 @@ I:23:28:0
W:40:0:260:850
A:40/1
P:0:4d5:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:These weapons have been built in all sizes. They are custom-made
D:for warriors that want to set out and kill their archenemy. These
@@ -409,7 +416,8 @@ I:23:20:0
W:20:0:120:400
A:20/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The katana is a long blade with only a small disk for a guard.
D:Its hilt is long enough for two hands, though it could be used
@@ -489,7 +497,8 @@ I:21:6:0
W:20:0:150:200
A:20/1
P:0:2d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon has a ball linked with a chain to a wooden handle.
D:Preferred tactic is smashing the brains of your opponent.
@@ -511,7 +520,8 @@ I:21:13:0
W:10:0:150:353
A:10/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon was originally used to cut corn. More warlike versions
D:sport a large blade stuck on a wooden handle. The hinge allows it to get
@@ -523,7 +533,8 @@ I:21:18:0
W:45:0:280:590
A:45/1
P:0:3d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This two-handed version of the flail gives the fighter a fearsome
D:weapon that can do a fair amount of damage. It typically has several
@@ -545,7 +556,8 @@ I:21:5:0
W:5:0:120:130
A:5/1
P:0:2d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon is a club ending in a sphere. The sphere is studded
D:with metal shards, and thus can both crush and cut your adversary.
@@ -556,7 +568,8 @@ I:21:3:0
W:10:0:150:200
A:10/1
P:0:1d9:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A long, wooden pole, usually the height of the wielder. Four of them can be
D:made out of the trunk of one young tree, hence the name. The quarterstaff
@@ -570,7 +583,8 @@ I:21:8:0
W:5:0:120:225
A:5/1
P:0:3d3:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large hammer, designed to crush skulls with mighty strikes.
@@ -580,7 +594,8 @@ I:21:15:0
W:15:0:180:502
A:15/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large, mean mace filled with lead in order to wreak a maximum of havoc.
@@ -590,8 +605,11 @@ I:21:20:0
W:80:0:400:4300
A:80/5
P:0:5d8:0:0:0
-F:SLAY_UNDEAD | SHOW_MODS | MUST2H
-f:MUST2H | SLAY_UNDEAD
+F:MUST2H
+F:SHOW_MODS
+F:SLAY_UNDEAD
+f:MUST2H
+f:SLAY_UNDEAD
D:This mace is custom-made for priests that go out to destroy evil.
D:It is deadly, especially for undead.
@@ -601,7 +619,8 @@ I:21:10:0
W:10:0:120:376
A:10/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A war hammer combined with a spearpoint, mounted on a long pole.
@@ -613,7 +632,8 @@ I:22:10:0
W:15:0:180:408
A:15/1
P:0:2d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This polearm has a beak mounted opposite the blade.
@@ -623,7 +643,8 @@ I:22:13:0
W:20:0:190:363
A:20/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A polearm with a long, slightly curved knife-like blade. It has spurs on
D:the dull side of the blade. It's primarily a slashing and chopping weapon. Glaives
@@ -637,7 +658,8 @@ I:22:15:0
W:25:0:190:430
A:25/1
P:0:3d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The halberd has a broad, short axe blade on a 5-6 ft long haft, with a
D:spearpoint at the top, often a back-spike and occasionally a butt-spike. Used to
@@ -653,7 +675,8 @@ I:22:4:0
W:10:0:160:340
A:10/1
P:0:1d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a polearm with a long square-sectioned spike on the end.
@@ -663,7 +686,8 @@ I:22:8:0
W:15:0:160:358
A:15/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A staff, 16-18 feet long, that has a small piercing head about 10 inches
D:long. The pike is often used by infantry to fend off cavalry. It is very
@@ -688,7 +712,8 @@ I:22:5:0
W:5:0:70:120
A:5/1
P:0:1d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The trident is based on the pitchfork. In fact, when not used as a weapon,
D:it is often employed as a pitchfork. It is famous for its uses in
@@ -701,7 +726,8 @@ I:22:20:0
W:10:0:300:230
A:10/1
P:0:2d8:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is the original polearm. It is shaped like a spear but is bigger. It's
D:meant to fend off enemies, not to be thrown.
@@ -712,7 +738,8 @@ I:24:25:0
W:40:0:230:500
A:40/1
P:0:4d4:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A huge and heavy two-headed axe.
@@ -722,7 +749,8 @@ I:22:22:0
W:15:0:170:334
A:15/1
P:0:2d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft.
D:The Nordics' take on the halberd. The polearm of choice for many Nordics,
@@ -734,7 +762,8 @@ I:22:28:0
W:45:0:250:750
A:45/1
P:0:3d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft.
D:Another Nordic version of the halberd. The polearm of choice for many Nordics,
@@ -746,7 +775,8 @@ I:24:11:0
W:15:0:160:304
A:15/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A one-headed axe made for combat, with an elongated moon-shaped blade.
@@ -756,7 +786,8 @@ I:22:17:0
W:45:0:250:800
A:45/1
P:0:5d3:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A simple farm implement, converted into a weapon by slightly straightening
D:its blade and putting it in line with its pole, instead of the typical
@@ -768,8 +799,13 @@ I:22:30:0
W:80:0:250:10000
A:80/20
P:0:8d4:0:0:0
-F:SHOW_MODS | MUST2H | WOUNDING | VORPAL
-f:MUST2H | VORPAL | WOUNDING
+F:MUST2H
+F:SHOW_MODS
+F:VORPAL
+F:WOUNDING
+f:MUST2H
+f:VORPAL
+f:WOUNDING
D:The simple design of the war scythe, but this one uses a finely crafted and
D:incredibly sharp steel blade which causes terrible wounds when it hits.
@@ -962,8 +998,13 @@ I:35:2:0
W:30:0:5:1500
A:30/4
P:4:0d0:0:0:4
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
-F:STEALTH | SEARCH | LUCK
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:LUCK
+F:SEARCH
+F:STEALTH
f:STEALTH
D:A wonderfully light cloak coloured in brown and green hues. Its colouring
D:greatly helps the wearer to avoid undesired attention. Wearing it makes you
@@ -1215,7 +1256,10 @@ I:37:30:0
W:75:0:420:20000
A:75/4
P:40:2d4:-4:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A suit of plate armour fashioned from a metal whose secret is only known to Eol,
D:the dark Elvensmith. It is practically unbreakable.
@@ -1276,7 +1320,9 @@ I:35:6:1
W:60:0:5:7500
A:75/4
P:6:0d0:0:0:4
-F:RES_DARK | RES_LITE | STEALTH
+F:RES_DARK
+F:RES_LITE
+F:STEALTH
f:STEALTH
D:A rare cloak imbued with magic to radiate a strange twilight, absorbing both
D:extreme brightness and darkness.
@@ -1354,7 +1400,9 @@ G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
-F:STR | HIDE_TYPE | SUST_STR
+F:HIDE_TYPE
+F:STR
+F:SUST_STR
f:STR
D:This bauble magically improves your strength.
@@ -1363,7 +1411,9 @@ G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
-F:DEX | HIDE_TYPE | SUST_DEX
+F:DEX
+F:HIDE_TYPE
+F:SUST_DEX
f:DEX
D:This piece of jewellery magically improves your agility.
@@ -1372,7 +1422,9 @@ G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
-F:CON | HIDE_TYPE | SUST_CON
+F:CON
+F:HIDE_TYPE
+F:SUST_CON
f:CON
D:This ring magically grants you health, improving your constitution.
@@ -1381,7 +1433,9 @@ G:=:d
I:45:25:0
W:30:0:2:500
A:30/1
-F:INT | HIDE_TYPE | SUST_INT
+F:HIDE_TYPE
+F:INT
+F:SUST_INT
f:INT
D:This magical piece of jewellery makes you smarter.
@@ -1390,7 +1444,8 @@ G:=:d
I:45:31:0
W:75:0:2:100000
A:75/1
-F:SPEED | HIDE_TYPE
+F:HIDE_TYPE
+F:SPEED
f:SPEED
D:This wonderful ring grants you additional energy, allowing you to act faster.
@@ -1399,7 +1454,8 @@ G:=:d
I:45:23:0
W:5:0:2:250
A:5/1
-F:SEARCH | HIDE_TYPE
+F:HIDE_TYPE
+F:SEARCH
f:SEARCH
D:This ring magically improves your attention, so you can detect hidden things better.
@@ -1410,7 +1466,10 @@ I:45:4:0
W:5:0:2:250
A:5/1
a:DEST_TELE
-F:CURSED | TELEPORT | EASY_KNOW | ACTIVATE
+F:ACTIVATE
+F:CURSED
+F:EASY_KNOW
+F:TELEPORT
f:TELEPORT
D:This ring will uncontrollably send you to different places at its whim.
D:You can use its power once at your will, but it will destroy the ring.
@@ -1420,7 +1479,8 @@ G:=:d
I:45:6:0
W:5:0:2:250
A:5/1
-F:SLOW_DIGEST | EASY_KNOW
+F:EASY_KNOW
+F:SLOW_DIGEST
f:SLOW_DIGEST
D:This magical bauble grants you some sustenance, allowing you to subsist on less food.
@@ -1429,7 +1489,8 @@ G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
-F:FEATHER | EASY_KNOW
+F:EASY_KNOW
+F:FEATHER
f:FEATHER
D:When you put on this ring, you will be able to float just above the floor.
D:It prevents you from drowning, and all your falls will be painless.
@@ -1439,7 +1500,8 @@ G:=:d
I:45:20:0
W:60:0:2:16000
A:60/2
-F:RES_POIS | EASY_KNOW
+F:EASY_KNOW
+F:RES_POIS
f:RES_POIS
D:This magical ring grants protection from poison.
D:It is rumoured that in deep dungeons monsters can kill you at once if you
@@ -1450,7 +1512,8 @@ G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
-F:FREE_ACT | EASY_KNOW
+F:EASY_KNOW
+F:FREE_ACT
f:FREE_ACT
D:This magical bauble prevents you from being held.
D:Some monsters will paralyse you and then kill you if you lack free action.
@@ -1460,7 +1523,9 @@ G:=:d
I:45:2:-5
W:5:0:2:0
A:5/1
-F:CURSED | STR | HIDE_TYPE
+F:CURSED
+F:HIDE_TYPE
+F:STR
f:STR
D:This accursed ring will sap your strength, rendering you much weaker as long as you wear it.
@@ -1471,8 +1536,10 @@ W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
a:BA_FIRE_4
-F:RES_FIRE | ACTIVATE
-f:RES_FIRE | IGNORE_FIRE
+F:ACTIVATE
+F:RES_FIRE
+f:IGNORE_FIRE
+f:RES_FIRE
D:This fiery circlet grants you protection, makes fire less dangerous and even
D:allows you to call forth a ball of flame.
@@ -1483,8 +1550,10 @@ W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
a:BA_ACID_4
-F:RES_ACID | ACTIVATE
-f:RES_ACID | IGNORE_ACID
+F:ACTIVATE
+F:RES_ACID
+f:IGNORE_ACID
+f:RES_ACID
D:This magical ring is imbued with spells of devouring acid, granting protection against such
D:assaults and the ability to shoot acid at your foes.
@@ -1495,8 +1564,10 @@ W:50:0:2:3000
A:50/1
a:BA_COLD_4
P:0:0d0:0:0:15
-F:RES_COLD | ACTIVATE
-f:RES_COLD | IGNORE_COLD
+F:ACTIVATE
+F:RES_COLD
+f:IGNORE_COLD
+f:RES_COLD
D:This ring is imbued with supernatural cold, which makes you less vulnerable to such effects
D:and occasionally allows you to throw balls of ice at your foes.
@@ -1505,7 +1576,12 @@ G:=:d
I:45:0:-5
W:50:0:2:0
A:50/1
-F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE | AUTO_CURSE
+F:AUTO_CURSE
+F:CHR
+F:CURSED
+F:HIDE_TYPE
+F:TELEPORT
+F:WIS
D:This accursed ring will turn you into a bumbling fool and, in addition, magically
D:transports you to places you never wanted to see. It can recurse itself if
D:you leave it on too long.
@@ -1515,7 +1591,9 @@ G:=:d
I:45:3:-5
W:5:0:2:0
A:5/1
-F:CURSED | INT | HIDE_TYPE
+F:CURSED
+F:HIDE_TYPE
+F:INT
f:INT
D:This wicked ring feeds off your intellect, magically making you stupid.
@@ -1533,7 +1611,9 @@ G:=:d
I:45:28:0
W:20:0:2:500
A:20/1
-F:HIDE_TYPE | EASY_USE | ACTIVATE |
+F:ACTIVATE
+F:EASY_USE
+F:HIDE_TYPE
a:WHIRLWIND
D:This ring magically improves your control in combat, allowing you to hit more often.
D:It can also sometimes be used to hit several nearby opponents with deadly accuracy.
@@ -1550,7 +1630,10 @@ G:=:d
I:45:1:0
W:5:0:2:0
A:5/1
-F:CURSED | AGGRAVATE | EASY_KNOW | AUTO_CURSE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:EASY_KNOW
f:AGGRAVATE
D:This faithless ring will draw opponents' attention towards its hapless owner.
D:If you have any pets, it will also make them turn against you.
@@ -1560,7 +1643,8 @@ G:=:d
I:45:22:0
W:30:0:2:340
A:30/1
-F:SEE_INVIS | EASY_KNOW
+F:EASY_KNOW
+F:SEE_INVIS
f:SEE_INVIS
D:This magical piece of jewellery allows your eyes to perceive beings otherwise unseen.
@@ -1579,7 +1663,10 @@ G:":d
I:40:6:0
W:50:0:3:1000
A:50/4
-F:INT | WIS | HIDE_TYPE | LITE1
+F:HIDE_TYPE
+F:INT
+F:LITE1
+F:WIS
D:This talisman grants a sharper wit, greater insight and brightness to light dark places.
N:164:Charisma
@@ -1587,7 +1674,8 @@ G:":d
I:40:7:0
W:30:0:3:500
A:30/1
-F:CHR | HIDE_TYPE
+F:CHR
+F:HIDE_TYPE
f:CHR
D:This amulet grants beauty beyond mere looks.
@@ -1596,7 +1684,8 @@ G:":d
I:40:5:0
W:15:0:3:600
A:15/1
-F:SEARCH | HIDE_TYPE
+F:HIDE_TYPE
+F:SEARCH
f:SEARCH
D:This amulet grants keen sight, finding things that are hidden.
@@ -1605,7 +1694,9 @@ G:":d
I:40:1:0
W:10:0:3:250
A:10/1
-F:CURSED | TELEPORT | EASY_KNOW
+F:CURSED
+F:EASY_KNOW
+F:TELEPORT
f:TELEPORT
D:This amulet nastily throws you all over the place.
@@ -1616,7 +1707,10 @@ G:":d
I:40:2:0
W:25:0:3:10000
A:25/1
-F:EASY_KNOW | ACTIVATE | BLESSED | ESP_EVIL
+F:ACTIVATE
+F:BLESSED
+F:EASY_KNOW
+F:ESP_EVIL
a:PROT_EVIL
D:This blessed amulet fends off evil beings and warns the wearer
D:of their presence.
@@ -1640,9 +1734,18 @@ I:40:8:0
W:70:0:3:30000
A:70/8
P:0:0d0:-4:-4:0
-F:INT | SUST_INT | SEARCH | SPELL_CONTAIN | WIELD_CAST
-F:FREE_ACT | RES_BLIND | RES_CONF |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INT
+F:RES_BLIND
+F:RES_CONF
+F:SEARCH
+F:SPELL_CONTAIN
+F:SUST_INT
+F:WIELD_CAST
D:This rare amulet is highly desirable for mages, as it makes its wearer smarter, more attentive
D:and impervious to magics which would make their own magic-use impossible.
@@ -1651,8 +1754,16 @@ G:":d
I:40:0:-5
W:50:0:3:0
A:50/1
-F:CURSED | STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE
-F:AUTO_CURSE | CURSE_NO_DROP
+F:AUTO_CURSE
+F:CHR
+F:CON
+F:CURSED
+F:CURSE_NO_DROP
+F:DEX
+F:HIDE_TYPE
+F:INT
+F:STR
+F:WIS
D:This wicked amulet will drain all your abilities, turning you into a mere shadow of yourself. It
D:is exceedingly hard to get rid of.
@@ -1713,7 +1824,10 @@ G:?:d
I:70:50:0
W:100:0:5:10000
A:100/8
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A piece of paper inscribed with strange shifting runes. Upon reading them, they will release
D:a blast of chaotic forces.
@@ -1853,7 +1967,8 @@ I:16:2:0
W:40:0:4:20
A:40/2:65/1
P:0:3d4:5:5:0
-F:SHOW_MODS | IGNORE_ACID
+F:IGNORE_ACID
+F:SHOW_MODS
D:Sling bullets made from the slags of mithril smelting. They are unusually heavy, hitting
D:with great force, and are almost imperishable.
@@ -2486,8 +2601,11 @@ I:71:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:FOUNTAIN
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This great potion infuses you with the power of the elements, so that you can better
D:withstand their ravages.
@@ -2694,8 +2812,12 @@ W:127:0:4:0
A:127/255
P:0:1d1:0:0:0
T:39:2
-F:NORM_ART | FULL_NAME | SPECIAL_GENE | EASY_USE
-F:ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:SPECIAL_GENE
a:ETERNAL_FLAME
D:An impossibly bright, flickering living flame. It can be used
D:once to imbue an object with the power of Eru Iluvatar himself.
@@ -2706,7 +2828,9 @@ I:23:34:0
W:0:0:7:10
A:0/1:5/1:10/1:20/1
P:0:1d4:0:0:0
-F:SHOW_MODS | VAMPIRIC | SPECIAL_GENE
+F:SHOW_MODS
+F:SPECIAL_GENE
+F:VAMPIRIC
D:A temporary weapon that only a necromancer can use.
# The Horn of the Thunderlords
@@ -2717,8 +2841,16 @@ W:50:10:10:12000
P:0:1d4:0:0:0
A:50/200
T:55:8
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD |
-F:NO_RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME | SPECIAL_GENE
+F:EASY_USE
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:NO_RECHARGE
+F:RECHARGED
+F:SPECIAL_GENE
D:This horn was given to you as a reward. Blow it if you are in dire need
D:of leaving your current location fast.
@@ -2894,7 +3026,8 @@ I:111:0:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The slick black cover of this tome seems to glow
D:with an inner violet light. You feel more attuned
D:to raw magic as you hold it.
@@ -2905,7 +3038,9 @@ I:111:1:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_FIRE
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_FIRE
D:The cover of this tome is bright red, with flickering
D:flames dancing across it once in a while. As you hold
D:it, you begin to gain a much closer knowledge of all
@@ -2917,7 +3052,9 @@ I:111:2:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_ELEC
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ELEC
D:The pages of this tome have a tendency to turn themselves,
D:as though flipped by an errant wind. As you hold it,
D:you start feeling wind at your fingertips.
@@ -2928,7 +3065,9 @@ I:111:3:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_ACID
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ACID
D:The solid leather cover of this tome seems permanently
D:stained with caked mud and grass. Heavy it is to lift,
D:yet strangely comforting to hold - you feel stronger
@@ -2940,7 +3079,8 @@ I:111:4:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover and pages of this tome seem to be perpetually
D:wet, though they are not wet to the touch. As you hold
D:it, you begin to understand ocean storms better.
@@ -2951,7 +3091,8 @@ I:111:5:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This book seems to flicker strangely. It's one of those books
D:with an annoying tendency to disappear when you need it and
D:reappear in the unlikeliest places. As you hold it, you start
@@ -2963,7 +3104,8 @@ I:111:6:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover of this tome is a bright shade of green, and it gives off
D:a healthy, zesty scent that makes your thoughts clearer. As you
D:hold it, your heart goes out to all living things upon Arda.
@@ -2974,7 +3116,8 @@ I:111:7:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A thick book with solid leather binding. It looks entirely
D:unremarkable, but as you hold it, you feel strangely able
D:to learn the inner workings of things and creatures.
@@ -3054,8 +3197,11 @@ I:39:0:0:4000
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0
-F:EASY_KNOW | LITE1 | FUEL_LITE
-f:LITE1 | FUEL_LITE
+F:EASY_KNOW
+F:FUEL_LITE
+F:LITE1
+f:FUEL_LITE
+f:LITE1
D:A piece of wood with an oily rag wrapped around it. When lit, it will give off a little light and
D:much smoke.
@@ -3065,8 +3211,12 @@ I:39:1:0:7500
W:3:0:50:35
A:3/1
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE2 | FUEL_LITE
-f:LITE2 | FUEL_LITE
+F:EASY_KNOW
+F:FUEL_LITE
+F:IGNORE_FIRE
+F:LITE2
+f:FUEL_LITE
+f:LITE2
D:A brass container with a wick emerging from it, protected from draughts by a sheet of greased
D:paper. It can be carried by a handle.
@@ -3096,7 +3246,10 @@ I:66:28:90
W:95:0:15:150000
A:100/16
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This powerful rod will release great blasts of destructive energy, but there's no knowing what
D:this effect will concentrate on.
@@ -3106,7 +3259,10 @@ I:66:1:10
W:15:0:15:1000
A:15/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:When fuelled with enough ambient mana, this rod can detect nearby passages.
N:352:Trap Location
@@ -3115,7 +3271,10 @@ I:66:29:8
W:5:0:15:100
A:5/1:10/1:20/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares.
N:353:Probing
@@ -3124,7 +3283,10 @@ I:66:7:50
W:40:0:15:4000
A:40/4
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rod of knowledge which will tell you about nearby creatures' health.
D:If they are sleeping, the intrusion will wake them.
@@ -3134,7 +3296,10 @@ I:66:3:80
W:30:0:15:4500
A:30/4
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rod which can transport you from the depths to your home and back.
N:355:Illumination
@@ -3144,7 +3309,10 @@ W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0
F:EASY_KNOW
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod carries a minor spell of brightness, lighting your immediate surroundings whenever
D:activated.
@@ -3154,7 +3322,10 @@ I:66:15:15
W:10:0:15:500
A:10/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod can shoot a lance of bright light, hurting creatures which lurk in the dark.
N:357:Lightning Bolts
@@ -3163,7 +3334,10 @@ I:66:21:30
W:20:0:15:2000
A:20/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod shoots a small spark of lightning, zapping the creature it hits.
N:358:Frost Bolts
@@ -3172,7 +3346,10 @@ I:66:23:35
W:25:0:15:2500
A:25/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A small but extremely cold shard of ice will fly from this rod to the enemy you zap it at.
N:359:Fire Bolts
@@ -3181,7 +3358,10 @@ I:66:22:40
W:30:0:15:3000
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod fires a magical flaming arrow at your foe, burning them.
N:360:Polymorph
@@ -3190,7 +3370,10 @@ I:66:19:25
W:35:0:15:1200
A:35/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod of change will cause its target creature to mutate into someone else.
D:Beware, it can make a weak enemy into a more powerful one.
@@ -3200,7 +3383,10 @@ I:66:17:25
W:30:0:15:1500
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This obstructive rod will slow the creature its spell hits.
N:362:Sleep Monster
@@ -3209,7 +3395,10 @@ I:66:16:25
W:30:0:15:1500
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This sorcerous rod will cause its target to stop in its tracks.
N:363:Drain Life
@@ -3218,7 +3407,10 @@ I:66:18:30
W:75:0:15:3600
A:75/4
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This necromantic magical rod will hurt a living creature struck by its spell.
N:364:Teleport Other
@@ -3227,7 +3419,10 @@ I:66:13:60
W:45:0:15:1400
A:45/2
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod of movement will displace its target to another location.
N:365:Disarming
@@ -3236,7 +3431,10 @@ I:66:14:50
W:35:0:15:2100
A:35/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way.
N:366:Lightning Balls
@@ -3245,7 +3443,10 @@ I:66:25:50
W:55:0:15:4000
A:55/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod will hurl a large ball of lightning at its target, electrifying all it engulfs.
N:367:Cold Balls
@@ -3254,7 +3455,10 @@ I:66:27:55
W:60:0:15:4500
A:60/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod will call forth a minor storm of ice which freezes everything in the area of its blast.
N:368:Fire Balls
@@ -3264,7 +3468,10 @@ W:75:0:15:5000
A:75/1
P:0:1d1:0:0:0
D:This rod will cause a small storm of flame to rage in a small circular area of your choice.
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:369:Acid Balls
G:-:d
@@ -3272,7 +3479,10 @@ I:66:24:60
W:70:0:15:5500
A:70/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This destructive rod will drown its target and its immediate surroundings in caustic acid.
N:370:Acid Bolts
@@ -3281,7 +3491,10 @@ I:66:20:40
W:40:0:15:3500
A:40/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod will shoot a small glob of powerful acid at its target.
N:371:Enlightenment
@@ -3290,7 +3503,10 @@ I:66:5:40
W:65:0:15:10000
A:65/4
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod grants you knowledge of your surroundings.
N:372:Perception
@@ -3299,7 +3515,10 @@ I:66:2:20
W:50:0:15:13000
A:50/8:100/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod makes you insightful, laying open the identity of your possessions.
N:373:Curing
@@ -3308,7 +3527,10 @@ I:66:8:35
W:65:0:15:15000
A:65/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This is a rod with minor healing powers, alleviating many disabling conditions.
N:374:Healing
@@ -3317,7 +3539,10 @@ I:66:9:120
W:80:0:15:20000
A:80/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod has major healing powers and can restore your health if you have been wounded.
N:375:Detection
@@ -3326,7 +3551,10 @@ I:66:6:80
W:30:0:15:5000
A:30/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod grants knowledge about all things worthy of notice in your vicinity.
N:376:Restoration
@@ -3335,7 +3563,10 @@ I:66:10:140
W:80:0:15:25000
A:80/16
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod lets you remember and gain back previously reduced abilities.
N:377:Speed
@@ -3344,7 +3575,10 @@ I:66:11:100
W:95:0:15:50000
A:95/16
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This energising rod will allow you to act a lot faster for some time.
# Ring of Spell
@@ -3354,7 +3588,8 @@ G:=:d
I:45:58:0
W:10:0:2:1000
A:10/1
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
f:SPELL_CONTAIN
D:This ring is a container for spells. Those that are skilled in copying spells can inscribe a
D:spell onto it.
@@ -3366,7 +3601,8 @@ G:":d
I:40:27:0
W:10:0:2:1000
A:10/1
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
f:SPELL_CONTAIN
D:This amulet is a container for spells. Those that are skilled in copying spells can inscribe a
D:spell onto it.
@@ -3469,9 +3705,14 @@ W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
a:BR_ACID
-F:RES_ACID | FLY |
-f:RES_ACID |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+f:RES_ACID
D:A pitch-black armour made from a black dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3482,9 +3723,14 @@ W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
a:BR_ELEC
-F:RES_ELEC | FLY |
-f:RES_ELEC |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ELEC
+f:RES_ELEC
D:A shimmering bright blue armour made from a blue dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3495,9 +3741,14 @@ W:50:0:200:40000
A:50/8
a:BR_COLD
P:30:2d4:-2:0:10
-F:RES_COLD | FLY |
-f:RES_COLD |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_COLD
+f:RES_COLD
D:A gleaming white armour made from a white dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3508,9 +3759,14 @@ W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
a:BR_FIRE
-F:RES_FIRE | FLY |
-f:RES_FIRE |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_FIRE
+f:RES_FIRE
D:A glowing red armour made from a red dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3521,9 +3777,14 @@ W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
a:BR_POIS
-F:RES_POIS | FLY |
-f:RES_POIS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_POIS
+f:RES_POIS
D:A dirty green, foul-smelling armour made from a green dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3534,10 +3795,23 @@ W:90:0:200:150000
A:90/32
P:30:2d4:-2:0:10
a:BR_MANY
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | FLY |
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
+f:RES_POIS
D:A powerful armour glowing red, blue, green, black, and white.
D:made from a multihued dragon's hide, it contains some of the dead beast's powers.
@@ -3548,8 +3822,14 @@ W:70:0:200:70000
A:70/16
P:30:2d4:-2:0:10
a:BR_LIGHT
-F:RES_LITE | RES_DARK | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_DARK
+F:RES_LITE
D:A strangely glowing armour made from a pseudo-dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3560,8 +3840,14 @@ W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
a:BR_SHARD
-F:RES_SOUND | RES_SHARDS | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SHARDS
+F:RES_SOUND
D:A sharp-scaled armour that seems to roar, made from a law dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3572,8 +3858,13 @@ W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
a:BR_CONF
-F:RES_CONF | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CONF
D:A brownish armour glittering in a dazzling light, made from a bronze dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3584,8 +3875,13 @@ W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
a:BR_SOUND
-F:RES_SOUND | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SOUND
D:A suit of armour with rustling scales, made from a gold dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3596,10 +3892,16 @@ W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
a:BR_CHAOS
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_CHAOS | RES_DISEN | FLY |
-f:RES_CHAOS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
+F:RES_DISEN
+f:RES_CHAOS
D:A suit of armour made of dragon hide. It glows in colours you have never seen before. As you
D:put it on, you feel like you could change the world and are no longer afraid of your equipment
D:losing its magic.
@@ -3611,8 +3913,16 @@ W:95:0:200:100000
A:95/32
P:30:2d4:-2:0:10
a:BR_BALANCE
-F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
+F:RES_DISEN
+F:RES_SHARDS
+F:RES_SOUND
D:A suit of armour made of the hide of a dead dragon. When wearing it, you feel like you
D:understand the principles of law and chaos, and no longer fear either.
@@ -3623,11 +3933,27 @@ W:100:0:250:350000
A:100/64
P:40:2d4:-3:0:15
a:BR_POWER
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FLY |
-F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
-F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:RES_SHARDS
+F:RES_SOUND
D:A suit of armour made of a very thick richly coloured dragonhide. You think you'll never have
D:to fear dragons if you put it on.
@@ -3639,7 +3965,10 @@ I:32:7:0
W:45:0:50:10000
A:80/4
P:8:1d3:0:0:10
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:An iron helmet, covered with a layer of dragonhide. It offers great protection and may grant
D:protection against some dragon's attacks, based on the dragon the hide was taken from.
@@ -3649,7 +3978,10 @@ I:34:6:0
W:70:0:100:10000
A:80/4
P:8:1d3:0:0:10
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A large shield, with a dragonskin cover. Depending on which dragon the hide came from, it
D:might grant protection against some sorts of dragon breath.
@@ -3741,8 +4073,9 @@ G:=:d
I:45:38:0
W:10:0:2:300
A:10/2
-F:RES_FEAR | EASY_KNOW
-f:RES_FEAR |
+F:EASY_KNOW
+F:RES_FEAR
+f:RES_FEAR
D:This ring grants courage, so that you can never become afraid.
N:426:Light and Darkness Resistance
@@ -3750,8 +4083,11 @@ G:=:d
I:45:39:0
W:30:0:2:3000
A:30/2
-F:RES_LITE | RES_DARK | EASY_KNOW
-f:RES_LITE | RES_DARK |
+F:EASY_KNOW
+F:RES_DARK
+F:RES_LITE
+f:RES_DARK
+f:RES_LITE
D:This ring protects against fluctuations of the light.
N:427:Nether Resistance
@@ -3759,8 +4095,10 @@ G:=:d
I:45:40:0
W:34:0:2:14500
A:34/2
-F:RES_NETHER | HOLD_LIFE | EASY_KNOW
-f:RES_NETHER |
+F:EASY_KNOW
+F:HOLD_LIFE
+F:RES_NETHER
+f:RES_NETHER
D:This blessed ring improves your life force, protecting you from the draining forces of nether
D:and other attempts to suck your lifeblood.
@@ -3769,8 +4107,9 @@ G:=:d
I:45:41:0
W:24:0:2:3000
A:24/2
-F:RES_NEXUS | EASY_KNOW
-f:RES_NEXUS |
+F:EASY_KNOW
+F:RES_NEXUS
+f:RES_NEXUS
D:This ring of stability protects you from the warping forces of nexus.
N:429:Sound Resistance
@@ -3778,8 +4117,9 @@ G:=:d
I:45:42:0
W:26:0:2:3000
A:26/2
-F:RES_SOUND | EASY_KNOW
-f:RES_SOUND |
+F:EASY_KNOW
+F:RES_SOUND
+f:RES_SOUND
D:This ring projects an aura of quiet around you, protecting you from loud noise.
N:430:Confusion Resistance
@@ -3787,8 +4127,9 @@ G:=:d
I:45:43:0
W:22:0:2:3000
A:22/2
-F:RES_CONF | EASY_KNOW
-f:RES_CONF |
+F:EASY_KNOW
+F:RES_CONF
+f:RES_CONF
D:This ring stabilises your mind, protecting you from all kinds of befuddlement.
N:431:Shard Resistance
@@ -3796,8 +4137,9 @@ G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
-F:RES_SHARDS | EASY_KNOW
-f:RES_SHARDS |
+F:EASY_KNOW
+F:RES_SHARDS
+f:RES_SHARDS
D:This piece of jewellery magically toughens your skin, protecting you from flying shrapnel.
N:432:Disenchantment Resistance
@@ -3805,8 +4147,9 @@ G:=:d
I:45:45:0
W:90:0:2:15000
A:90/10
-F:RES_DISEN | EASY_KNOW
-f:RES_DISEN |
+F:EASY_KNOW
+F:RES_DISEN
+f:RES_DISEN
D:This rare ring of preservation protects your equipment from attempts to sap its magic, also
D:causing you to suffer less pain from such attacks.
@@ -3815,8 +4158,10 @@ G:=:d
I:45:46:0
W:50:0:2:13000
A:50/2
-F:RES_CHAOS | RES_CONF | EASY_KNOW
-f:RES_CHAOS |
+F:EASY_KNOW
+F:RES_CHAOS
+F:RES_CONF
+f:RES_CHAOS
D:This ring protects you from the horribly warping forces of chaos.
N:434:Blindness Resistance
@@ -3824,8 +4169,9 @@ G:=:d
I:45:47:0
W:60:0:2:7500
A:60/2
-F:RES_BLIND | EASY_KNOW
-f:RES_BLIND |
+F:EASY_KNOW
+F:RES_BLIND
+f:RES_BLIND
D:This ring magically preserves your eyesight, making you impervious to any attempt to blind
D:you.
@@ -3834,8 +4180,14 @@ G:=:d
I:45:48:0
W:100:0:2:100000
A:100/5
-F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
-f:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
+F:FREE_ACT
+F:HOLD_LIFE
+F:RES_DISEN
+F:RES_POIS
+f:FREE_ACT
+f:HOLD_LIFE
+f:RES_DISEN
+f:RES_POIS
D:This blessed ring will protect you from disenchantment, poison, attempts to drain your life
D:force and holding magic.
@@ -3844,8 +4196,11 @@ G:=:d
I:45:49:0
W:50:0:2:100000
A:50/2
-F:BLOWS | ACTIVATE | EASY_USE |
-f:BLOWS | ACTIVATE
+F:ACTIVATE
+F:BLOWS
+F:EASY_USE
+f:ACTIVATE
+f:BLOWS
a:SPIN
D:This powerful ring of fighters greatly enhances your fighting speed, allowing you to attack
D:more often in a round of combat.
@@ -3919,7 +4274,10 @@ I:17:3:0
W:55:0:2:35
A:50/4:90/2
P:0:3d4:0:0:0
-F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
D:An arrow to be shot with a bow, its iron head coated with hallowed silver,
D:a material that sears the flesh of all evil creatures.
@@ -3929,7 +4287,10 @@ I:18:3:0
W:50:0:2:40
A:60/4:95/2
P:0:3d5:0:0:0
-F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
D:This crossbow bolt has a silver tip, blessed by the Valar for fighting evil.
N:468:Wisdom
@@ -3937,8 +4298,10 @@ G:":d
I:40:28:0
W:30:0:3:500
A:30/1
-F:WIS | SUST_WIS | HIDE_TYPE
-f:WIS |
+F:HIDE_TYPE
+F:SUST_WIS
+F:WIS
+f:WIS
D:This magical amulet will magically make you wiser, and fend off
D:attacks that would reduce your wisdom. Beware: if cursed, the
D:amulet will do the opposite.
@@ -3948,8 +4311,9 @@ G:":d
I:40:30:0
W:30:0:3:600
A:30/3
-F:REGEN | EASY_KNOW
-f:REGEN |
+F:EASY_KNOW
+F:REGEN
+f:REGEN
D:Wearing this amulet will trigger your body's regenerational
D:processes quicker and make them proceed faster.
@@ -3958,8 +4322,9 @@ G:":d
I:40:26:0
W:10:0:3:200
A:10/1
-F:INFRA | HIDE_TYPE
-f:INFRA |
+F:HIDE_TYPE
+F:INFRA
+f:INFRA
D:This amulet will increase your ability to sense warm-blooded
D:creatures in your vicinity. Beware: if cursed, it will do
D:just the opposite.
@@ -3969,8 +4334,16 @@ G:":d
I:40:25:0
W:70:0:3:30000
A:70/8
-F:WIS | CHR | SUST_WIS | SUST_CHR | LITE1 | HIDE_TYPE |
-F:RES_DARK | RES_LITE | RES_FIRE | HOLD_LIFE |
+F:CHR
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LITE1
+F:RES_DARK
+F:RES_FIRE
+F:RES_LITE
+F:SUST_CHR
+F:SUST_WIS
+F:WIS
D:This blessed amulet will protect your wisdom and charms from
D:diminishing, often adding to them as well. It also grants
D:some extra protective magics by the grace of the Valar.
@@ -3980,8 +4353,14 @@ G:":d
I:40:24:0
W:70:0:3:30000
A:70/8
-F:STR | CON | SUST_STR | SUST_CON | FREE_ACT | HIDE_TYPE |
-F:RES_FEAR | RES_DISEN |
+F:CON
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_DISEN
+F:RES_FEAR
+F:STR
+F:SUST_CON
+F:SUST_STR
D:The ultimate amulet for a warrior, it will grant protection
D:in the face of some evil magics, protect your strength and health,
D:also increasing them. Beware: if cursed, the amulet will
@@ -3992,8 +4371,14 @@ G:":d
I:40:23:0
W:70:0:3:30000
A:70/8
-F:DEX | SUST_DEX | STEALTH | SPEED | INFRA | HIDE_TYPE |
-F:RES_NEXUS | RES_POIS
+F:DEX
+F:HIDE_TYPE
+F:INFRA
+F:RES_NEXUS
+F:RES_POIS
+F:SPEED
+F:STEALTH
+F:SUST_DEX
D:The ultimate amulet for a rogue or assassin, it protects the
D:wearer against some evil magics, granting improvements in
D:the abilities vital to these adventurers. Beware: if cursed,
@@ -4004,9 +4389,12 @@ G:":d
I:40:22:0
W:50:0:3:25000
A:50/6
-F:ESP_ALL |
-f:ESP_ALL |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ESP_ALL
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+f:ESP_ALL
D:This rare and powerful amulet lays bare the minds of monsters
D:before the wearer.
@@ -4015,9 +4403,19 @@ G:":d
I:40:21:0
W:60:0:3:20000
A:60/4
-F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
-F:HOLD_LIFE | SLOW_DIGEST | EASY_KNOW |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:EASY_KNOW
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SLOW_DIGEST
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
D:This blessed amulet will make the wearer impervious to evil magics
D:that would sap innate abilities. It also slows down the digestive
D:system, making food less necessary on long journeys.
@@ -4053,7 +4451,8 @@ N:479:& Ring~
G:=:d
I:45:57:0
W:70:0:2:65000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### And here starts the gold/gems #####
@@ -4159,7 +4558,10 @@ G:\:D
I:21:50:0
W:15:0:200:1000
P:0:3d9:0:0:0
-F:SHOW_MODS | INSTA_ART | MUST2H | SPECIAL_GENE
+F:INSTA_ART
+F:MUST2H
+F:SHOW_MODS
+F:SPECIAL_GENE
f:MUST2H
N:499:& Massive Iron Crown~
@@ -4167,7 +4569,8 @@ G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### Objects 500 to 511 are "Special Artifacts" #####
@@ -4271,7 +4674,8 @@ N:508:& Ring~
G:=:d
I:45:34:0
W:80:0:2:100000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# The Ring of Power 'Nenya' -- see artifact list
@@ -4314,9 +4718,13 @@ G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
-F:REFLECT | EASY_KNOW
-f:REFLECT |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:EASY_KNOW
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REFLECT
+f:REFLECT
D:This wondrous amulet will magically make the wearer
D:reflect arrows and bolts launched by adversaries.
@@ -4327,9 +4735,12 @@ G:":d
I:40:13:0
W:40:0:3:30000
A:40/4
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:NO_MAGIC
f:NO_MAGIC
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This amulet wards off magic of any kind, good or bad.
N:522:Anti-Teleportation
@@ -4337,9 +4748,12 @@ G:":d
I:40:14:0
W:30:0:3:15000
A:30/4
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:NO_TELE
f:NO_TELE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This amulet will prevent the space-time continuum from
D:being disrupted around the wearer.
@@ -4350,9 +4764,18 @@ G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
D:This amulet will make the wearer resist the elements.
##### New arms #####
@@ -4363,7 +4786,8 @@ I:23:29:0
W:40:0:280:580
A:40/3
P:0:4d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This great sword of foreign origin is approximately 6 feet long. The hilt is
D:long enough for even four hands to grip. A mighty weapon for a warrior.
@@ -4375,7 +4799,9 @@ I:39:3:0
W:15:0:50:5000
A:15/2
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE2
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE2
f:LITE2
D:Made by the Dwarves, this lantern provides light in the
D:darkest recesses of the earth.
@@ -4396,7 +4822,9 @@ I:39:2:0
W:5:0:50:2500
A:5/1
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE1
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE1
f:LITE1
D:This enchanted torch never needs to be fuelled.
@@ -4427,7 +4855,9 @@ I:39:4:0
W:25:0:50:15000
A:25/3
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE3
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE3
f:LITE3
D:Made by the descendants of the Noldo craftsman, this lamp
D:contains a part of the flame which burned inside Feanor.
@@ -4458,7 +4888,8 @@ I:24:1:0
W:10:0:60:120
A:10/2
P:0:1d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a larger version of a throwing axe. It has a single
D:blade with a pick on the reverse, designed for armour piercing.
@@ -4537,7 +4968,8 @@ I:23:26:0
W:40:0:230:600
A:40/2
P:0:3d7:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A large, two-handed sword with a blade that weaves
D:left and right until it reaches the hilt.
@@ -4548,7 +4980,8 @@ I:23:23:0
W:40:0:200:600
A:40/2
P:0:2d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Also known as a Claidhmore, or Greatsword, this weapon is favoured
D:by powerful mercenaries. The blade is large, straight, and broad,
@@ -4560,7 +4993,8 @@ I:23:24:0
W:40:0:200:600
A:40/3
P:0:2d9:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is the strictly two-handed version of the bastard sword.
D:The blade is of medium length, double-edged, and considerably
@@ -4572,7 +5006,8 @@ I:23:22:0
W:40:0:240:500
A:40/3
P:0:4d5:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is a larger version of the curved oriental blade.
D:Runes of war decorate its golden hilt.
@@ -4604,7 +5039,8 @@ I:22:6:0
W:18:0:155:301
A:18/2
P:0:1d10:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:It is a type of glaive with two ornate hooks on the back
D:of the blade. It is typically 8 to 9 feet long.
@@ -4615,7 +5051,8 @@ I:22:16:0
W:21:0:165:320
A:21/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Mounted on a long shaft for maximum reach, this weapon is
D:effective at repelling both cavalry and infantry.
@@ -4626,7 +5063,8 @@ I:22:29:0
W:43:0:400:700
A:43/2
P:0:4d8:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is a shock weapon. Its purpose is to unhorse a rider
D:in single combat, or smash through the armour of opposing lines.
@@ -4717,7 +5155,10 @@ G:`:g
I:46:5:0
W:5:0:20:50
A:5/2:40/2
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:It must be loaded with scrolls, which will release
D:their spells at the monster who triggers the trap.
@@ -4726,7 +5167,10 @@ G:`:v
I:46:6:0
W:20:0:20:50
A:20/2:40/2:60/2
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:It must be loaded with a magic device (wand, staff, or rod), which
D:will fire its spell at the monster who triggers the trap.
@@ -4752,7 +5196,8 @@ W:70:0:4:10000
A:70/16
P:0:1d1:0:0:0
T:71:2
-F:NORM_ART | FULL_NAME
+F:FULL_NAME
+F:NORM_ART
D:This magical potion contains a small part of the power of
D:Eru Iluvatar on Middle-Earth.
@@ -4768,7 +5213,8 @@ I:6:1:0
W:5:0:12:300
A:5/1:20/1:50/1:80/1
P:0:1d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:It looks like a simple walking stick, plain and nondescript.
D:In the hands of a spellcaster, it can be a deadly weapon.
@@ -4782,8 +5228,10 @@ W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
a:BA_ELEC_4
-F:RES_ELEC | ACTIVATE
-f:RES_ELEC | IGNORE_ELEC
+F:ACTIVATE
+F:RES_ELEC
+f:IGNORE_ELEC
+f:RES_ELEC
D:This sparkling circlet grants you protection, makes electricity less
D:dangerous and even allows you to call forth a ball of lightning.
@@ -4827,8 +5275,9 @@ G:=:d
I:45:53:4
W:50:0:2:10000
A:50/1
-F:INVIS | HIDE_TYPE
-f:INVIS |
+F:HIDE_TYPE
+F:INVIS
+f:INVIS
D:This magical bauble will hide you from sight.
# XXX
@@ -4982,7 +5431,8 @@ I:72:1:0
W:5:0:4:100
A:1/3:5/1:10/1
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This concoction can transform your body for a short period of time.
### New Parchments for Theme - monster and artifact spoilers
@@ -5174,7 +5624,8 @@ I:36:16:0
W:5:0:60:400
A:25/1
P:9:1d1:0:0:0
-F:RES_FIRE | RES_COLD |
+F:RES_COLD
+F:RES_FIRE
D:This coat is made from the down of Manwe's Great Eagles,
D:gathered painstakingly from nests. It is magical, protecting
D:the wearer from extremes of temperatures.
@@ -5184,7 +5635,8 @@ N:647:& Key~
G:~:g
I:39:106:0
W:15:0:15:20000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# Here are the boomerangs
@@ -5312,7 +5764,9 @@ G:~:o
I:102:0:0
W:1:0:50:0
A:1/1:10/1:20/1:30/1
-F:INSTA_ART | ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:INSTA_ART
N:663:Craftsmanship
G:?:d
@@ -5341,7 +5795,9 @@ I:14:60:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:CON | ACTIVATE | WIELD_CAST
+F:ACTIVATE
+F:CON
+F:WIELD_CAST
D:A simple wind instrument made from brass. If used by inexperienced musicians it sounds
D:like somebody making "prbbt!" noises down a drainpipe.
@@ -5351,7 +5807,8 @@ I:14:58:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:STR | WIELD_CAST
+F:STR
+F:WIELD_CAST
D:A sort of clay pot with a bit of skin stretched over its mouth.
N:671:& Harp~
@@ -5360,7 +5817,8 @@ I:14:59:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:CHR | WIELD_CAST
+F:CHR
+F:WIELD_CAST
D:A number of strings held by a wooden frame.
# XXX
@@ -5383,7 +5841,8 @@ I:10:1:0
W:5:0:30:100
A:5/1:15/1:25/1:35/1
P:0:1d1:0:0:0
-F:ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
### Two more scrolls ###
@@ -5420,7 +5879,9 @@ I:105:2:0
W:10:5:2:300
A:10/1
P:0:1d1:0:0:0
-F:IGNORE_COLD | IGNORE_ELEC | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_COLD
+F:IGNORE_ELEC
D:A rune signifying a beam or ray.
N:681:Sphere
@@ -5429,7 +5890,10 @@ I:105:3:0
W:15:5:2:1000
A:15/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rune signifying a ball or sphere.
N:682:Knowledge
@@ -5456,7 +5920,8 @@ I:104:5:0
W:10:5:2:300
A:10/1
P:0:1d1:0:0:0
-F:IGNORE_FIRE | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_FIRE
D:A rune signifying flame.
N:685:Cold
@@ -5465,7 +5930,8 @@ I:104:4:0
W:12:5:2:300
A:12/1
P:0:1d1:0:0:0
-F:IGNORE_COLD | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_COLD
D:A rune signifying cold.
N:686:Lightning
@@ -5474,7 +5940,8 @@ I:104:1:0
W:13:5:2:300
A:13/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ELEC
D:A rune signifying a lightning beam.
N:687:Acid
@@ -5483,7 +5950,8 @@ I:104:3:0
W:16:5:2:300
A:16/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
D:A rune signifying acid.
N:688:Element
@@ -5492,7 +5960,11 @@ I:104:10:0
W:23:5:2:1000
A:23/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rune signifying an element.
N:689:Chaos
@@ -5502,7 +5974,11 @@ W:26:5:2:2000
A:26/1
P:0:1d1:0:0:0
F:ATTR_MULTI
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rune signifying raw chaos.
N:690:Mind
@@ -5511,7 +5987,8 @@ I:104:85:0
W:19:5:2:3000
A:19/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ELEC
D:A rune signifying the mind.
N:691:Holding
@@ -5520,7 +5997,8 @@ I:104:75:0
W:5:5:2:500
A:5/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
D:A rune signifying the action of holding, or sleep.
N:692:Arrow
@@ -5529,7 +6007,8 @@ I:105:1:0
W:6:5:2:100
A:6/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ELEC
D:A rune signifying an arrow.
N:693:Power Surge
@@ -5538,7 +6017,11 @@ I:105:4:0
W:50:5:2:5000
A:50/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rune signifying a powerful surge.
N:694:Armageddon
@@ -5547,7 +6030,11 @@ I:105:5:0
W:30:5:2:4000
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rune signifying a powerful blast.
N:695:Gravity
@@ -5556,7 +6043,8 @@ I:104:35:0
W:16:5:2:300
A:16/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
D:A rune signifying the forces of gravity.
# XXX
@@ -5567,7 +6055,8 @@ I:104:92:0
W:35:5:2:1000
A:35/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
D:A rune signifying undeath.
N:698:Protection
@@ -5576,7 +6065,8 @@ I:104:74:0
W:45:5:2:1500
A:45/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
D:A rune signifying protection.
# XXX
@@ -5588,10 +6078,14 @@ I:45:51:0
W:90:0:2:300000
A:90/100
T:45:23
-F:PRECOGNITION |
-f:PRECOGNITION |
-F:NORM_ART | FULL_NAME
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:PRECOGNITION
+f:PRECOGNITION
D:This magical ring allows you to know what you will encounter in the near future.
# Athelas, cures Black Breath
@@ -5631,8 +6125,12 @@ I:70:40:0
W:90:0:5:160000
A:90/140
T:70:51
-F:NORM_ART | FULL_NAME
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:It allows you to leave your body to reincarnate into
D:another one. However, your current body is lost in the process.
@@ -5642,7 +6140,8 @@ I:23:33:0
W:25:0:70:500
A:25/1:80/2
P:0:3d7:0:0:0
-F:SHOW_MODS | ANTIMAGIC_50
+F:ANTIMAGIC_50
+F:SHOW_MODS
f:ANTIMAGIC_50
D:A strange, very sharp long sword, which seems to drain light from its surroundings. As you
D:wield it, you feel much less attuned to magic.
@@ -5784,8 +6283,9 @@ G:=:d
I:45:54:0
W:20:0:2:16000
A:20/3
-F:FLY | EASY_KNOW
-f:FLY |
+F:EASY_KNOW
+F:FLY
+f:FLY
D:This ring is imbued with the power of eagles. It grants you the power of flight.
N:756:& Tome~ of the Time
@@ -5794,7 +6294,8 @@ I:111:8:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome seems to have trouble deciding whether it really exists now. Its flickering pages
D:contain all that is known about the currents of time.
@@ -5812,7 +6313,10 @@ I:111:9:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_FIRE | ATTR_MULTI
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_FIRE
D:This tome gives you deeper insights on the works of magic.
N:759:& Tome~ of the Mind
@@ -5821,7 +6325,8 @@ I:111:10:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome has no pages; knowledge is transferred to you if you simply
D:hold it.
@@ -5831,7 +6336,8 @@ I:111:20:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This dusty tome is filled with ancient rituals,
D:designed to uncover all that is hidden.
@@ -5841,7 +6347,8 @@ I:111:21:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A large jewel-encrusted tome that transfers
D:wisdom and understanding to its bearer.
@@ -5851,7 +6358,8 @@ I:111:22:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome fills you with glorious visions of total devastation.
D:Anyone in your way shall be destroyed.
@@ -5861,7 +6369,9 @@ I:111:11:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | ATTR_MULTI
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
D:This singed book smells like burned flesh. Its power is as evident
D:as its thirst for your blood.
@@ -5871,7 +6381,8 @@ I:111:23:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A black and scarlet flame springs from this tome, issuing
D:a thunderous roar, and you hear the screams of tormented souls.
@@ -5881,7 +6392,8 @@ I:111:63:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The sleek black cover of this tome is covered with intricate
D:carved decorations, inset with rubies that sparkle like fire.
@@ -5891,7 +6403,8 @@ I:111:64:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome's cover and pages radiate a soft white light.
N:767:& Ocean Tome~ of Ulmo
@@ -5900,7 +6413,8 @@ I:111:65:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This book smells faintly of seaweed and appears to be wet.
N:768:& Forest Tome~ of Yavanna
@@ -5909,7 +6423,8 @@ I:111:24:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover of this tome reminds you of tree bark.
D:You feel the smell of grass and flowers as you read it.
@@ -5921,8 +6436,15 @@ I:111:61:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | ATTR_MULTI | SPECIAL_GENE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | NORM_ART
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:SPECIAL_GENE
D:This book has some of your favourite spells inside.
# The Ring of Phasing -- see artifact list
@@ -5932,7 +6454,8 @@ G:=:d
I:45:55:0
W:110:0:2:300000
A:110/5
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
N:771:& Holy Tome~ of Mandos
G:?:w
@@ -5940,7 +6463,8 @@ I:111:66:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:Just holding this tome makes you fill with quiet strength.
# XXX #
@@ -5957,8 +6481,12 @@ W:90:0:15:150000
A:100/14
P:0:1d1:0:0:0
T:66:1
-F:NORM_ART | FULL_NAME
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:This rod creates a little hatch, allowing access to your home no matter how far away it is.
# Additional swords
@@ -5968,7 +6496,9 @@ I:23:32:1
W:50:900:45:2000
A:48/4:60/2:80/1
P:0:4d4:-2:2:0
-F:IGNORE_ACID | RES_DARK | STEALTH
+F:IGNORE_ACID
+F:RES_DARK
+F:STEALTH
f:STEALTH
D:A thin long sword made of a completely black metal, which reflects no light.
@@ -5978,7 +6508,8 @@ I:23:31:0
W:60:1800:50:6000
A:60/20
P:0:1d6:4:0:0
-F:SHOW_MODS | VORPAL
+F:SHOW_MODS
+F:VORPAL
D:A small sword made of a blueish metal with a strangely rough surface. As anything is hurt
D:with it, the weapon will stick inside the wound and cause horrible wounds when torn away.
@@ -5989,7 +6520,9 @@ I:40:17:0
W:25:0:3:10000
A:25/1
a:BA_POIS_4
-F:RES_POIS | DEX | ACTIVATE
+F:ACTIVATE
+F:DEX
+F:RES_POIS
D:A petrified serpent's tongue, hung on a thin chain to be clasped around your neck. It makes you
D:like a snake, able to wriggle out of tight corners, impervious to poisons and poisonous
D:yourself.
@@ -6008,9 +6541,14 @@ G:=:d
I:45:5:0
W:100:0:2:1
A:100/100
-F:INVIS | DRAIN_EXP | CURSED | HEAVY_CURSE | CURSE_NO_DROP
+F:CURSED
+F:CURSE_NO_DROP
+F:DRAIN_EXP
+F:FULL_NAME
+F:HEAVY_CURSE
+F:INVIS
+F:SPECIAL_GENE
f:INVIS
-F:SPECIAL_GENE | FULL_NAME
# To help people climb mountains...
@@ -6039,7 +6577,9 @@ I:115:55:0
W:10:0:150:500
A:10/1
P:0:4d6:0:0:0
-F:SHOW_MODS | SLAY_DEMON | WIELD_CAST
+F:SHOW_MODS
+F:SLAY_DEMON
+F:WIELD_CAST
D:This blade has been taken from the corpse of a demon.
D:Some demonic energy is still coursing through it, helping
D:you slay other demons.
@@ -6050,7 +6590,8 @@ I:115:56:0
W:15:0:70:500
A:15/1
P:5:1d1:0:0:0
-F:REGEN | WIELD_CAST
+F:REGEN
+F:WIELD_CAST
D:This shield has been taken from the corpse of a demon.
D:Some demonic energy is still coursing through it, giving
D:life to any that wield it.
@@ -6061,7 +6602,8 @@ I:115:57:0
W:20:0:30:500
A:20/1
P:2:1d1:0:0:0
-F:LITE2 | WIELD_CAST
+F:LITE2
+F:WIELD_CAST
D:This horn is about six feet long, and originates from a demon.
D:Some demonic energy is still coursing through it.
@@ -6136,7 +6678,10 @@ W:70:0:15:2000
A:70/30
P:0:1d1:0:0:0
F:ATTR_MULTI
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This is the rarest and most powerful kind of rod there is. Its material was once used
D:to chain Melkor Bauglir in the Halls of Mandos, and only Aule knows the secret of its
D:making. Treasure this rod greatly.
@@ -6155,8 +6700,12 @@ I:70:43:0
W:55:0:5:0
A:55/1
T:70:1
-F:NORM_ART | FULL_NAME
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:This magical scroll sends a call to the halls of Mandos, issuing forth all those who have been
D:slain by the reader.
@@ -6186,7 +6735,8 @@ I:24:30:0
W:70:0:300:6000
A:70/8
P:0:5d7:0:0:0
-F:SLAY_ANIMAL | SHOW_MODS
+F:SHOW_MODS
+F:SLAY_ANIMAL
D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against
D:natural creatures.
@@ -6196,7 +6746,10 @@ I:105:255:0
W:10:5:2:300
A:10/3:20/2:30/1:60/1
P:0:1d1:0:0:0
-F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into
D:it.
@@ -6226,7 +6779,12 @@ W:10:10:10:3200
A:10/200
P:0:10d10:0:0:0
T:65:6
-F:RECHARGE | SPECIAL_GENE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:RECHARGE
+F:RECHARGED
+F:SPECIAL_GENE
D:The miner's friend. This wand was used by Thrain to dig into the
D:walls of the dungeon. Its indestructible nature makes it quite useful.
@@ -6238,7 +6796,11 @@ W:50:10:10:12000
P:0:10d4:0:0:0
A:50/200
T:55:8
-F:RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:RECHARGE
+F:RECHARGED
D:Mithrandir's staff that throws powerful fire attacks at all enemies. It
D:can be recharged without blowing up, for it is built to hold
D:much magical energy.
@@ -6272,7 +6834,11 @@ I:11:7:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Priests of Eru. The relic now lies in pieces, hidden
D:from all but but his most dedicated followers.
@@ -6283,7 +6849,11 @@ I:11:8:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Priests of Manwe. The relic now lies in pieces, hidden
D:from all but his most dedicated followers.
@@ -6294,7 +6864,11 @@ I:11:9:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to worshippers of Tulkas. The relic now lies in pieces,
D:hidden from all but his most dedicated followers.
@@ -6305,7 +6879,11 @@ I:11:10:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Dark Priests. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Melkor.
@@ -6316,7 +6894,11 @@ I:11:11:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Druids. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Yavanna.
@@ -6338,8 +6920,12 @@ I:11:16:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Stonewrights. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Aule.
@@ -6350,8 +6936,12 @@ I:11:17:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Priests of Varda. The relic now lies in pieces,
D:hidden from all but the most faithful followers of Varda.
@@ -6362,8 +6952,12 @@ I:11:18:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Priests of Ulmo. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Ulmo.
@@ -6374,8 +6968,12 @@ I:11:19:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Priests of Mandos. The relic now lies in pieces,
D:hidden from all but the most faithful followers of Mandos.
@@ -6423,8 +7021,12 @@ G:":d
I:40:3:3
W:70:12:3:55000
A:70/12
-F:BLOWS | STR | DEX
-F:AGGRAVATE | DRAIN_MANA | DRAIN_EXP
+F:AGGRAVATE
+F:BLOWS
+F:DEX
+F:DRAIN_EXP
+F:DRAIN_MANA
+F:STR
D:This rare amulet will magically improve your fighting prowess
D:greatly, but this improvement comes at a cost. Nothing can
D:ignore the challenge this amulet magically issues when worn.
@@ -6434,7 +7036,10 @@ G:":d
I:40:16:1
W:70:12:3:100000
A:70/12
-F:LIFE | SUST_CON | HOLD_LIFE | DRAIN_MANA
+F:DRAIN_MANA
+F:HOLD_LIFE
+F:LIFE
+F:SUST_CON
D:This rare amulet will magically increase your life force and
D:even prevent it from being sapped. However, wearing this
D:amulet makes you feel less adept at using magic.
@@ -6447,8 +7052,16 @@ G:=:d
I:45:10:2
W:100:0:2:125000
A:100/10
-F:MANA | SPELL | SPELL_CONTAIN | WIELD_CAST | HIDE_TYPE |
-f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SPELL |
+F:HIDE_TYPE
+F:MANA
+F:SPELL
+F:SPELL_CONTAIN
+F:WIELD_CAST
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
+f:SPELL
D:This powerful ring not only stores a chosen spell (which must be
D:engraved by 'copying' it); it also improves the power of cast spells
D:and augments the wearer's magical reserves.
@@ -6458,11 +7071,19 @@ G:=:d
I:45:11:2
W:100:0:2:125000
A:100/10
-F:SUST_STR | SUST_DEX | SUST_CON | REGEN |
-F:HOLD_LIFE | LIFE |
-F:HIDE_TYPE | ACTIVATE |
+F:ACTIVATE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LIFE
+F:REGEN
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
a:CURE_HUNGER
-f:SUST_STR | SUST_DEX | SUST_CON | REGEN |
+f:REGEN
+f:SUST_CON
+f:SUST_DEX
+f:SUST_STR
D:This valuable ring enhances and protects the wearer's life force in every way.
N:842:Clear Thought
@@ -6470,10 +7091,15 @@ G:=:d
I:45:12:0
W:100:0:2:125000
A:100/10
-F:SUST_INT | SUST_WIS | RES_FEAR | RES_CONF |
-F:ACTIVATE | EASY_KNOW |
+F:ACTIVATE
+F:EASY_KNOW
+F:RES_CONF
+F:RES_FEAR
+F:SUST_INT
+F:SUST_WIS
a:CURE_INSANITY
-f:SUST_INT | SUST_WIS |
+f:SUST_INT
+f:SUST_WIS
D:This valuable ring protects the wearer's intellect and intuition, as well as
D:guarding him from most mental attacks. From time to time, the wearer can
D:even purge himself of insanity.
@@ -6595,7 +7221,8 @@ I:24:3:0
W:8:0:35:100
P:0:1d6:0:0:0
A:8/1:15/1
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A throwing-length axe with a "beard", an increased depth at the lower
D:end of the blade. Surprisingly light and durable, it doubles as a
@@ -6607,7 +7234,8 @@ I:24:4:0
W:25:0:200:450
P:0:3d6:0:0:0
A:25/1:40/1
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A mighty axe with two moon-shaped blades on each side of the headpiece,
D:the immense weight leads to slow but powerful swings.
@@ -6628,7 +7256,8 @@ I:24:7:0
W:22:0:150:420
A:22/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large axe with an elongated moon shaped blade. Strikes a good balance
D:between swinging power and speed.
@@ -6683,7 +7312,7 @@ N:867:Map
G:?:U
I:8:33:0
W:70:100:30:50000
-F:INSTA_ART |
+F:INSTA_ART
D:At first glance, this looks like another crumpled piece of paper.
D:As you smooth out the parchment, you see the faint outline of a
D:map... You have a feeling you might find use for this map one day.
@@ -6693,7 +7322,7 @@ N:868:& Key~
G:-:W
I:11:13:0
W:70:100:5:50000
-F:INSTA_ART |
+F:INSTA_ART
D:As you clear away some mud from this item, you notice that it is
D:actually a small silver key. You wonder what it opens. Perhaps
D:you should hang on to this key, you might find it useful later.
@@ -6704,7 +7333,7 @@ N:869:& Cup~
G:+:y
I:11:14:0
W:70:100:50:100000
-F:INSTA_ART |
+F:INSTA_ART
D:It looks like a lump of clay, and as you prepare to throw it
D:away, a piece breaks off, and you see a faint gleam of gold.
D:Taking off the rest of the caked-on mud, you see that it is
@@ -6747,14 +7376,15 @@ N:874:& Amulet~
G:":B
I:40:29:5
W:10:2:2:10000
-F:INSTA_ART
+F:INSTA_ART
# The Black Banner of Gondor - see artifact list
N:875:& Black Banner~
G:~:D
I:39:108:0
W:60:30:50:50000
-F:LITE1 | INSTA_ART
+F:INSTA_ART
+F:LITE1
D:A strange banner of black thread rolled up as though it were a scroll.
# The Pearl 'Nimphelos' - see artifact list
@@ -6763,7 +7393,9 @@ G:~:w
I:39:109:1
W:20:10:10:40000
P:0:1d1:0:0:0
-F:LITE3 | INSTA_ART | FULL_NAME
+F:FULL_NAME
+F:INSTA_ART
+F:LITE3
D:A beautiful shining pearl, about the size of a dove's egg.
# The Silmaril of Flames - see artifact list
@@ -6772,7 +7404,10 @@ G:*:R
I:39:110:2
W:75:90:200:100000
P:0:10d10:0:0:0
-F:LITE2 | LITE3 | INSTA_ART | FULL_NAME
+F:FULL_NAME
+F:INSTA_ART
+F:LITE2
+F:LITE3
D:A dazzling, mesmerizingly beautiful jewel, shining in pure white
D:light with a slight tinge of red. It hurts your eyes to look at it,
D:yet you cannot bear to turn away from it, either.
@@ -6783,7 +7418,9 @@ G:*:B
I:39:111:2
W:75:90:200:100000
P:0:10d10:0:0:0
-F:LITE2 | LITE3 | INSTA_ART
+F:INSTA_ART
+F:LITE2
+F:LITE3
D:A dazzling, mesmerizingly beautiful jewel, shining in pure white
D:light with a slight tinge of blue. It hurts your eyes to look at it,
D:yet you cannot bear to turn away from it, either.
@@ -6812,8 +7449,9 @@ I:17:3:0
W:5:7:1:3
P:0:2d6:0:0:0
A:5/7:20/7:50/7
+F:ESP_ANIMAL
F:SHOW_MODS
-F:SLAY_ANIMAL | ESP_ANIMAL
+F:SLAY_ANIMAL
D:A sharpened metal head on a piece of wood, fitted with decorative
D:green feathers. You can use it for 'f'iring a bow.
@@ -6850,7 +7488,8 @@ I:15:3:0
W:25:0:40:300
A:25/1:35:/2
P:0:2d5:0:0:0
-F:SHOW_MODS | IGNORE_ACID
+F:IGNORE_ACID
+F:SHOW_MODS
D:A small curved piece of wood with mithril blades on the "forward" edges.
N:885:& Mithril Boomerang~
@@ -6859,7 +7498,8 @@ I:15:4:0
W:35:5:40:1000
A:35/1:50/2
P:0:5d6:0:0:0
-F:SHOW_MODS | IGNORE_ACID
+F:IGNORE_ACID
+F:SHOW_MODS
D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril blades.
# N: serial number : & object name~
@@ -6868,4 +7508,4 @@ D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# A: depth/rarity : depth/rarity : etc
-# F: flag | flag | etc \ No newline at end of file
+# F: flag | flag | etc