diff options
author | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2014-05-14 23:54:09 -0700 |
commit | 4f8b58cc5366bfc2ea3b56fe6ff0443464d10f0f (patch) | |
tree | a0a9cad00e7916b9a97e14831fb362f21871cbef /lib/mods/theme/help/r_hielf.txt |
tome (2.3.11-ah-2) unstable; urgency=low
* Modified the install paths to deploy to the FHS compliant
/usr/games/tome and /var/games/tome, as we have always done
* This is a major change, and includes theming. Some of the options have
changed. Because of this, the manual page has been removed; there is a
command line help option and in game help until the manual page is
rewritten.
# imported from the archive
Diffstat (limited to 'lib/mods/theme/help/r_hielf.txt')
-rw-r--r-- | lib/mods/theme/help/r_hielf.txt | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/lib/mods/theme/help/r_hielf.txt b/lib/mods/theme/help/r_hielf.txt new file mode 100644 index 00000000..3317a67b --- /dev/null +++ b/lib/mods/theme/help/r_hielf.txt @@ -0,0 +1,34 @@ +~~~~~01|High-Elf +~~~~~02|Races|High-Elf +#####R=== High-Elves === + +#####GDescription +High-elves are a race of immortal beings dating from the beginning of +time. They are masters of all skills, and are strong and intelligent. +They can play all classes except rogues, and very well at that. +High-elves begin their lives able to see the unseen, and resist light +effects just like regular elves. However, there are few things that +they have not seen already, and experience is very hard for them to +gain. + +#####GStat Modifiers +Strength +1 +Intelligence +3 +Wisdom +2 +Dexterity +3 +Constitution +1 +Charisma +5 +Hit Dice Sides 10 +Exp Penalty +100% + +#####GRacial Skill Modifiers: +#####BSkill Start Mod Skill Point Gains Mod +Combat + Weaponmastery 1.000 [0.000] + Archery 2.500 [0.000] +Sneakiness 0.300 [0.000] + Stealth 4.000 [0.000] + Disarming 0.400 [0.000] +Magic + Magic-Device 2.000 [0.000] +Spirituality 10.000 [0.000] |