diff options
author | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
commit | 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch) | |
tree | a0a9cad00e7916b9a97e14831fb362f21871cbef /lib/mods/theme/help/m_mindcr.txt |
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant
/usr/games/tome and /var/games/tome, as we have always done
* This is a major change, and includes theming. Some of the options have
changed. Because of this, the manual page has been removed; there is a
command line help option and in game help until the manual page is
rewritten.
# imported from the archive
Diffstat (limited to 'lib/mods/theme/help/m_mindcr.txt')
-rw-r--r-- | lib/mods/theme/help/m_mindcr.txt | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/lib/mods/theme/help/m_mindcr.txt b/lib/mods/theme/help/m_mindcr.txt new file mode 100644 index 00000000..4f420656 --- /dev/null +++ b/lib/mods/theme/help/m_mindcr.txt @@ -0,0 +1,54 @@ +|||||oy +~~~~~01|Magic|Mindcraft +~~~~~02|Mindcrafter|Mindcraft powers +~~~~~03|Skills|Mindcraft - Spell Info +#####R === ToME Magic - Mindcraft === +Mindcrafting uses the power of the mind to cast its spells. Therefore neither +books nor light are necessary, and as the mindcrafter's skill increases, so do +the powers of his mind. + +The powers are accessed using the 'm' key and then selecting 'Use Mindcraft'; +they are cast with spell points, like normal spells, which can be increased +as usual through the *****skills.txt*21[Magic] skill. + +1. [[[[[sPrecognition] (Level 1) Cost:1 + Detects monster minds around you. + At level 5 it also detects traps. + At level 15 it also allows you to see invisible monsters for a time. + At level 20 it maps out the surrounding area. + At level 25 it gives you ESP for a time. + At level 30 it also detects objects and treasure. + At level 45 it fully shows the entire level. +2. [[[[[sNeural blast] (Level 2) Cost:1 + Fires a bolt or beam, to stun and damage monsters. +3. [[[[[sMinor Displacement] (Level 3) Cost:2 + Teleports you a short distance. + At level 25 it grants the ability to create void jumpgates. +4. [[[[[sMajor Displacement] (Level 7) Cost:6 + Teleports you a good distance. + At level 30 it also banishes the monsters around you. +5. [[[[[sDomination] (Level 9) Cost:7 + Attempts to dominate the minds of your foes, scaring them. + At level 30 it attempts to charm monsters. +6. [[[[[sPulverise] (Level 11) Cost:7 + Fires pure sound at your opponents, crushing their bodies. +7. [[[[[sCharacter Armour] (Level 13) Cost:12 + Raises a physical shield around your body. + At level 15 it also grants resistance to acid. + At level 20 it also grants resistance to fire. + At level 25 it also grants resistance to cold. + At level 30 it also grants resistance to electricity. + At level 35 it also grants resistance to poison. +8. [[[[[sPsychometry] (Level 15) Cost:12 + Senses the quality of an item. + At level 40 it identifies an item. +9. [[[[[sMindwave] (Level 18) Cost:10 + Blasts the minds of monsters close to you. + At level 25 it affect all monsters in line of sight. +10.[[[[[sAdrenaline Channeling] (Level 23) Cost:15 + Heals you, hastes you and cures you. +11.[[[[[sPsychic Drain] (Level 25) Cost:10 + Drains the life of your foes into your mana reserves. +12.[[[[[sTelekinesis] (Level 28) Cost:20 + Projects a wave of pure telekinetic force from your body, damaging and maybe + banishing monsters. |