diff options
author | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2016-06-20 22:49:05 +0200 |
commit | 7137a17f77fd3b6c3bbcefa2d621b3a11f161679 (patch) | |
tree | d76a6e842933cfb0d53402c45afb120d4c520d2e /lib/mods/theme/edit/k_info.txt | |
parent | 7f7462188e2a213518acc979e3698746f098d7ab (diff) |
Remove monster memory
Instead of having monster memory, the player automatically knows
everything about all monsters from the start.
Diffstat (limited to 'lib/mods/theme/edit/k_info.txt')
-rw-r--r-- | lib/mods/theme/edit/k_info.txt | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 055f9e5e..a4c5d2db 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -3277,19 +3277,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares. -N:353:Probing -G:-:d -I:66:7:50 -W:40:0:15:4000 -A:40/4 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:A rod of knowledge which will tell you about nearby creatures' health. -D:If they are sleeping, the intrusion will wake them. - N:354:Recall G:-:d I:66:3:80 |