diff options
author | Manoj Srivastava <srivasta@debian.org> | 2020-05-27 16:31:00 -0700 |
---|---|---|
committer | Manoj Srivastava <srivasta@debian.org> | 2020-05-27 16:31:00 -0700 |
commit | d7533e931cfb49a68dc8e6e3f524d49e364cef83 (patch) | |
tree | 06d31523b9647d3de8ce8888f6e83d24f046aa82 /lib/mods/theme/edit | |
parent | 4e9b9c402ed95bf9a17fd6d795bc49bb4128a6fa (diff) |
New upstream version 2.41-ah~0.git.20200131
Diffstat (limited to 'lib/mods/theme/edit')
-rw-r--r-- | lib/mods/theme/edit/a_info.txt | 33 | ||||
-rw-r--r-- | lib/mods/theme/edit/ba_info.txt | 18 | ||||
-rw-r--r-- | lib/mods/theme/edit/d_info.txt | 126 | ||||
-rw-r--r-- | lib/mods/theme/edit/k_info.txt | 182 | ||||
-rw-r--r-- | lib/mods/theme/edit/p_info.txt | 3 | ||||
-rw-r--r-- | lib/mods/theme/edit/ra_info.txt | 17 | ||||
-rw-r--r-- | lib/mods/theme/edit/set_info.txt | 6 | ||||
-rw-r--r-- | lib/mods/theme/edit/st_info.txt | 68 | ||||
-rw-r--r-- | lib/mods/theme/edit/t_bree.txt | 9 | ||||
-rw-r--r-- | lib/mods/theme/edit/t_d_bree.txt | 9 |
10 files changed, 150 insertions, 321 deletions
diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt index 5d2e4bdf..b416a069 100644 --- a/lib/mods/theme/edit/a_info.txt +++ b/lib/mods/theme/edit/a_info.txt @@ -58,7 +58,6 @@ F:LITE3 F:SEE_INVIS F:SPEED a:MAP_LIGHT -Z:detect curses D:The shining Star of the West, a famed heirloom of Elendil's house. D:A white diamond set as a star in a silver fillet to be bound at the D:forehead. @@ -412,17 +411,13 @@ N:15:of Orthanc I:39:106:0 W:15:12:15:20000 P:0:1d1:0:0:0 -F:ACTIVATE -F:EASY_USE F:INSTA_ART F:LITE1 F:SPECIAL_GENE -a:STONE_LORE -D:The key to the tower of Saruman, which fills your mind -D:with images of knowledge and dreadful understanding. It -D:is not a regular key - it is a perfectly round stone -D:that is meant to fit into a hole. It can be used to -D:light your way in the dungeon as well. +D:The key to the tower of Saruman. It is not a regular +D:key - it is a perfectly round stone that is meant +D:to fit into a hole. It can be used to light your +D:way in the dungeon as well. # The Multi-Hued Dragon Scale Mail 'Lothronfaun' @@ -2808,7 +2803,7 @@ F:SLAY_EVIL F:SPELL_CONTAIN F:WIELD_CAST F:WIS -a:ID_PLAIN +a:DETECT_ALL D:The radiant golden staff of an Istari of legend, this wizard's companion D:grants keen sight and the knowledge of many hidden things. @@ -3690,23 +3685,6 @@ D:Crafted of purest ice and held solid by powerful spells, this icy axe D:delivers a chill of death to its victims. -# The Iron Helm of Knowledge - -N:160:of Knowledge -I:32:5:-6 -W:20:5:75:100000 -P:6:1d3:0:0:20 -F:ACTIVATE -F:AUTO_ID -F:HIDE_TYPE -F:LITE1 -F:LUCK -F:SPECIAL_GENE -a:KNOWLEDGE -D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a -D:long lost project, is made of finest glass. Its light banishes all secrets, -D:and makes audible whispers from the deceased. - # The Broken Sword 'Narsil' N:164:'Narsil' @@ -4553,7 +4531,6 @@ F:SEE_INVIS F:WATER_BREATH F:WIS a:PALANTIR -Z:detect curses D:This holy lamp once belonged to a seeress who warned Ar-Pharazon of D:the dire fate Numenor would suffer for daring to break the ban against D:mortals' entering the Blessed Realms alive. The king had the seeress diff --git a/lib/mods/theme/edit/ba_info.txt b/lib/mods/theme/edit/ba_info.txt index c8c7f9c5..2e853040 100644 --- a/lib/mods/theme/edit/ba_info.txt +++ b/lib/mods/theme/edit/ba_info.txt @@ -69,10 +69,6 @@ N:13:Game rules C:0:0:0 I:13:0:r -N:14:Research item -C:1400:1300:1200 -I:1:0:a - N:15:Town history C:0:0:0 I:2:0:h @@ -109,10 +105,6 @@ N:26:Recharge item C:350:300:75 I:25:0:r -N:27:Identify possessions -C:900:800:100 -I:26:0:i - N:28:Healing prayer C:600:400:0 I:28:0:h @@ -162,16 +154,6 @@ N:43:View fate C:500:500:500 I:42:0:v -#for The Mirror -N:44:Research item -C:1500:1500:1500 -I:1:0:a - -#for Star-Dome -N:46:Identify possessions -C:1200:1000:250 -I:26:0:i - #for Star-Dome N:47:Recharge item C:1200:1000:150 diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt index 0f8680af..5266090a 100644 --- a/lib/mods/theme/edit/d_info.txt +++ b/lib/mods/theme/edit/d_info.txt @@ -56,6 +56,8 @@ F:NO_DESTROY F:NO_DOORS F:PRINCIPAL R:100:0 +@:14:B:10 +@:22:B:40 N:2:Barad-Dur D:BDr:a door to the tower of Barad-Dur. @@ -72,6 +74,7 @@ F:NO_RECALL F:NO_STREAMERS F:PRINCIPAL R:100:0 +@:31:B:5 N:3:Angband D:Ang:an entrance to the Pits of Angband. @@ -87,6 +90,33 @@ F:NO_EASY_MOVE F:NO_RECALL F:PRINCIPAL R:100:0 +@:3:N:Crypt +@:3:U:s_crypt.map +@:3:D:Looks like a forgotten crypt... +@:3:F:NO_GENO +@:3:F:NO_NEW_MONSTER +@:3:F:SPECIAL +@:3:F:NO_STAIR +@:3:F:ASK_LEAVE +@:3:F:NO_TELEPORT +@:18:N:Dim Gates +@:18:U:s_gates.map +@:18:D:Visions of death fill your mind. +@:18:F:NO_GENO +@:18:F:NO_NEW_MONSTER +@:18:F:SPECIAL +@:18:F:NO_STAIR +@:18:F:ASK_LEAVE +@:18:F:NO_TELEPORT +@:28:N:Nameless +@:28:U:s_name.map +@:28:D:You sense a powerful artifact here. +@:28:F:NO_GENO +@:28:F:NO_NEW_MONSTER +@:28:F:SPECIAL +@:28:F:NO_STAIR +@:28:F:ASK_LEAVE +@:28:F:NO_TELEPORT N:4:Barrow-Downs D:BDw:a way to the Barrow-Downs. @@ -103,6 +133,7 @@ F:PRINCIPAL R:25:1 M:UNDEAD R:75:0 +@:9:B:39 # The Additional dungeons @@ -123,6 +154,15 @@ F:NO_RECALL F:NO_STREAMERS R:100:1 M:IM_FIRE +@:14:N:Mt Doom +@:14:S:mdm +@:14:U:s_doom.map +@:14:D:You finally reach the top of Mount Doom, here must lie the Great Fire. +@:14:F:NO_GENO +@:14:F:NO_NEW_MONSTER +@:14:F:SPECIAL +@:14:F:NO_STAIR +@:14:F:NO_TELEPORT # Nether Realm # Levels 666-696 (!!!) @@ -274,6 +314,8 @@ M:DRAGON M:NONLIVING M:SPIRIT M:UNDEAD +@:20:B:6 +@:22:F:NO_GENO # TEST dungeon N:12:Test @@ -312,7 +354,7 @@ M:UNDEAD # The Illusory Castle # levels 35-52 -# Guarded by The Glass Golem guarding The Helm of Knowledge +# Guarded by The Glass Golem N:17:Illusory Castle D:Ill:an entrance to the Illusory Castle. W:35:52:10:24:100 @@ -321,7 +363,6 @@ A:56:50:189:50:56:0:57:58 O:50:10:20:20 E:6d2:6:CONFUSION F:FILL_METHOD_1 -F:FINAL_ARTIFACT_160 F:FINAL_GUARDIAN_1033 F:NO_STREAMERS F:RANDOM_TOWNS @@ -344,6 +385,15 @@ S:BR_CONF S:CONF S:FORGET S:MULTIPLY +@:15:N:Machine +@:15:U:s_factory.map +@:15:D:The clatter of strange machinery surrounds you. +@:15:F:NO_GENO +@:15:F:NO_NEW_MONSTER +@:15:F:SPECIAL +@:15:F:NO_STAIR +@:15:F:ASK_LEAVE +@:15:F:NO_TELEPORT # The Maze # Levels 25-37 @@ -386,6 +436,15 @@ R:50:3 M:ORC M:R_CHAR_O M:R_CHAR_o +@:11:N:Deathwatch +@:11:U:s_death.map +@:11:D:This level looks filled with evilness. +@:11:F:NO_GENO +@:11:F:NO_NEW_MONSTER +@:11:F:SPECIAL +@:11:F:NO_STAIR +@:11:F:ASK_LEAVE +@:11:F:NO_TELEPORT # Erebor # levels 60-72 @@ -412,6 +471,14 @@ M:R_CHAR_D R:30:1 M:DRAGON M:R_CHAR_d +@:1:N:Lower Halls +@:1:U:s_smaug.map +@:1:D:You can just make out a malevolent red glow at the end of the corridor. +@:1:F:NO_GENO +@:1:F:NO_NEW_MONSTER +@:1:F:SPECIAL +@:1:F:NO_STAIR +@:1:F:ASK_LEAVE # The Old Forest # levels 13-25 @@ -463,6 +530,25 @@ M:TROLL R:20:3 M:DEMON R:10:0 +@:5:N:Orc Town +@:5:U:s_orc.map +@:5:D:You hear orc warcries. +@:5:F:NO_GENO +@:5:F:NO_NEW_MONSTER +@:5:F:SPECIAL +@:5:F:NO_STAIR +@:5:F:ASK_LEAVE +@:5:F:NO_TELEPORT +@:10:B:24 +@:20:N:The Bridge +@:20:U:s_bridge.map +@:20:D:You hear the beating of drums in the Deep. +@:20:F:NO_GENO +@:20:F:NO_NEW_MONSTER +@:20:F:SPECIAL +@:20:F:NO_STAIR +@:20:F:ASK_LEAVE +@:20:F:NO_TELEPORT # The tower of Dol Guldur # Levels 57-70 @@ -609,6 +695,15 @@ F:NO_STREAMERS F:WATER_RIVER R:100:1 M:IM_COLD +@:15:N:Galleon +@:15:U:s_ship.map +@:15:D:A ship of antique design lies jammed in the ice here. +@:15:F:NO_GENO +@:15:F:NO_NEW_MONSTER +@:15:F:SPECIAL +@:15:F:NO_STAIR +@:15:F:ASK_LEAVE +@:15:F:NO_TELEPORT # The Lost Temple of "..player.pgod.." # Generated in god quest. @@ -797,6 +892,15 @@ R:50:3 M:ORC M:R_CHAR_O M:R_CHAR_o +@:5:N:Orthanc +@:5:U:s_orthanc.map +@:5:D:#BAnd here you shall stay, foolish adventurer, and die quickly. For I am Saruman the Wise, Saruman the Ring-maker, Saruman of Many Colours!#w +@:5:F:NO_GENO +@:5:F:NO_NEW_MONSTER +@:5:F:SPECIAL +@:5:F:NO_STAIR +@:5:F:ASK_LEAVE +@:5:F:NO_TELEPORT # Tol Eressea - of course you never actually set foot on Tol Eressea ;) # levels 40-45 @@ -857,6 +961,15 @@ F:FLAT R:25:1 M:UNDEAD R:75:0 +@:0:N:Bilbo's trail +@:0:U:s_bilbo.map +@:0:D:#yYou hear someone shout, "I am in a frightful hurry, but Gandalf told me to leave this map for you! Find it, then seek Thorin in Mirkwood!"#w +@:0:F:NO_GENO +@:0:F:NO_NEW_MONSTER +@:0:F:SPECIAL +@:0:F:NO_STAIR +@:0:F:ASK_LEAVE +@:0:F:NO_TELEPORT # Thorin's trail in Mirkwood # just one special level that later becomes a different one, sans princess. @@ -871,6 +984,15 @@ F:FLAT F:NO_DESTROY F:NO_DOORS R:100:0 +@:0:N:Thorin's trail +@:0:U:s_thorin.map +@:0:D:#yYou hear someone shout, "My mad kinsmen have taken the key to the Lonely Mountain! Get the key, then find that fool hobbit and my map! If you haven't already."#w +@:0:F:NO_GENO +@:0:F:NO_NEW_MONSTER +@:0:F:SPECIAL +@:0:F:NO_STAIR +@:0:F:ASK_LEAVE +@:0:F:NO_TELEPORT # N:<index>:<name> # D:<3 letter short name>:<long name> diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt index 6cfe4dee..302759f2 100644 --- a/lib/mods/theme/edit/k_info.txt +++ b/lib/mods/theme/edit/k_info.txt @@ -1771,22 +1771,6 @@ A:15/1 D:This scroll will try to enchant a piece of armour in your possession, making it more effective D:in protecting you. Highly enchanted armour is likely not to accept this enchantment, however. -N:176:Identify -G:?:d -I:70:12:0 -W:1:0:5:50 -A:1/1:5/1:10/1:30/1 -D:If you read this scroll, the identity of an item you specify will be laid open to you. - -N:177:*Identify* -G:?:d -I:70:13:0 -W:30:0:5:1000 -A:30/1:50/2:80/1:100/1 -D:This scroll will allow you to gain insight into an object's special properties. -D:Only the highly magical objects, like rare rings and amulets or very unusual weapons -D:and armour possess abilities which warrant the use of this magic. - N:178:Rumour G:?:d I:70:51:0 @@ -2895,13 +2879,6 @@ W:30:0:50:100 A:30/1 P:0:1d2:0:0:0 -N:313:Identify -G:_:d -I:55:14:-1:SPELL=Identify -W:10:0:50:100 -A:10/1 -P:0:1d2:0:0:0 - N:314:Sense Hidden G:_:d I:55:15:-1:SPELL=Sense Hidden @@ -3067,65 +3044,6 @@ D:A thick book with solid leather binding. It looks entirely D:unremarkable, but as you hold it, you feel strangely able D:to learn the inner workings of things and creatures. -##### Chests ##### - -N:338:& Small wooden chest~ -G:~:s -I:7:1:0 -W:5:0:250:20 -A:5/1 -P:0:2d3:0:0:0 -D:A small wooden box, locked and possibly trapped. - -N:339:& Large wooden chest~ -G:~:s -I:7:5:0 -W:15:0:500:60 -A:15/1 -P:0:2d5:0:0:0 -D:A large wooden box, locked and possibly trapped - -N:340:& Small iron chest~ -G:~:s -I:7:2:0 -W:25:0:300:100 -A:25/1 -P:0:2d4:0:0:0 -D:A small rectangular container made of wood and reinforced with iron corners and latches. -D:It is locked and possibly trapped. - -N:341:& Large iron chest~ -G:~:s -I:7:6:0 -W:35:0:1000:150 -A:35/1 -P:0:2d6:0:0:0 -D:A large container made of wood, with a heavy iron lock, and probably a trap. - -N:342:& Small steel chest~ -G:~:s -I:7:3:0 -W:45:0:500:200 -A:45/1 -P:0:2d4:0:0:0 -D:A small wooden box with strong steel locks and reinforcements. It's likely to be trapped. - -N:343:& Large steel chest~ -G:~:s -I:7:7:0 -W:55:0:1000:250 -A:55/1 -P:0:2d6:0:0:0 -D:A nearly indestructible chest of wood and steel. The lock doesn't look impenetrable, but it -D:might be trapped. - -N:344:& Ruined chest~ -G:~:s -I:7:0:0 -W:0:0:250:0 -A:75/1 -D:A broken, empty chest. - ##### Various Stuff ##### N:345:& Iron Spike~ @@ -3417,18 +3335,6 @@ F:IGNORE_ELEC F:IGNORE_FIRE D:This rod grants you knowledge of your surroundings. -N:372:Perception -G:-:d -I:66:2:20 -W:50:0:15:13000 -A:50/8:100/8 -P:0:1d1:0:0:0 -F:IGNORE_ACID -F:IGNORE_COLD -F:IGNORE_ELEC -F:IGNORE_FIRE -D:This rod makes you insightful, laying open the identity of your possessions. - N:373:Curing G:-:d I:66:8:35 @@ -5167,94 +5073,6 @@ A:40/3 D:This parchment contains information about unique D:artifacts that are rumoured to exist upon Arda. -N:594:Monstrous Compendium 1 -G:?:o -I:8:9:0 -W:10:0:5:100 -A:10/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:595:Monstrous Compendium 2 -G:?:o -I:8:10:0 -W:11:0:5:200 -A:11/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:596:Monstrous Compendium 3 -G:?:o -I:8:11:0 -W:12:0:5:300 -A:12/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:597:Monstrous Compendium 4 -G:?:o -I:8:12:0 -W:13:0:5:400 -A:13/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:598:Monstrous Compendium 5 -G:?:o -I:8:13:0 -W:14:0:5:500 -A:14/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:599:Monstrous Compendium 6 -G:?:o -I:8:14:0 -W:15:0:5:600 -A:15/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:600:Monstrous Compendium 7 -G:?:o -I:8:15:0 -W:16:0:5:700 -A:16/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:601:Monstrous Compendium 8 -G:?:o -I:8:16:0 -W:17:0:5:800 -A:17/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:602:Monstrous Compendium 9 -G:?:o -I:8:17:0 -W:18:0:5:900 -A:18/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:603:Monstrous Compendium 10 -G:?:o -I:8:18:0 -W:19:0:5:1000 -A:19/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - -N:604:Monstrous Compendium 11 -G:?:o -I:8:19:0 -W:20:0:5:1200 -A:20/2 -D:This parchment contains a small part of the collected -D:lore concerning monsters inhabiting Arda. - #### Here come the shape-shifting potions. #### N:605:& Morphic Oil~ of # diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt index f8a3e25e..a78258d2 100644 --- a/lib/mods/theme/edit/p_info.txt +++ b/lib/mods/theme/edit/p_info.txt @@ -607,7 +607,7 @@ C:a:O:36:6:1d1 C:a:k:+0:-100:Combat C:a:k:+0:-100:Weaponmastery C:a:k:+0:-300:Archery -C:a:k:-1000:-700:Barehand-combat +C:a:k:+0:-100:Barehand-combat C:a:k:+0:-200:Spirituality C:a:k:+1000:+300:Possession C:a:k:+0:+200:Corpse-preservation @@ -806,7 +806,6 @@ C:D:1:Pope C:S:-1:-3:3:-1:0:2:0:0 C:B:4:35:3 C:P:2:20 -C:Z:detect curses C:G:GOD_FRIEND C:E:0:0:0:0:0:0 C:k:+1000:+900:Magic diff --git a/lib/mods/theme/edit/ra_info.txt b/lib/mods/theme/edit/ra_info.txt index 5add55b4..99a675f0 100644 --- a/lib/mods/theme/edit/ra_info.txt +++ b/lib/mods/theme/edit/ra_info.txt @@ -1903,20 +1903,13 @@ C:0:0:0:0 Z:magic map N:511 -X:30:1 -T:39:0:255 -W:20:1:24 -C:0:0:0:0 -Z:detect curses - -N:512 X:25:1 T:39:0:255 W:20:1:17 C:0:0:0:0 Z:dazzle -N:513 +N:512 X:40:1 T:39:0:255 W:20:1:50 @@ -1924,7 +1917,7 @@ C:0:0:0:0 Z:detect doors and traps # Magestaves can get % to life - Theme -N:514 +N:513 X:10:1 T:6:0:255 W:10:1:45 @@ -1932,7 +1925,7 @@ C:-40:-40:0:3 F:LIFE # Magestaves, armour, lights and jewelry can get ability to store a spell - Theme -N:515 +N:514 X:10:1 T:6:0:255 T:30:0:255 @@ -1953,7 +1946,7 @@ F:SPELL_CONTAIN F:WIELD_CAST # High-level soft and hard armour and DSM can get nether immunity - Theme, adapted from FuryMod -N:516 +N:515 X:50:1 T:36:11:255 T:37:15:255 @@ -1963,7 +1956,7 @@ C:0:0:0:0 F:IM_NETHER # Light weapons (no broken ones) can gain sentience - Theme, adapted from FuryMod -N:517 +N:516 X:20:1 T:21:1:3 T:22:2:4 diff --git a/lib/mods/theme/edit/set_info.txt b/lib/mods/theme/edit/set_info.txt index 182618d4..a0c696e9 100644 --- a/lib/mods/theme/edit/set_info.txt +++ b/lib/mods/theme/edit/set_info.txt @@ -82,7 +82,6 @@ F:IM_FIRE F:SH_ELEC # The demonhorn of Gothmog P:183:3:0 -F:AUTO_ID F:ESP_EVIL F:ESP_GOOD @@ -174,7 +173,6 @@ F:RES_POIS F:RES_SOUND # The Palantir of Orthanc P:202:3:0 -F:AUTO_ID # Heirlooms of the House of Elendil - set suggested by Massimiliano Marangio in the forums @@ -254,8 +252,6 @@ F:RES_NETHER F:SLAY_DEMON # The Mithril Helm of Gil-Galad P:26:3:0 -#Why *shouldn't* warrior-types get a chance for AUTO_ID without penalties to luck before they kill Morgy? -F:AUTO_ID # Dwarven Heritage # http://wiki.t-o-m-e.net/IdeaArchive_2fNew_20Item_20Set_3a_20Heritage_20of_20Khazad @@ -293,8 +289,6 @@ F:SPEED F:SUST_DEX # The Quarterstaff of Thranduil P:74:3:0 -# What can I say. I love archers. :P -F:AUTO_ID # Gimli's Gear (Gimli's shield, boots and axe) diff --git a/lib/mods/theme/edit/st_info.txt b/lib/mods/theme/edit/st_info.txt index 88303fff..17da3e7c 100644 --- a/lib/mods/theme/edit/st_info.txt +++ b/lib/mods/theme/edit/st_info.txt @@ -151,10 +151,6 @@ N:4:Alchemy shop I:100:Enchant Weapon To-Hit I:100:Enchant Weapon To-Dam I:100:Enchant Armour -I:100:Identify -I:100:Identify -I:100:Identify -I:100:Identify I:100:Light I:100:Phase Door I:100:Phase Door @@ -180,13 +176,6 @@ I:100:Restore Dexterity #I:100:Restore Constitution T:100:71:46 I:100:Restore Charisma -I:100:Identify -I:100:*Identify* -I:100:*Identify* -I:100:*Identify* -I:100:*Identify* -I:100:*Identify* -I:100:*Identify* I:100:Light #I:100:Restore Strength T:100:71:42 @@ -214,7 +203,6 @@ I:100:Protection I:100:Charisma I:100:Slow Digestion T:100:40:7 -I:100:Searching I:100:Cure Light Wounds # Rods I:25:& Wooden Rod~ of# @@ -313,11 +301,6 @@ F:RANDOM W:2 N:13:Library -I:100:Identify -I:100:Identify -I:100:Identify -I:100:Identify -I:100:Identify # starting parchment T:40:8:20 # Khuzdul @@ -334,7 +317,7 @@ T:15:8:107 T:10:8:103 # Advanced Sindarin T:5:8:104 -A:2:3:14:15:16:27 +A:2:3:0:15:16:0 O:86:87:88:89 G:+:U W:2 @@ -353,28 +336,6 @@ G:+:s W:0 N:16:Beastmaster Shanty -# Monstrous Compendium 1 -T:100:8:9 -# Monstrous Compendium 2 -T:100:8:10 -# Monstrous Compendium 3 -T:95:8:11 -# Monstrous Compendium 4 -T:90:8:12 -# Monstrous Compendium 5 -T:85:8:13 -# Monstrous Compendium 6 -T:80:8:14 -# Monstrous Compendium 7 -T:75:8:15 -# Monstrous Compendium 8 -T:70:8:16 -# Monstrous Compendium 9 -T:65:8:17 -# Monstrous Compendium 10 -T:60:8:18 -# Monstrous Compendium 11 -T:55:8:19 A:0:2:21:22:3:0 O:94:95:96:97 G:+:g @@ -387,7 +348,7 @@ G:+:s W:0 N:18:Tower of Magery -A:0:0:26:27:0:0 +A:0:0:26:0:0:0 O:102:103:104:105 G:+:b W:0 @@ -425,7 +386,7 @@ G:+:U W:0 N:23:The Mirror -A:0:0:44:15:16:43 +A:0:0:15:16:43:0 O:51:51:51:51 G:+:U W:0 @@ -437,7 +398,7 @@ G:+:U W:0 N:25:Wizards Spire -A:60:0:26:27:0:0 +A:60:0:26:0:0:0 O:54:54:54:54 G:+:U W:0 @@ -463,7 +424,6 @@ G:+:U W:0 N:28:Library -I:100:Identify # starting parchment T:40:8:20 # Khuzdul @@ -480,7 +440,7 @@ T:15:8:107 T:10:8:103 # Advanced Sindarin T:5:8:104 -A:0:0:14:15:16:2 +A:0:0:0:15:16:2 O:58:58:58:58 G:+:U W:12 @@ -523,7 +483,7 @@ G:+:U W:0 N:33:Star-Dome -A:0:0:46:47:0:0 +A:0:0:0:47:0:0 O:63:63:63:63 G:+:U W:0 @@ -677,7 +637,7 @@ T:100:122:256 T:100:123:256 T:100:124:256 T:100:125:256 -A:27:0:1:2:3:4 +A:0:0:1:2:3:4 O:150:151:152:153 G:9:y F:DEPEND_LEVEL @@ -702,7 +662,7 @@ T:100:122:256 T:100:123:256 T:100:124:256 T:100:125:256 -A:27:0:1:2:3:4 +A:0:0:1:2:3:4 O:150:151:152:153 G:9:v F:DEEP_LEVEL @@ -850,12 +810,6 @@ W:24 ## Library quest in Minas Anor N:60:Library -I:100:Identify -I:100:Identify -I:100:Identify -I:100:Identify -I:100:Identify -I:100:Identify # starting parchment T:40:8:20 # Khuzdul @@ -872,7 +826,7 @@ T:15:8:107 T:10:8:103 # Advanced Sindarin T:5:8:104 -A:61:0:14:15:16:2 +A:61:0:0:15:16:2 O:210:210:210:210 G:+:U W:12 @@ -914,8 +868,8 @@ W:24 # Music store N:64:Music Store -I:20:& Horn~ -I:20:& Drum~ +I:20:& Horn~ +I:20:& Drum~ I:20:& Harp~ A:0:0:1:2:3:4 O:194:195:196:197 diff --git a/lib/mods/theme/edit/t_bree.txt b/lib/mods/theme/edit/t_bree.txt index c6b50340..6be8671a 100644 --- a/lib/mods/theme/edit/t_bree.txt +++ b/lib/mods/theme/edit/t_bree.txt @@ -126,12 +126,7 @@ D:# ^^^^^^^^^^^^^^ . D:###################################################################################################################################################################################################### -############### Starting positions ############### +############### Starting position ############### -# Standard starting position for normal races -?:[AND [EQU $LEAVING_QUEST 0] [NOT [EQU $RACE Vampire] ] ] +?:[EQU $LEAVING_QUEST 0] P:33:131 - -# Standard starting position for vampires (at the dungeon entrance) -?:[AND [EQU $LEAVING_QUEST 0] [EQU $RACE Vampire] ] -P:31:150 diff --git a/lib/mods/theme/edit/t_d_bree.txt b/lib/mods/theme/edit/t_d_bree.txt index 92fde41f..f9212b49 100644 --- a/lib/mods/theme/edit/t_d_bree.txt +++ b/lib/mods/theme/edit/t_d_bree.txt @@ -80,12 +80,7 @@ D:# ^^^^^^^^^^^^^^ HDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD .DDDD D:###################################################################################################################################################################################################### -############### Starting positions ############### +############### Starting position ############### -# Standard starting position for normal races -?:[AND [EQU $LEAVING_QUEST 0] [NOT [EQU $RACE Vampire] ] ] +?:[EQU $LEAVING_QUEST 0] P:33:131 - -# Standard starting position for vampires (at the dungeon entrance) -?:[AND [EQU $LEAVING_QUEST 0] [EQU $RACE Vampire] ] -P:31:150 |