diff options
author | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
commit | 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch) | |
tree | a0a9cad00e7916b9a97e14831fb362f21871cbef /lib/mods/theme/help/r_hafelf.txt |
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant
/usr/games/tome and /var/games/tome, as we have always done
* This is a major change, and includes theming. Some of the options have
changed. Because of this, the manual page has been removed; there is a
command line help option and in game help until the manual page is
rewritten.
# imported from the archive
Diffstat (limited to 'lib/mods/theme/help/r_hafelf.txt')
-rw-r--r-- | lib/mods/theme/help/r_hafelf.txt | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/lib/mods/theme/help/r_hafelf.txt b/lib/mods/theme/help/r_hafelf.txt new file mode 100644 index 00000000..ea748440 --- /dev/null +++ b/lib/mods/theme/help/r_hafelf.txt @@ -0,0 +1,31 @@ +~~~~~01|Half-Elf +~~~~~02|Races|Half-Elf +#####R=== Half-Elves === + +#####GDescription +Half-elves tend to be smarter and more agile than humans, but not as tough. +Half-elves are slightly better at searching, disarming, saving throws, +stealth, bows, and magic, but they are not as good at hand weapons. Half- +elves may choose any class and do not receive any intrinsic abilities. + +#####GStat Modifiers +Strength 0 +Intelligence +1 +Wisdom +1 +Dexterity +1 +Constitution -1 +Charisma +1 +Hit Dice Sides 9 +Exp Penalty +10% + +#####GRacial Skill Modifiers: +#####BSkill Start Mod Skill Point Gains Mod +Combat + Weaponmastery -1.000 [0.000] + Archery 0.500 [0.000] +Sneakiness 0.600 [0.000] + Stealth 1.000 [0.000] + Disarming 0.200 [0.000] +Magic + Magic-Device 0.300 [0.000] +Spirituality 1.500 [0.000] |