diff options
author | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
---|---|---|
committer | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
commit | 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch) | |
tree | a0a9cad00e7916b9a97e14831fb362f21871cbef /lib/mods/theme/help/c_lorema.txt |
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant
/usr/games/tome and /var/games/tome, as we have always done
* This is a major change, and includes theming. Some of the options have
changed. Because of this, the manual page has been removed; there is a
command line help option and in game help until the manual page is
rewritten.
# imported from the archive
Diffstat (limited to 'lib/mods/theme/help/c_lorema.txt')
-rw-r--r-- | lib/mods/theme/help/c_lorema.txt | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/lib/mods/theme/help/c_lorema.txt b/lib/mods/theme/help/c_lorema.txt new file mode 100644 index 00000000..35c2093b --- /dev/null +++ b/lib/mods/theme/help/c_lorema.txt @@ -0,0 +1,54 @@ +|||||oy +~~~~~01|Loremaster +~~~~~02|Classes|Loremaster +#####R=== Loremasters === + +#####GDescription +Loremasters are students of the creatures of Arda. + +To protect themselves during their observations, they usually learn how to +pass unobserved, but should their attempt fail they have decent saving throws +and almost always learn some kind of combat style, but the exact preference +varies from Loremaster to Loremaster. + +As a result of their studies, they become familiar with a broad range of +skills, ranging from *****skills.txt*45[Possession] and *****m_symbio.txt*0[Symbiosis] to *****skills.txt*43[Summoning] and *****skills.txt*47[Mimicry]. + +#####GStarting Stat Modifiers +Strength +1 +Intelligence -2 +Wisdom +1 +Dexterity +1 +Constitution +0 +Charisma +1 +Hit Die +d8 +Spell Points +0% +Exp Penalty 40% + +#####GStarting Skills: +#####BSkill Start Level Skill Point Gains +Combat 1.000 [0.700] + Weaponmastery 1.000 [0.700] + Archery 1.000 [0.700] + Barehand-combat 1.000 [0.700] +Sneakiness 1.000 [0.700] + Stealth 1.000 [0.700] + Disarming 1.000 [0.700] +Magic 0.000 [0.600] + Magic-Device 1.000 [1.000] +Spirituality 1.000 [0.700] + Prayer 0.000 [0.500] + Music 0.000 [0.300] +Monster-lore 1.000 [1.100] + Summoning 0.000 [0.500] + Corpse-preservation 1.000 [0.700] + Possession 0.000 [0.500] + Symbiosis 0.000 [0.500] + Mimicry 0.000 [0.500] + +#####GStarting Equipment +A Loremaster begins the game with: + a Sling + a Hard Leather Armour + a Quarterstaff + some Rounded Pebbles |