diff options
author | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
commit | 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch) | |
tree | a0a9cad00e7916b9a97e14831fb362f21871cbef /lib/mods/theme/help/m_divin.txt |
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant
/usr/games/tome and /var/games/tome, as we have always done
* This is a major change, and includes theming. Some of the options have
changed. Because of this, the manual page has been removed; there is a
command line help option and in game help until the manual page is
rewritten.
# imported from the archive
Diffstat (limited to 'lib/mods/theme/help/m_divin.txt')
-rw-r--r-- | lib/mods/theme/help/m_divin.txt | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/lib/mods/theme/help/m_divin.txt b/lib/mods/theme/help/m_divin.txt new file mode 100644 index 00000000..df92c11b --- /dev/null +++ b/lib/mods/theme/help/m_divin.txt @@ -0,0 +1,38 @@ +|||||oy +~~~~~01|Magic|Divination School +~~~~~02|Divination Magic +~~~~~03|Skills|Divination - Spell Info +#####R === ToME Magic - Divination School === + +The divination school of magic contains spells where magic is used to +psychically gain information about things. There are rumours of a "Tome of +Knowledge" which contains all the divination school spells within its bindings. + +Worshipping Eru Iluvatar or Mandos also gives the ability to cast spells from +the divination school at a level of 2/3 and 1/3, respectively, of your prayer +level. E.g. if the skill "Spirituality: Prayer" is at level 12, a worshipper +of Eru can cast up to level 8 divination school spells, whereas a worshipper +of Mandos can cast up to level 4 divination school spells. + +#####sDivination Spells +There are six spells available for the divination school. These Spells are: +1. [[[[[sSense Monsters] (school level 1) + Detects all monsters near you. + At spell level 30 it allows you to sense monster minds for a while. +2. [[[[[sSense Hidden] (school level 5) + Detects the traps in a certain radius around you. + At spell level 15 it allows you to sense invisible monsters for a while. +3. [[[[[sIdentify] (school level 8) + Asks for an object and identifies it. + At spell level 17 it identifies all objects in the inventory. + At spell level 27 it identifies all objects in the inventory and in a + radius on the floor, as well as probing monsters in that radius. +4. [[[[[sReveal Ways] (school level 9) + Detects the doors/stairs/ways in a certain radius around you. +5. [[[[[sVision] (school level 15) + Detects the layout of the surrounding area. + At spell level 25 it maps and lights the whole level. +6. [[[[[sGreater Identify] (school level 35) + Asks for an object and fully identifies it, providing the full list of + powers (as with a scroll of *Identify*). + Cast at yourself, it will reveal your powers (Self Knowledge). |